Player Matchup

Lancelot
Lancelot
Buallat
Lancelot
Level 102
God Stats
1W - 6L
1,235 SR
Queue Stats
667W - 654L
1,500 Elo+
Solo
Cerberus
Cerberus
Dophe
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,564 Elo+
Solo
Eset
Eset
Saltyishere
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,638 Elo+
Party 1
Apollo
Apollo
Tailia12
Apollo
Level 65
God Stats
2W - 1L
1,334 SR
Queue Stats
119W - 132L
1,485 Elo+
Solo
Mercury
Mercury
pc420gamer69
Mercury
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 2L
1,638 Elo+
Party 1
Team Averages
Level 94
1,456 SR
1,565 Elo+

VS

Team Averages
Level 115
1,577 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Dilios71
Anubis
Level 108
God Stats
392W - 307L
1,548 SR
Queue Stats
760W - 703L
1,467 Elo+
Solo
Atlas
Atlas
Skarui
Atlas
Level 121
God Stats
17W - 12L
1,835 SR
Queue Stats
176W - 160L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Buallat
Lancelot
10
0 / 6 / 1
5,409
492
3,865
12,313
3,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Dophe
Cerberus
8
1 / 2 / 1
5,448
495
3,577
11,589
6,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
5,521
502
3,689
6,146
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Tailia12
Apollo
10
2 / 2 / 1
5,957
542
4,407
9,072
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
pc420gamer69
Mercury
11
2 / 2 / 0
6,186
562
4,074
8,936
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 1 / 2
7,141
649
4,162
4,703
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
 
Ao Kuang
10
3 / 1 / 3
6,161
560
4,661
8,994
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
 
Sol
10
1 / 2 / 1
5,912
537
7,029
6,222
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Dilios71
Anubis
13
7 / 0 / 0
8,696
791
9,579
6,798
2,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Skarui
Atlas
10
1 / 1 / 4
6,482
589
5,487
8,557
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
16
16
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
2
5
W
Ao Kuang
 
Ao Kuang
3
1
3
4.5
W
Sol
 
Sol
1
2
1
0.75
L
Lancelot
Buallat
Lancelot
0
6
1
0.08
W
Anubis
Dilios71
Anubis
7
0
0
7
L
Cerberus
Dophe
Cerberus
1
2
1
0.75
L
0
4
1
0.13
W
Atlas
Skarui
Atlas
1
1
4
3
L
Apollo
Tailia12
Apollo
2
2
1
1.25
L
Mercury
pc420gamer69
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,612
Damage
30,918
48,056
Taken
35,274
19,357
Mitigated
16,664
10,301
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,162
241
0
721
4,703
1,602
0
1,974
2,729
46,931
0
W
Ao Kuang
 
Ao Kuang
4,661
1,736
0
2,020
8,994
3,748
0
1,166
7,828
31,466
0
W
Sol
 
Sol
7,029
3,029
0
2,654
6,222
2,068
639
1,582
4,640
39,559
0
L
Lancelot
Buallat
Lancelot
3,865
729
0
1,823
12,313
3,738
0
9,386
2,927
0
32,298
W
Anubis
Dilios71
Anubis
9,579
316
0
4,940
6,798
2,837
1,476
247
6,551
69,332
0
L
Cerberus
Dophe
Cerberus
3,577
516
1,012
2,756
11,589
6,729
0
6,710
4,631
21,390
0
L
3,689
81
62
369
6,146
2,313
0
4,347
1,799
37,317
0
W
Atlas
Skarui
Atlas
5,487
1,727
0
2,543
8,557
6,409
165
2,446
6,111
23,040
0
L
Apollo
Tailia12
Apollo
4,407
3,031
0
3,779
9,072
3,221
0
6,331
2,479
0
32,416
L
Mercury
pc420gamer69
Mercury
4,074
1,925
0
500
8,936
3,356
0
3,719
5,217
0
52,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
34,392
291
Minions Killed
349
0
Camps Cleared
0
1,104,838
Distance Traveled
1,114,707
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,141
649
82
7
0
226,862
0
W
Ao Kuang
6,161
560
48
4
0
261,296
1
W
Sol
5,912
537
82
7
0
219,637
0
L
Lancelot
5,409
492
44
4
0
229,460
0
W
Anubis
8,696
791
119
11
0
192,333
0
L
Cerberus
5,448
495
38
3
0
211,292
1
L
Eset
5,521
502
66
6
0
211,456
0
W
Atlas
6,482
589
18
2
0
214,579
3
L
Apollo
5,957
542
59
5
0
191,861
0
L
Mercury
6,186
562
84
8
0
260,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role