Player Matchup

Ishtar
Ishtar
MONSTERBLACKGOTU
Ishtar
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 29L
1,370 Elo+
Party 1
Hel
Hel
RedArrow9
Hel
Level 65
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 5L
1,370 Elo+
Party 1
Mulan
Mulan
Vampevil
Mulan
Level 106
God Stats
0W - 3L
1,200 SR
Queue Stats
17W - 35L
1,348 Elo+
Party 1
Neith
Neith
firexgamer43
Neith
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 92L
1,419 Elo+
Solo
Cerberus
Cerberus
rjc1107
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,293 Elo+
Solo
Team Averages
Level 84
1,397 SR
1,360 Elo+

VS

Team Averages
Level 111
1,447 SR
1,494 Elo+
Danzaburou
Danzaburou
DoCToR SlowBANG
Danzaburou
Level 69
God Stats
9W - 10L
1,479 SR
Queue Stats
144W - 153L
1,481 Elo+
Party 2
Hercules
Hercules
Gnadd
Hercules
Level 108
God Stats
2W - 3L
1,534 SR
Queue Stats
435W - 433L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jujuj
Ah Muzen Cab
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 51L
1,545 Elo+
Solo
Yemoja
Yemoja
KoRuPtIoNs FuRy
Yemoja
Level 125
God Stats
3W - 5L
1,007 SR
Queue Stats
507W - 483L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmokiestMeerkat
Tsukuyomi
Level 95
God Stats
10W - 5L
1,715 SR
Queue Stats
329W - 303L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,221
709
12,945
15,615
6,762
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
0 / 4 / 7
8,980
691
8,877
12,963
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Vampevil
Mulan
16
8 / 7 / 6
9,816
755
18,951
23,094
24,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 6
10,697
823
17,169
15,819
7,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cerberus
rjc1107
Cerberus
12
2 / 3 / 10
8,207
631
4,350
8,628
9,217
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoCToR SlowBANG
Danzaburou
19
6 / 2 / 13
10,565
813
12,061
12,101
6,688
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Gnadd
Hercules
16
3 / 4 / 12
9,646
742
8,761
18,699
20,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Jujuj
Ah Muzen Cab
20
3 / 3 / 16
10,992
846
13,833
15,128
7,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 13
10,462
805
3,017
8,295
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
SmokiestMeerkat
Tsukuyomi
18
6 / 6 / 10
10,306
793
22,501
19,534
11,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
17
Kills
20
20
Deaths
17
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DoCToR SlowBANG
Danzaburou
6
2
13
6.25
W
Hercules
Gnadd
Hercules
3
4
12
2.25
W
Ah Muzen Cab
Jujuj
Ah Muzen Cab
3
3
16
3.67
W
2
2
13
4.25
L
2
4
6
1.25
L
0
4
7
0.88
W
Tsukuyomi
SmokiestMeerkat
Tsukuyomi
6
6
10
1.83
L
Mulan
Vampevil
Mulan
8
7
6
1.57
L
5
2
6
4
L
Cerberus
rjc1107
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,292
Damage
60,173
76,119
Taken
73,757
53,201
Mitigated
52,529
28,542
Healing
29,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DoCToR SlowBANG
Danzaburou
12,061
4,213
645
2,619
12,101
6,688
2,866
3,249
8,574
0
26,160
W
Hercules
Gnadd
Hercules
8,761
1,624
2,163
4,395
18,699
20,214
548
3,422
14,990
0
13,036
W
Ah Muzen Cab
Jujuj
Ah Muzen Cab
13,833
4,291
447
2,161
15,128
7,788
2,928
2,350
12,686
0
42,214
W
3,017
458
10,339
3,181
8,295
6,522
555
1,903
6,392
9,107
0
L
12,945
6,540
538
2,156
15,615
6,762
560
910
14,427
0
25,321
L
8,877
457
9,261
5,392
12,963
5,182
445
398
12,215
24,051
0
W
Tsukuyomi
SmokiestMeerkat
Tsukuyomi
22,501
3,804
758
2,613
19,534
11,317
1,356
2,256
17,278
0
37,342
L
Mulan
Vampevil
Mulan
18,951
1,888
532
2,300
23,094
24,222
341
680
21,578
0
28,497
L
17,169
2,404
1,168
5,446
15,819
7,818
1,269
1,016
14,323
0
37,818
L
Cerberus
rjc1107
Cerberus
4,350
85
317
1,432
8,628
9,217
106
227
7,934
8,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,921
Gold Earned
51,971
173
Minions Killed
130
0
Camps Cleared
0
1,017,008
Distance Traveled
1,017,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,565
813
27
2
0
194,270
0
W
Hercules
9,646
742
8
1
0
208,210
0
W
Ah Muzen Cab
10,992
846
59
5
0
223,241
0
W
Yemoja
10,462
805
11
1
0
161,600
0
L
Ishtar
9,221
709
37
3
0
242,525
0
L
Hel
8,980
691
39
3
0
224,360
0
W
Tsukuyomi
10,306
793
25
2
0
230,490
0
L
Mulan
9,816
755
25
2
0
205,359
0
L
Neith
10,697
823
56
4
0
215,520
0
L
Cerberus
8,207
631
16
1
0
129,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role