Player Matchup

Fenrir
Fenrir
EmpOverlord
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Maui
Maui
SeXoPaTaxD
Maui
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,364 Elo+
Solo
Sol
Sol
Vaskie
Sol
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,539 Elo+
Solo
Shiva
Shiva
doxthehippy
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Neith
Neith
wanderen00
Neith
Level 4
God Stats
1W - 2L
1,592 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 39
1,518 SR
1,481 Elo+

VS

Team Averages
Level 42
1,576 SR
1,388 Elo+
Ravana
Ravana
 
Ravana
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Prodexs
Chaac
Level 16
God Stats
3W - 0L
1,719 SR
Queue Stats
29W - 37L
1,395 Elo+
Party 2
Neith
Neith
TFrosst
Neith
Level 41
God Stats
2W - 1L
1,520 SR
Queue Stats
37W - 44L
1,418 Elo+
Solo
Anubis
Anubis
oscarit12
Anubis
Level 72
God Stats
2W - 1L
1,719 SR
Queue Stats
61W - 74L
1,386 Elo+
Party 2
Loki
Loki
samyMR
Loki
Level 39
God Stats
2W - 1L
1,421 SR
Queue Stats
8W - 11L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 2 / 2
6,462
497
1,997
11,453
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 1
5,650
435
1,565
7,914
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Vaskie
Sol
13
3 / 3 / 0
7,662
589
5,883
11,242
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 3 / 0
6,757
520
5,277
13,438
6,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Neith
9
0 / 3 / 0
5,236
403
6,668
8,533
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 0 / 4
6,794
523
6,341
5,744
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Prodexs
Chaac
11
3 / 0 / 1
7,261
559
4,676
13,046
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
TFrosst
Neith
11
1 / 0 / 2
6,345
488
4,674
5,827
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
oscarit12
Anubis
14
4 / 3 / 0
8,420
648
9,536
10,474
5,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Loki
samyMR
Loki
12
4 / 0 / 0
7,310
562
3,455
9,585
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
12
12
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
4
2
L
Fenrir
0
2
2
0.5
W
Chaac
Prodexs
Chaac
3
0
1
3.5
L
0
1
1
0.5
W
Neith
TFrosst
Neith
1
0
2
2
L
Sol
Vaskie
Sol
3
3
0
1
L
0
3
0
0
W
Anubis
oscarit12
Anubis
4
3
0
1.33
W
Loki
samyMR
Loki
4
0
0
4
L
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
28,682
52,580
Taken
44,676
23,894
Mitigated
22,058
10,294
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,341
849
0
1,559
5,744
3,156
57
0
5,744
0
34,860
L
Fenrir
1,997
573
0
1,724
11,453
4,593
0
1,531
9,922
0
50,299
W
Chaac
Prodexs
Chaac
4,676
357
0
6,258
13,046
8,335
60
965
12,081
0
28,116
L
1,565
385
0
1,196
7,914
6,132
0
1,371
6,543
9,086
0
W
Neith
TFrosst
Neith
4,674
2,055
0
1,870
5,827
2,213
420
403
5,424
67
43,116
L
Sol
Vaskie
Sol
5,883
2,669
0
3,531
11,242
3,127
204
7,114
4,084
58,490
0
L
5,277
1,305
0
3,048
13,438
6,964
0
35
13,403
0
46,747
W
Anubis
oscarit12
Anubis
9,536
118
0
4,393
10,474
5,185
571
5,847
4,627
66,059
0
W
Loki
samyMR
Loki
3,455
487
0
503
9,585
3,169
201
281
9,304
0
50,639
L
Neith
6,668
2,481
0
795
8,533
3,078
6
53
8,480
0
30,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
36,130
315
Minions Killed
335
0
Camps Cleared
0
1,309,132
Distance Traveled
1,251,881
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,794
523
53
4
0
256,430
0
L
Fenrir
6,462
497
73
6
0
281,010
0
W
Chaac
7,261
559
49
4
0
260,795
0
L
Maui
5,650
435
14
1
0
278,379
0
W
Neith
6,345
488
57
4
0
233,439
0
L
Sol
7,662
589
110
8
0
236,279
1
L
Shiva
6,757
520
76
6
0
263,091
0
W
Anubis
8,420
648
100
8
0
212,299
0
W
Loki
7,310
562
76
6
0
288,918
0
L
Neith
5,236
403
42
3
0
250,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role