Player Matchup

Tiamat
Tiamat
Bearus-Low
Tiamat
Level 17
God Stats
4W - 4L
1,270 SR
Queue Stats
13W - 16L
1,280 Elo+
Party 1
Lancelot
Lancelot
CoolioMcJohnson
Lancelot
Level 126
God Stats
5W - 1L
1,681 SR
Queue Stats
15W - 18L
1,312 Elo+
Party 1
Sobek
Sobek
ToastyPudding
Sobek
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,308 Elo+
Party 1
Team Averages
Level 52
1,484 SR
1,300 Elo+

VS

Team Averages
Level 37
1,134 SR
1,023 Elo+
Thanatos
Thanatos
HammyViking
Thanatos
Level 12
God Stats
0W - 7L
1,022 SR
Queue Stats
0W - 7L
943 Elo+
Party 2
Ares
Ares
LivingDeadKid72
Ares
Level 41
God Stats
0W - 2L
1,134 SR
Queue Stats
5W - 12L
943 Elo+
Party 2
Ra
Ra
illLucidAdapt
Ra
Level 59
God Stats
12W - 11L
1,246 SR
Queue Stats
12W - 12L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bearus-Low
Tiamat
10
1 / 0 / 11
7,868
787
5,764
4,046
2,503
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
13
11 / 1 / 3
9,596
960
10,443
5,647
2,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 9
8,172
817
3,340
4,443
4,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HammyViking
Thanatos
9
0 / 6 / 1
6,731
673
1,830
7,230
2,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 6 / 0
6,590
659
2,619
13,261
10,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
6,821
682
3,409
4,967
1,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
1
1
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bearus-Low
Tiamat
1
0
11
6.5
W
Lancelot
11
1
3
12.5
L
Thanatos
HammyViking
Thanatos
0
6
1
0.08
L
1
6
0
0.17
W
3
0
9
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
7,858
14,136
Taken
25,458
9,619
Mitigated
15,506
2,972
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bearus-Low
Tiamat
5,764
567
65
831
4,046
2,503
367
2,688
1,358
28,358
0
W
Lancelot
10,443
2,288
0
712
5,647
2,897
0
2,506
3,141
0
40,793
L
Thanatos
HammyViking
Thanatos
1,830
145
0
821
7,230
2,931
0
2,221
5,009
0
13,000
L
2,619
419
0
7
13,261
10,871
256
6,387
6,774
10,189
0
W
3,340
780
0
1,364
4,443
4,219
146
1,967
2,476
8,547
0
L
3,409
333
1,018
719
4,967
1,704
0
799
4,168
28,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
20,142
97
Minions Killed
77
0
Camps Cleared
0
616,821
Distance Traveled
551,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,868
787
36
4
0
200,636
0
W
Lancelot
9,596
960
58
6
0
201,730
0
L
Thanatos
6,731
673
20
2
0
180,958
0
L
Ares
6,590
659
13
1
0
170,958
0
W
Sobek
8,172
817
3
0
0
214,455
0
L
Ra
6,821
682
44
4
0
199,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role