Player Matchup

Cernunnos
Cernunnos
Bronze III
OneBigToeNail
Cernunnos
Bronze III
Level 58
God Stats
2W - 0L
1,617 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
Shimamochi
Chang'e
Gold III
Level 145
God Stats
11W - 12L
1,540 SR
Queue Stats
391W - 415L
1,525 MMR
Solo
Ne Zha
Ne Zha
Gold III
Skeldsword
Ne Zha
Gold III
Level 140
God Stats
4W - 3L
1,637 SR
Queue Stats
128W - 117L
1,511 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Texanwolf117
Sun Wukong
Gold V
Level 127
God Stats
61W - 39L
1,691 SR
Queue Stats
144W - 155L
1,437 MMR
Party 1
Pele
Pele
Platinum V
WaREaGlE 5sP
Pele
Platinum V
Level 155
God Stats
6W - 17L
1,589 SR
Queue Stats
126W - 108L
1,590 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,615 SR
1,513 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,611 SR
1,515 MMR
Achilles
Achilles
Bronze III
Choo0Cho0oTrain
Achilles
Bronze III
Level 83
God Stats
0W - 2L
1,830 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Dab on JOHN
Kumbhakarna
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold I
Keyven
Kukulkan
Gold I
Level 129
God Stats
3W - 5L
1,545 SR
Queue Stats
83W - 83L
1,586 MMR
Solo
Susano
Susano
Bronze III
NKH22
Susano
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold I
gerard117
Hachiman
Gold I
Level 171
God Stats
6W - 8L
1,677 SR
Queue Stats
99W - 85L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OneBigToeNail
Cernunnos
19
1 / 0 / 9
11,498
605
7,371
9,799
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Shimamochi
Chang'e
16
4 / 1 / 7
10,518
554
11,850
12,145
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Skeldsword
Ne Zha
15
0 / 1 / 14
10,223
538
9,159
16,118
14,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Texanwolf117
Sun Wukong
18
3 / 0 / 8
11,850
624
11,138
17,997
17,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
17 / 1 / 7
13,597
716
22,152
22,698
11,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MartichorasKaliIx ChelAresFenrir

VS

Bans
BastetThorRavanaGaneshaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 5 / 0
9,412
495
11,275
18,997
20,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Dab on JOHN
Kumbhakarna
11
0 / 5 / 1
7,009
369
2,489
16,469
11,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
Keyven
Kukulkan
15
1 / 4 / 1
9,614
506
10,475
12,686
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
NKH22
Susano
13
1 / 9 / 1
8,481
446
8,455
19,988
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
gerard117
Hachiman
16
0 / 2 / 1
9,776
515
13,852
12,818
4,543
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
25
Kills
3
3
Deaths
25
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
5
0
0.2
L
Kumbhakarna
Dab on JOHN
Kumbhakarna
0
5
1
0.1
L
Kukulkan
Keyven
Kukulkan
1
4
1
0.38
L
Susano
NKH22
Susano
1
9
1
0.17
W
Cernunnos
OneBigToeNail
Cernunnos
1
0
9
5.5
W
Chang'e
Shimamochi
Chang'e
4
1
7
7.5
W
Ne Zha
Skeldsword
Ne Zha
0
1
14
7
W
Sun Wukong
Texanwolf117
Sun Wukong
3
0
8
7
W
17
1
7
20.5
L
Hachiman
gerard117
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,670
Damage
46,546
78,757
Taken
80,958
53,267
Mitigated
47,351
37,949
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,275
3,407
0
2,212
18,997
20,592
0
1,223
17,774
0
67,072
L
Kumbhakarna
Dab on JOHN
Kumbhakarna
2,489
368
517
2,140
16,469
11,650
0
4,402
12,059
12,398
0
L
Kukulkan
Keyven
Kukulkan
10,475
463
0
2,588
12,686
4,375
0
1,494
11,192
90,215
0
L
Susano
NKH22
Susano
8,455
895
0
1,420
19,988
6,191
0
3,570
16,394
0
66,333
W
Cernunnos
OneBigToeNail
Cernunnos
7,371
3,763
0
7,619
9,799
4,796
550
612
9,187
0
96,652
W
Chang'e
Shimamochi
Chang'e
11,850
744
4,278
7,745
12,145
5,137
2,164
3,268
8,786
80,960
0
W
Ne Zha
Skeldsword
Ne Zha
9,159
1,856
0
4,126
16,118
14,770
182
3,982
12,108
0
38,957
W
Sun Wukong
Texanwolf117
Sun Wukong
11,138
1,879
0
5,648
17,997
17,519
884
2,362
15,635
0
84,769
W
22,152
6,861
0
8,533
22,698
11,045
608
3,345
19,301
0
152,817
L
Hachiman
gerard117
Hachiman
13,852
7,658
0
5,480
12,818
4,543
772
1,300
11,518
0
99,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,686
Gold Earned
44,292
650
Minions Killed
554
0
Camps Cleared
0
2,029,171
Distance Traveled
1,839,456
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,412
495
121
6
0
353,574
2
L
Kumbhakarna
7,009
369
10
1
0
365,211
0
L
Kukulkan
9,614
506
166
9
0
362,140
0
L
Susano
8,481
446
87
5
0
425,334
0
W
Cernunnos
11,498
605
158
8
0
340,119
3
W
Chang'e
10,518
554
132
7
0
413,920
0
W
Ne Zha
10,223
538
42
2
0
432,260
7
W
Sun Wukong
11,850
624
146
8
0
388,260
0
W
Pele
13,597
716
172
9
0
454,612
2
L
Hachiman
9,776
515
170
9
0
333,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role