Player Matchup

Sun Wukong
Sun Wukong
Gr1mR3ap3r8591
Sun Wukong
Level 172
God Stats
50W - 38L
1,500 SR
Queue Stats
330W - 343L
1,645 Elo+
Party 1
Arachne
Arachne
HubsNub
Arachne
Level 127
God Stats
18W - 10L
1,754 SR
Queue Stats
69W - 77L
1,497 Elo+
Party 1
Ymir
Ymir
SpecialEvent1
Ymir
Level 26
God Stats
33W - 37L
1,501 SR
Queue Stats
33W - 37L
1,485 Elo+
Party 1
Anubis
Anubis
basedrogue
Anubis
Level 121
God Stats
22W - 7L
1,831 SR
Queue Stats
170W - 175L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
kingroot1
Danzaburou
Level 123
God Stats
2W - 2L
1,442 SR
Queue Stats
336W - 320L
1,465 Elo+
Solo
Team Averages
Level 114
1,606 SR
1,522 Elo+

VS

Team Averages
Level 124
1,470 SR
1,524 Elo+
Hera
Hera
Angelbly
Hera
Level 129
God Stats
16W - 13L
1,555 SR
Queue Stats
201W - 197L
1,490 Elo+
Solo
Cerberus
Cerberus
Chromaticllama
Cerberus
Level 135
God Stats
16W - 7L
1,471 SR
Queue Stats
488W - 433L
1,579 Elo+
Solo
Apollo
Apollo
HeroldOfHash
Apollo
Level 82
God Stats
5W - 9L
1,256 SR
Queue Stats
164W - 156L
1,513 Elo+
Solo
Sol
Sol
JoyceSanders
Sol
Level 121
God Stats
10W - 6L
1,352 SR
Queue Stats
122W - 114L
1,505 Elo+
Solo
Arachne
Arachne
neonib
Arachne
Level 154
God Stats
1W - 1L
1,715 SR
Queue Stats
55W - 47L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gr1mR3ap3r8591
Sun Wukong
12
0 / 0 / 1
6,803
680
5,495
8,977
6,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
HubsNub
Arachne
11
3 / 0 / 2
6,362
636
4,060
7,017
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 0 / 4
6,164
616
2,126
6,950
4,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
basedrogue
Anubis
11
4 / 0 / 2
6,637
664
9,102
6,948
3,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
kingroot1
Danzaburou
11
3 / 0 / 1
6,641
664
3,877
5,581
2,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 4 / 0
4,889
489
2,937
6,701
1,635
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
8
0 / 3 / 0
5,247
525
3,008
10,425
5,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
9
0 / 2 / 0
5,324
532
4,019
7,088
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 0
6,384
638
5,848
8,902
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
neonib
Arachne
8
0 / 1 / 0
5,104
510
1,141
7,048
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
11
Kills
0
0
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
0
4
0
0
L
Cerberus
0
3
0
0
W
Sun Wukong
Gr1mR3ap3r8591
Sun Wukong
0
0
1
0.5
L
Apollo
0
2
0
0
W
Arachne
HubsNub
Arachne
3
0
2
4
L
0
1
0
0
W
1
0
4
3
W
Anubis
basedrogue
Anubis
4
0
2
5
W
Danzaburou
kingroot1
Danzaburou
3
0
1
3.5
L
Arachne
neonib
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
16,953
35,473
Taken
40,164
18,633
Mitigated
14,400
17,218
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,937
1,118
28
861
6,701
1,635
0
4,285
2,416
28,956
0
L
Cerberus
3,008
409
886
3,231
10,425
5,907
0
3,849
6,364
21,923
0
W
Sun Wukong
Gr1mR3ap3r8591
Sun Wukong
5,495
571
0
4,202
8,977
6,003
0
5,722
3,255
0
54,461
L
Apollo
4,019
2,599
0
1,845
7,088
2,246
0
1,959
5,129
0
32,306
W
Arachne
HubsNub
Arachne
4,060
2,142
0
3,161
7,017
2,645
0
932
6,085
0
49,345
L
5,848
2,287
0
5,708
8,902
2,497
0
181
8,721
54,968
0
W
2,126
1,029
0
1,878
6,950
4,527
0
1,875
5,031
16,292
0
W
Anubis
basedrogue
Anubis
9,102
547
0
4,213
6,948
3,270
0
3,384
3,564
62,112
0
W
Danzaburou
kingroot1
Danzaburou
3,877
2,058
0
3,764
5,581
2,188
0
691
4,890
0
44,794
L
Arachne
neonib
Arachne
1,141
1,027
0
1,118
7,048
2,115
0
868
6,180
0
30,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
26,948
375
Minions Killed
357
0
Camps Cleared
0
1,072,916
Distance Traveled
947,442
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,889
489
53
5
0
192,816
0
L
Cerberus
5,247
525
76
8
0
205,308
0
W
Sun Wukong
6,803
680
100
10
0
222,032
3
L
Apollo
5,324
532
68
7
0
200,485
3
W
Arachne
6,362
636
81
8
0
242,425
1
L
Sol
6,384
638
115
12
0
187,632
0
W
Ymir
6,164
616
22
2
0
205,278
0
W
Anubis
6,637
664
105
11
0
206,770
4
W
Danzaburou
6,641
664
67
7
0
196,411
0
L
Arachne
5,104
510
45
5
0
161,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role