Player Matchup

Tyr
Tyr
Silver III
IStealDonuts
Tyr
Silver III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,028 MMR
Party 2
Vulcan
Vulcan
Silver III
LeafyGilbert
Vulcan
Silver III
Level 85
God Stats
2W - 1L
1,522 SR
Queue Stats
38W - 47L
1,028 MMR
Party 2
Hachiman
Hachiman
Silver III
The Pal Sal
Hachiman
Silver III
Level 83
God Stats
7W - 4L
1,450 SR
Queue Stats
35W - 42L
1,096 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,491 SR
1,051 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,516 SR
930 MMR
Fafnir
Fafnir
Silver IV
DaggerDad
Fafnir
Silver IV
Level 87
God Stats
1W - 1L
1,724 SR
Queue Stats
71W - 79L
1,006 MMR
Party 1
Discordia
Discordia
Bronze I
IMomma
Discordia
Bronze I
Level 67
God Stats
10W - 15L
1,325 SR
Queue Stats
44W - 53L
1,108 MMR
Party 1
Ullr
Ullr
Silver V
SurfistaSiberian
Ullr
Silver V
Level 147
God Stats
61W - 71L
1,500 SR
Queue Stats
228W - 288L
677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
8,673
867
4,988
12,096
9,130
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
3 / 0 / 2
8,879
888
6,912
3,824
1,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
The Pal Sal
Hachiman
10
1 / 4 / 3
7,910
791
5,190
8,718
3,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AtlasAphroditeAnubisHerculesAo Kuang

VS

Bans
AresMartichorasNu WaMedusaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DaggerDad
Fafnir
10
2 / 4 / 4
7,847
785
5,159
10,396
9,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
IMomma
Discordia
11
4 / 3 / 1
8,596
860
11,072
7,109
2,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 2
6,538
654
1,493
2,310
760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
6
6
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DaggerDad
Fafnir
2
4
4
1
L
Discordia
IMomma
Discordia
4
3
1
1.5
W
3
2
4
2.5
W
Vulcan
3
0
2
4
L
0
0
2
1
W
Hachiman
The Pal Sal
Hachiman
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,090
Damage
17,724
24,638
Taken
19,815
13,450
Mitigated
12,540
4,578
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DaggerDad
Fafnir
5,159
1,649
215
1,080
10,396
9,175
0
4,123
6,064
14,045
0
L
Discordia
IMomma
Discordia
11,072
463
0
0
7,109
2,605
0
2,265
4,832
35,339
0
W
4,988
768
261
2,848
12,096
9,130
491
7,715
4,349
147
15,918
W
Vulcan
6,912
2,621
0
500
3,824
1,307
428
2,495
1,193
40,595
0
L
1,493
602
0
5
2,310
760
0
841
1,469
0
10,243
W
Hachiman
The Pal Sal
Hachiman
5,190
3,809
0
969
8,718
3,013
1,578
6,159
2,543
0
25,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,462
Gold Earned
22,981
116
Minions Killed
67
0
Camps Cleared
0
587,866
Distance Traveled
429,917
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,847
785
14
1
0
165,132
5
L
Discordia
8,596
860
38
4
0
172,569
1
W
Tyr
8,673
867
21
2
0
210,743
4
W
Vulcan
8,879
888
56
6
0
214,089
1
L
Ullr
6,538
654
15
2
0
92,216
0
W
Hachiman
7,910
791
39
4
0
163,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role