Player Matchup

Izanami
Izanami
HubsNub
Izanami
Level 127
God Stats
1W - 2L
1,705 SR
Queue Stats
86W - 92L
1,550 Elo+
Party 1
Ymir
Ymir
SpecialEvent1
Ymir
Level 26
God Stats
25W - 26L
1,510 SR
Queue Stats
25W - 26L
1,510 Elo+
Party 1
Ix Chel
Ix Chel
basedrogue
Ix Chel
Level 121
God Stats
28W - 22L
1,523 SR
Queue Stats
173W - 153L
1,520 Elo+
Party 1
Team Averages
Level 91
1,579 SR
1,527 Elo+

VS

Team Averages
Level 110
1,539 SR
1,561 Elo+
Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ArbiterVicar
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,577 Elo+
Party 2
Ix Chel
Ix Chel
Zephyr Gecko
Ix Chel
Level 106
God Stats
6W - 2L
1,616 SR
Queue Stats
28W - 23L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HubsNub
Izanami
11
2 / 9 / 1
7,898
790
6,616
12,221
4,541
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
7,185
719
2,558
6,636
5,125
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
basedrogue
Ix Chel
10
1 / 6 / 2
7,620
762
3,720
8,422
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
9 / 4 / 2
9,364
936
7,517
8,792
3,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
ArbiterVicar
Cthulhu
12
2 / 1 / 11
8,786
879
4,894
9,351
6,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
Zephyr Gecko
Ix Chel
13
5 / 0 / 9
9,239
924
11,125
6,058
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
16
16
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
4
2
2.5
W
Cthulhu
ArbiterVicar
Cthulhu
2
1
11
7.5
L
Izanami
HubsNub
Izanami
2
9
1
0.28
L
1
1
2
2
W
Ix Chel
Zephyr Gecko
Ix Chel
5
0
9
9.5
L
Ix Chel
basedrogue
Ix Chel
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,894
Damage
23,536
27,279
Taken
24,201
13,030
Mitigated
12,448
1,629
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,517
4,404
0
365
8,792
3,313
1,279
2,384
6,408
0
35,063
W
Cthulhu
ArbiterVicar
Cthulhu
4,894
428
70
1,374
9,351
6,523
457
2,280
7,071
16,953
0
L
Izanami
HubsNub
Izanami
6,616
3,825
0
500
12,221
4,541
0
6,457
5,764
0
34,036
L
2,558
677
0
548
6,636
5,125
0
4,005
2,631
9,079
0
W
Ix Chel
Zephyr Gecko
Ix Chel
11,125
1,552
946
2,107
6,058
2,612
867
2,190
3,868
39,418
0
L
Ix Chel
basedrogue
Ix Chel
3,720
372
252
329
8,422
3,364
0
5,863
2,559
24,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,703
Gold Earned
27,389
90
Minions Killed
111
0
Camps Cleared
0
442,485
Distance Traveled
554,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,364
936
33
3
0
170,112
0
W
Cthulhu
8,786
879
27
3
0
197,219
0
L
Izanami
7,898
790
49
5
0
139,536
0
L
Ymir
7,185
719
4
0
0
179,132
0
W
Ix Chel
9,239
924
51
5
0
186,983
0
L
Ix Chel
7,620
762
37
4
0
123,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role