Player Matchup

Artio
Artio
Diamond IV
CrazyGlitch
Artio
Diamond IV
Level 168
God Stats
30W - 29L
1,592 SR
Queue Stats
324W - 314L
2,146 MMR
Solo
Surtr
Surtr
Diamond I
CuChu Bot
Surtr
Diamond I
Level 205
God Stats
101W - 85L
1,633 SR
Queue Stats
261W - 221L
2,425 MMR
Solo
Bastet
Bastet
Diamond V
PFShawn
Bastet
Diamond V
Level 149
God Stats
1W - 1L
1,898 SR
Queue Stats
123W - 113L
1,986 MMR
Solo
Janus
Janus
Diamond III
Persianist
Janus
Diamond III
Level 174
God Stats
45W - 35L
1,689 SR
Queue Stats
468W - 423L
2,163 MMR
Solo
Sol
Sol
Platinum I
Swillster
Sol
Platinum I
Level 173
God Stats
26W - 21L
1,721 SR
Queue Stats
318W - 297L
1,966 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 174
1,707 SR
2,137 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,695 SR
2,135 MMR
Cu Chulainn
Cu Chulainn
Diamond V
Ballstoyo
Cu Chulainn
Diamond V
Level 159
God Stats
4W - 0L
1,950 SR
Queue Stats
354W - 342L
2,027 MMR
Solo
Izanami
Izanami
Diamond V
Lypheus
Izanami
Diamond V
Level 285
God Stats
8W - 7L
1,430 SR
Queue Stats
687W - 683L
2,067 MMR
Solo
Kali
Kali
Diamond II
ProEdater
Kali
Diamond II
Level 62
God Stats
5W - 1L
1,857 SR
Queue Stats
104W - 79L
2,285 MMR
Party 1
Yemoja
Yemoja
Platinum II
dukeisreal15
Yemoja
Platinum II
Level 159
God Stats
6W - 4L
1,625 SR
Queue Stats
218W - 213L
1,939 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
notbLazTuN
Morgan Le Fay
Diamond II
Level 89
God Stats
15W - 14L
1,614 SR
Queue Stats
316W - 290L
2,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,149
630
1,473
3,757
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
CuChu Bot
Surtr
7
1 / 1 / 0
4,032
806
2,915
4,803
2,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bastet
PFShawn
Bastet
5
1 / 0 / 0
3,373
675
388
1,421
429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
7
0 / 0 / 1
3,708
742
385
2,162
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 0
2,767
553
1,224
1,720
377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BakasuraAphroditeRavana

VS

Bans
ThorSusanoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ballstoyo
Cu Chulainn
6
0 / 1 / 1
3,578
716
2,122
5,498
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Lypheus
Izanami
5
0 / 0 / 0
3,163
633
1,208
2,827
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
7
2 / 0 / 0
3,806
761
1,354
3,324
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
6
0 / 0 / 1
3,507
701
1,288
2,020
789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
notbLazTuN
Morgan Le Fay
6
0 / 1 / 0
3,528
706
1,450
1,681
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ballstoyo
Cu Chulainn
0
1
1
0.5
L
0
0
0
0
L
Surtr
CuChu Bot
Surtr
1
1
0
1
W
Izanami
Lypheus
Izanami
0
0
0
0
L
Bastet
PFShawn
Bastet
1
0
0
1
L
Janus
0
0
1
0.5
W
Kali
2
0
0
2
L
0
1
0
0
W
Yemoja
0
0
1
0.5
W
Morgan Le Fay
notbLazTuN
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,385
Damage
7,422
13,863
Taken
15,350
6,039
Mitigated
6,082
6,873
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ballstoyo
Cu Chulainn
2,122
405
0
1,148
5,498
2,958
0
81
5,417
0
20,980
L
1,473
67
70
2,212
3,757
1,954
0
846
2,911
9,466
0
L
Surtr
CuChu Bot
Surtr
2,915
1,494
0
2,366
4,803
2,622
0
67
4,736
234
24,574
W
Izanami
Lypheus
Izanami
1,208
940
0
1,122
2,827
766
31
1,247
1,481
0
23,624
L
Bastet
PFShawn
Bastet
388
128
0
782
1,421
429
0
490
931
0
8,532
L
Janus
385
180
0
875
2,162
657
0
960
1,202
23,715
0
W
Kali
1,354
777
0
1,173
3,324
1,079
0
165
3,074
0
21,594
L
1,224
860
0
568
1,720
377
301
503
1,217
9,873
0
W
Yemoja
1,288
465
898
899
2,020
789
0
1,101
919
10,324
0
W
Morgan Le Fay
notbLazTuN
Morgan Le Fay
1,450
353
0
407
1,681
490
0
361
1,296
24,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,029
Gold Earned
17,582
141
Minions Killed
181
0
Camps Cleared
0
465,120
Distance Traveled
511,620
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,578
716
48
10
0
101,331
1
L
Artio
3,149
630
11
2
0
108,999
0
L
Surtr
4,032
806
43
9
0
111,752
0
W
Izanami
3,163
633
37
7
0
88,869
2
L
Bastet
3,373
675
18
4
0
82,919
0
L
Janus
3,708
742
56
11
0
110,950
0
W
Kali
3,806
761
40
8
0
121,694
0
L
Sol
2,767
553
13
3
0
50,500
0
W
Yemoja
3,507
701
14
3
0
87,732
2
W
Morgan Le Fay
3,528
706
42
8
0
111,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role