Player Matchup

Kuzenbo
Kuzenbo
BruddahOSasA
Kuzenbo
Level 126
God Stats
1W - 1L
1,688 SR
Queue Stats
169W - 161L
1,620 Elo+
Party 1
Merlin
Merlin
hotsauce215
Merlin
Level 144
God Stats
10W - 7L
1,630 SR
Queue Stats
443W - 442L
1,485 Elo+
Solo
Heimdallr
Heimdallr
xX58BEAST58Xx
Heimdallr
Level 61
God Stats
1W - 3L
1,779 SR
Queue Stats
34W - 33L
1,631 Elo+
Party 1
Team Averages
Level 110
1,699 SR
1,579 Elo+

VS

Team Averages
Level 93
1,500 SR
1,494 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Mucksy
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,491 Elo+
Party 2
Zeus
Zeus
UltlnsideMe
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BruddahOSasA
Kuzenbo
11
2 / 3 / 2
9,273
662
9,730
17,170
26,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
13
1 / 4 / 1
9,600
686
6,485
9,455
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xX58BEAST58Xx
Heimdallr
12
1 / 4 / 1
9,075
648
6,816
12,357
5,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 1 / 4
11,390
814
12,331
13,249
5,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Mucksy
Bacchus
12
2 / 2 / 8
9,992
714
9,955
12,192
13,528
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 1 / 7
10,506
750
12,154
8,513
3,259
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
11
11
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
1
4
9
L
Kuzenbo
BruddahOSasA
Kuzenbo
2
3
2
1
W
Bacchus
Mucksy
Bacchus
2
2
8
3
W
2
1
7
5.5
L
Merlin
1
4
1
0.38
L
Heimdallr
xX58BEAST58Xx
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
34,440
38,982
Taken
33,954
36,303
Mitigated
22,411
2,990
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,331
5,005
0
3,614
13,249
5,624
1,223
7,849
5,216
0
50,146
L
Kuzenbo
BruddahOSasA
Kuzenbo
9,730
2,954
0
866
17,170
26,727
0
9,061
7,815
14,804
0
W
Bacchus
Mucksy
Bacchus
9,955
1,152
0
2,318
12,192
13,528
0
2,649
9,240
21,998
885
W
12,154
3,007
0
1,936
8,513
3,259
305
5,851
2,534
56,187
0
L
Merlin
6,485
256
0
1,186
9,455
3,996
0
5,627
3,748
56,096
0
L
Heimdallr
xX58BEAST58Xx
Heimdallr
6,816
3,445
0
938
12,357
5,580
0
6,950
5,211
0
26,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
31,888
137
Minions Killed
173
0
Camps Cleared
0
738,488
Distance Traveled
787,289
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,390
814
80
6
0
280,653
0
L
Kuzenbo
9,273
662
3
0
0
266,033
0
W
Bacchus
9,992
714
14
1
0
275,502
0
W
Zeus
10,506
750
79
6
0
231,134
5
L
Merlin
9,600
686
90
6
0
236,256
0
L
Heimdallr
9,075
648
44
3
0
236,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role