Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Strikerc6
Thanatos
Level 62
God Stats
173W - 115L
1,576 SR
Queue Stats
285W - 238L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
TowPuppy3
Nu Wa
Level 20
God Stats
3W - 2L
1,401 SR
Queue Stats
94W - 59L
1,671 Elo+
Party 3
Thor
Thor
verwill312
Thor
Level 66
God Stats
29W - 13L
1,647 SR
Queue Stats
230W - 221L
1,579 Elo+
Party 2
Team Averages
Level 80
1,525 SR
1,554 Elo+

VS

Team Averages
Level 74
1,533 SR
1,535 Elo+
Bastet
Bastet
Dariawa
Bastet
Level 17
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sol
Sol
ParcivaI
Sol
Level 49
God Stats
0W - 1L
1,528 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
Sirchv
Zhong Kui
Level 113
God Stats
4W - 11L
1,448 SR
Queue Stats
115W - 106L
1,554 Elo+
Party 1
Achilles
Achilles
exobithacker
Achilles
Level 82
God Stats
8W - 12L
1,438 SR
Queue Stats
194W - 170L
1,566 Elo+
Party 1
Janus
Janus
kelmosa
Janus
Level 107
God Stats
5W - 10L
1,467 SR
Queue Stats
203W - 181L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 3
5,749
575
2,064
7,033
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
 
Rama
10
2 / 0 / 2
5,532
553
2,249
5,356
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Strikerc6
Thanatos
10
2 / 1 / 0
5,751
575
2,706
7,412
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
TowPuppy3
Nu Wa
11
1 / 1 / 3
6,266
627
4,194
4,632
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 4
5,991
599
4,217
6,437
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dariawa
Bastet
6
0 / 2 / 0
4,413
441
1,159
5,333
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 1
5,348
535
5,175
6,498
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Sirchv
Zhong Kui
8
1 / 1 / 0
5,153
515
2,790
4,239
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
exobithacker
Achilles
10
1 / 1 / 0
5,754
575
5,454
7,753
6,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
kelmosa
Janus
12
1 / 1 / 0
5,927
593
2,361
5,349
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
3
3
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
3
2.5
W
Rama
 
Rama
2
0
2
3
L
Bastet
Dariawa
Bastet
0
2
0
0
L
0
4
1
0.13
L
Zhong Kui
Sirchv
Zhong Kui
1
1
0
1
W
Thanatos
Strikerc6
Thanatos
2
1
0
2
W
Nu Wa
TowPuppy3
Nu Wa
1
1
3
2.5
L
Achilles
exobithacker
Achilles
1
1
0
1
L
Janus
kelmosa
Janus
1
1
0
1
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
16,939
30,870
Taken
29,172
14,419
Mitigated
15,098
12,999
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,064
264
0
2,755
7,033
5,468
240
2,115
4,918
15,297
0
W
Rama
 
Rama
2,249
1,736
0
2,189
5,356
1,817
385
3,327
1,903
0
33,441
L
Bastet
Dariawa
Bastet
1,159
300
0
2,053
5,333
1,333
0
433
4,822
0
15,999
L
5,175
2,764
0
1,194
6,498
1,920
0
1,059
5,435
37,247
0
L
Zhong Kui
Sirchv
Zhong Kui
2,790
838
0
1,691
4,239
3,802
0
991
3,248
17,377
0
W
Thanatos
Strikerc6
Thanatos
2,706
330
0
6,555
7,412
3,251
0
0
7,412
0
31,476
W
Nu Wa
TowPuppy3
Nu Wa
4,194
1,279
0
500
4,632
1,594
0
2,933
1,593
52,766
0
L
Achilles
exobithacker
Achilles
5,454
1,008
0
1,348
7,753
6,222
0
1,269
6,150
0
39,677
L
Janus
kelmosa
Janus
2,361
376
0
1,250
5,349
1,821
0
2,568
2,781
59,631
0
W
4,217
1,384
0
1,000
6,437
2,289
403
1,677
4,648
0
37,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
26,595
286
Minions Killed
299
0
Camps Cleared
0
988,071
Distance Traveled
870,464
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,749
575
26
3
0
199,767
2
W
Rama
5,532
553
58
6
0
187,561
1
L
Bastet
4,413
441
36
4
0
153,454
0
L
Sol
5,348
535
70
7
0
185,572
0
L
Zhong Kui
5,153
515
25
3
0
129,544
0
W
Thanatos
5,751
575
70
7
0
187,754
0
W
Nu Wa
6,266
627
76
8
0
191,933
0
L
Achilles
5,754
575
67
7
0
191,580
0
L
Janus
5,927
593
101
10
0
210,314
4
W
Thor
5,991
599
56
6
0
221,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role