Player Matchup

Shiva
Shiva
Dark_Lizano
Shiva
Level 129
God Stats
5W - 6L
1,726 SR
Queue Stats
84W - 105L
1,463 Elo+
Party 3
Ra
Ra
Gabriel_JZ
Ra
Level 124
God Stats
0W - 1L
1,648 SR
Queue Stats
40W - 53L
1,376 Elo+
Party 3
Ne Zha
Ne Zha
Haziety
Ne Zha
Level 88
God Stats
3W - 2L
1,323 SR
Queue Stats
47W - 36L
1,496 Elo+
Solo
Ravana
Ravana
Nivek_10K
Ravana
Level 81
God Stats
2W - 2L
1,871 SR
Queue Stats
65W - 83L
1,435 Elo+
Party 3
Anhur
Anhur
TheShadowCR
Anhur
Level 16
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 88
1,598 SR
1,454 Elo+

VS

Team Averages
Level 98
1,514 SR
1,439 Elo+
Artio
Artio
AbyssalExtract
Artio
Level 86
God Stats
11W - 6L
1,624 SR
Queue Stats
146W - 163L
1,403 Elo+
Party 1
Heimdallr
Heimdallr
EvilStyle
Heimdallr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,363 Elo+
Solo
Hercules
Hercules
LegacyofChaos06
Hercules
Level 153
God Stats
8W - 6L
1,417 SR
Queue Stats
435W - 436L
1,485 Elo+
Party 2
Fenrir
Fenrir
Lokislover
Fenrir
Level 101
God Stats
22W - 19L
1,529 SR
Queue Stats
455W - 465L
1,442 Elo+
Party 1
Nox
Nox
VardinDarkmire
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,028
671
1,257
5,683
2,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 1 / 1
4,385
731
3,539
3,720
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Haziety
Ne Zha
9
3 / 0 / 0
4,720
787
3,013
5,250
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Nivek_10K
Ravana
1
0 / 0 / 0
1,197
200
0
0
0
4
1 / 2 / 0
3,313
552
715
3,518
905
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
4,189
698
895
4,518
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
EvilStyle
Heimdallr
7
1 / 1 / 1
4,114
686
2,598
3,739
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
8
1 / 0 / 0
4,571
762
2,896
4,110
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Lokislover
Fenrir
7
0 / 2 / 1
3,914
652
1,553
5,503
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,647
608
2,109
3,636
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
4
4
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
0
1
0
0
W
Heimdallr
EvilStyle
Heimdallr
1
1
1
1.5
L
1
1
1
1.5
L
Ne Zha
Haziety
Ne Zha
3
0
0
3
W
Hercules
1
0
0
1
W
Fenrir
Lokislover
Fenrir
0
2
1
0.25
L
Ravana
Nivek_10K
Ravana
0
0
0
0
L
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,524
Damage
10,051
18,171
Taken
21,506
6,435
Mitigated
8,720
4,495
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
895
0
133
1,023
4,518
2,231
275
698
3,792
11,257
0
L
1,257
154
0
2,389
5,683
2,589
0
0
5,411
0
23,390
W
Heimdallr
EvilStyle
Heimdallr
2,598
793
0
1,473
3,739
945
276
7
3,732
0
20,480
L
3,539
420
60
646
3,720
1,207
51
2,067
1,548
22,559
0
L
Ne Zha
Haziety
Ne Zha
3,013
1,372
0
1,018
5,250
1,734
0
314
4,936
0
33,727
W
Hercules
2,896
960
0
1,428
4,110
2,869
0
0
4,110
0
25,536
W
Fenrir
Lokislover
Fenrir
1,553
640
0
2,160
5,503
1,597
0
869
4,576
0
18,406
L
Ravana
Nivek_10K
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
715
336
0
382
3,518
905
0
511
2,909
0
3,547
W
2,109
555
0
240
3,636
1,078
0
1,812
1,750
17,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,643
Gold Earned
20,435
142
Minions Killed
167
0
Camps Cleared
0
521,453
Distance Traveled
649,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,189
698
22
4
0
110,837
0
L
Shiva
4,028
671
33
6
0
133,676
0
W
Heimdallr
4,114
686
34
6
0
102,780
0
L
Ra
4,385
731
48
8
0
131,006
0
L
Ne Zha
4,720
787
56
9
0
155,976
0
W
Hercules
4,571
762
49
8
0
138,484
2
W
Fenrir
3,914
652
34
6
0
149,291
0
L
Ravana
1,197
200
0
0
0
0
0
L
Anhur
3,313
552
5
1
0
100,795
0
W
Nox
3,647
608
28
5
0
147,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role