Player Matchup

Apollo
Apollo
HENDRXX
Apollo
Level 144
God Stats
10W - 5L
1,741 SR
Queue Stats
142W - 144L
1,556 Elo+
Party 1
Ares
Ares
JimmySparks
Ares
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 166L
1,608 Elo+
Party 1
Hercules
Hercules
PicklesMickles
Hercules
Level 158
God Stats
3W - 1L
1,919 SR
Queue Stats
68W - 57L
1,608 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
flyround
Morgan Le Fay
Level 157
God Stats
14W - 6L
1,629 SR
Queue Stats
186W - 191L
1,591 Elo+
Party 1
Bellona
Bellona
theonetruederpy
Bellona
Level 108
God Stats
2W - 2L
1,347 SR
Queue Stats
42W - 39L
1,565 Elo+
Party 1
Team Averages
Level 143
1,627 SR
1,586 Elo+

VS

Team Averages
Level 123
1,511 SR
1,626 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jūat
Rama
Level 129
God Stats
15W - 13L
1,678 SR
Queue Stats
183W - 115L
1,701 Elo+
Party 3
Ix Chel
Ix Chel
TRAAKK
Ix Chel
Level 149
God Stats
1W - 7L
1,419 SR
Queue Stats
316W - 272L
1,613 Elo+
Party 2
Chaac
Chaac
Traininsayian
Chaac
Level 123
God Stats
4W - 9L
1,355 SR
Queue Stats
286W - 273L
1,618 Elo+
Party 2
Maui
Maui
xxFartSMELLA69
Maui
Level 67
God Stats
1W - 2L
1,604 SR
Queue Stats
146W - 88L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HENDRXX
Apollo
9
1 / 2 / 1
5,271
659
4,980
7,672
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 4
4,809
601
4,211
7,260
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
8
3 / 1 / 5
5,740
718
4,819
7,366
5,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
flyround
Morgan Le Fay
11
4 / 0 / 0
5,977
747
4,649
3,813
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,617
702
6,019
6,510
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 3 / 2
4,561
570
3,703
5,976
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Jūat
Rama
9
2 / 1 / 2
5,188
649
5,273
7,123
2,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
TRAAKK
Ix Chel
10
0 / 2 / 1
5,056
632
2,502
5,297
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
4,796
600
3,460
8,566
5,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 3 / 2
4,626
578
2,301
8,467
3,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
5
5
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
2
1
W
Apollo
HENDRXX
Apollo
1
2
1
0.75
W
0
2
4
1
L
Rama
Jūat
Rama
2
1
2
3
W
Hercules
3
1
5
5.5
L
Ix Chel
TRAAKK
Ix Chel
0
2
1
0.25
L
0
1
0
0
W
Morgan Le Fay
flyround
Morgan Le Fay
4
0
0
4
W
1
0
0
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,678
Damage
17,239
32,621
Taken
35,429
19,169
Mitigated
16,124
14,706
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,703
962
0
890
5,976
1,996
0
2,995
2,961
0
23,555
W
Apollo
HENDRXX
Apollo
4,980
3,323
0
3,531
7,672
2,760
0
680
6,992
0
38,248
W
4,211
334
0
4,228
7,260
3,094
0
1,418
5,762
31,741
0
L
Rama
Jūat
Rama
5,273
4,550
0
2,287
7,123
2,786
0
181
6,842
0
34,037
W
Hercules
4,819
1,818
0
2,986
7,366
5,322
0
1,764
5,458
0
17,880
L
Ix Chel
TRAAKK
Ix Chel
2,502
300
453
1,448
5,297
2,063
0
3,196
2,101
40,667
0
L
3,460
1,031
0
3,696
8,566
5,543
0
181
8,385
0
30,155
W
Morgan Le Fay
flyround
Morgan Le Fay
4,649
553
0
1,247
3,813
1,262
0
693
3,066
48,123
0
W
6,019
1,861
0
2,714
6,510
6,731
0
0
6,510
0
39,466
L
2,301
702
837
1,836
8,467
3,736
0
2,270
6,009
11,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
24,227
295
Minions Killed
255
0
Camps Cleared
0
916,974
Distance Traveled
849,845
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,561
570
39
5
0
141,350
0
W
Apollo
5,271
659
59
7
0
166,410
2
W
Ares
4,809
601
46
6
0
191,927
0
L
Rama
5,188
649
60
8
0
172,095
0
W
Hercules
5,740
718
23
3
0
209,068
2
L
Ix Chel
5,056
632
85
11
0
169,560
0
L
Chaac
4,796
600
57
7
0
178,401
0
W
Morgan Le Fay
5,977
747
93
12
0
176,507
2
W
Bellona
5,617
702
74
9
0
173,062
0
L
Maui
4,626
578
14
2
0
188,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role