Player Matchup

Medusa
Medusa
And1 TRICOLOR
Medusa
Level 105
God Stats
6W - 3L
1,746 SR
Queue Stats
275W - 259L
1,498 Elo+
Solo
Jormungandr
Jormungandr
Big Deebus
Jormungandr
Level 101
God Stats
34W - 38L
1,468 SR
Queue Stats
71W - 79L
1,438 Elo+
Solo
Surtr
Surtr
EatingCannibals
Surtr
Level 60
God Stats
25W - 12L
1,529 SR
Queue Stats
180W - 200L
1,464 Elo+
Solo
Chaac
Chaac
Kshlag
Chaac
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,251 Elo+
Solo
Charybdis
Charybdis
TheNinjaOstrich
Charybdis
Level 81
God Stats
1W - 1L
1,289 SR
Queue Stats
22W - 23L
1,452 Elo+
Solo
Team Averages
Level 83
1,506 SR
1,421 Elo+

VS

Team Averages
Level 112
1,496 SR
1,440 Elo+
Kali
Kali
 
Kali
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DSmaniac17
Mulan
Level 84
God Stats
10W - 5L
1,599 SR
Queue Stats
76W - 71L
1,455 Elo+
Party 1
Rama
Rama
Final_Divide
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
cblanc4151
Guan Yu
Level 104
God Stats
25W - 25L
1,477 SR
Queue Stats
422W - 457L
1,362 Elo+
Solo
Thoth
Thoth
freeser0305
Thoth
Level 147
God Stats
0W - 1L
1,402 SR
Queue Stats
39W - 45L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,790
1,158
2,845
1,698
682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Big Deebus
Jormungandr
10
1 / 0 / 2
6,214
1,243
3,818
3,978
2,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 3
5,983
1,197
5,364
4,040
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Kshlag
Chaac
10
2 / 0 / 2
5,758
1,152
4,444
4,499
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
TheNinjaOstrich
Charybdis
10
0 / 0 / 1
5,452
1,090
1,236
837
311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

449

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 1 / 0
4,946
989
740
3,120
1,234
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
10
0 / 0 / 1
5,414
1,083
2,969
8,237
6,034
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,380
1,076
4,599
6,239
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
cblanc4151
Guan Yu
8
0 / 0 / 0
3,333
667
0
0
0
9
1 / 3 / 0
5,332
1,066
1,970
3,102
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
5
Kills
1
1
Deaths
5
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
W
1
1
3
2.5
W
Jormungandr
Big Deebus
Jormungandr
1
0
2
2
L
Mulan
0
0
1
0.5
W
1
0
3
2.5
L
0
1
1
0.5
W
Chaac
Kshlag
Chaac
2
0
2
3
W
Charybdis
TheNinjaOstrich
Charybdis
0
0
1
0.5
L
Guan Yu
cblanc4151
Guan Yu
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,707
Damage
10,278
15,052
Taken
20,698
9,207
Mitigated
10,549
3,729
Healing
1,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
740
123
0
113
3,120
1,234
0
635
2,444
0
2,348
W
2,845
827
183
54
1,698
682
0
776
922
0
11,905
W
Jormungandr
Big Deebus
Jormungandr
3,818
975
0
1,326
3,978
2,492
0
392
3,586
11,187
0
L
Mulan
2,969
269
0
207
8,237
6,034
0
2,384
5,644
387
9,566
W
5,364
2,387
0
1,195
4,040
2,577
0
551
3,449
161
16,765
L
4,599
3,955
0
670
6,239
2,356
0
674
5,490
0
12,457
W
Chaac
Kshlag
Chaac
4,444
1,582
0
580
4,499
3,145
0
471
4,028
0
6,809
W
Charybdis
TheNinjaOstrich
Charybdis
1,236
727
0
391
837
311
0
233
604
0
9,527
L
Guan Yu
cblanc4151
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
1,970
340
0
87
3,102
925
0
342
2,721
6,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
24,405
88
Minions Killed
46
6
Camps Cleared
3
481,257
Distance Traveled
231,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,946
989
0
0
0
26,498
0
W
Medusa
5,790
1,158
20
4
1
82,442
0
W
Jormungandr
6,214
1,243
16
3
1
101,062
0
L
Mulan
5,414
1,083
16
3
0
94,702
0
W
Surtr
5,983
1,197
20
4
1
108,575
0
L
Rama
5,380
1,076
22
4
1
69,667
0
W
Chaac
5,758
1,152
9
2
1
105,315
0
W
Charybdis
5,452
1,090
23
5
2
83,863
0
L
Guan Yu
3,333
667
0
0
0
0
0
L
Thoth
5,332
1,066
8
2
2
41,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role