Player Matchup

Hades
Hades
DaddyNando05
Hades
Level 29
God Stats
3W - 1L
1,515 SR
Queue Stats
145W - 151L
1,490 Elo+
Solo
Tiamat
Tiamat
Ragnarők
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sluglard
Tsukuyomi
Level 125
God Stats
4W - 2L
1,552 SR
Queue Stats
103W - 114L
1,539 Elo+
Solo
Bakasura
Bakasura
Zpike5YT
Bakasura
Level 79
God Stats
6W - 2L
1,500 SR
Queue Stats
164W - 159L
1,494 Elo+
Solo
Cernunnos
Cernunnos
mattkilledu941
Cernunnos
Level 108
God Stats
4W - 5L
1,499 SR
Queue Stats
481W - 471L
1,498 Elo+
Solo
Team Averages
Level 94
1,513 SR
1,491 Elo+

VS

Team Averages
Level 110
1,532 SR
1,540 Elo+
Chiron
Chiron
Dangeraffe04
Chiron
Level 109
God Stats
2W - 3L
1,700 SR
Queue Stats
481W - 476L
1,543 Elo+
Solo
Arachne
Arachne
PoppyElf03
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,574 Elo+
Solo
Mercury
Mercury
TheBoyer-Bairds
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,436 Elo+
Solo
Sol
Sol
VIPLyfeStyle
Sol
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 202L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
focus451
Ao Kuang
Level 109
God Stats
1W - 3L
1,459 SR
Queue Stats
167W - 142L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 8
14,467
904
23,059
20,783
14,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Ragnarők
Tiamat
18
1 / 6 / 16
11,197
700
12,650
14,436
12,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Sluglard
Tsukuyomi
19
2 / 6 / 15
11,393
712
11,064
15,245
7,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bakasura
Zpike5YT
Bakasura
20
5 / 7 / 16
12,447
778
15,554
17,866
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
mattkilledu941
Cernunnos
19
4 / 5 / 16
11,492
718
12,848
14,860
6,981
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
9 / 4 / 13
13,302
831
17,503
15,989
7,363
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
PoppyElf03
Arachne
17
3 / 6 / 14
10,761
673
5,227
16,094
12,908
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 7 / 14
11,058
691
8,052
17,351
10,717
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 4 / 15
13,205
825
26,676
17,179
6,208
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
focus451
Ao Kuang
19
7 / 5 / 13
12,235
765
15,106
18,746
17,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
99
26
Kills
30
30
Deaths
26
71
Assists
69
Player
Kills
Deaths
Assists
KDA
W
14
6
8
3
L
Chiron
9
4
13
3.88
L
Arachne
PoppyElf03
Arachne
3
6
14
1.67
W
Tiamat
Ragnarők
Tiamat
1
6
16
1.5
W
Tsukuyomi
Sluglard
Tsukuyomi
2
6
15
1.58
L
2
7
14
1.29
L
9
4
15
4.13
W
Bakasura
Zpike5YT
Bakasura
5
7
16
1.86
L
Ao Kuang
focus451
Ao Kuang
7
5
13
2.7
W
Cernunnos
mattkilledu941
Cernunnos
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,175
Damage
72,564
83,190
Taken
85,359
55,895
Mitigated
54,554
23,621
Healing
29,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,059
1,222
1,840
7,302
20,783
14,581
1,866
9,336
10,765
39,251
0
L
Chiron
17,503
5,127
3,223
3,623
15,989
7,363
2,706
6,161
8,819
0
44,036
L
Arachne
PoppyElf03
Arachne
5,227
3,609
1,104
1,303
16,094
12,908
576
5,892
8,335
0
12,870
W
Tiamat
Ragnarők
Tiamat
12,650
1,413
1,297
2,144
14,436
12,249
341
8,658
5,651
36,182
0
W
Tsukuyomi
Sluglard
Tsukuyomi
11,064
1,790
1,867
1,867
15,245
7,124
1,101
7,722
7,286
0
24,949
L
8,052
1,087
2,114
3,036
17,351
10,717
0
8,786
7,588
2,743
13,276
L
26,676
8,388
2,405
5,974
17,179
6,208
3,702
7,037
8,929
59,450
0
W
Bakasura
Zpike5YT
Bakasura
15,554
7,987
36
3,820
17,866
14,960
2,070
9,012
8,586
0
22,984
L
Ao Kuang
focus451
Ao Kuang
15,106
3,822
1,280
5,021
18,746
17,358
1,639
6,798
11,082
20,292
0
W
Cernunnos
mattkilledu941
Cernunnos
12,848
6,274
646
2,802
14,860
6,981
2,675
8,020
6,623
0
39,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,996
Gold Earned
60,561
223
Minions Killed
203
0
Camps Cleared
0
1,341,911
Distance Traveled
1,505,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,467
904
45
3
0
263,863
0
L
Chiron
13,302
831
68
4
0
325,611
0
L
Arachne
10,761
673
23
1
0
283,334
0
W
Tiamat
11,197
700
59
4
0
264,422
0
W
Tsukuyomi
11,393
712
17
1
0
292,969
0
L
Mercury
11,058
691
17
1
0
320,092
0
L
Sol
13,205
825
83
5
0
273,410
0
W
Bakasura
12,447
778
49
3
0
268,794
0
L
Ao Kuang
12,235
765
12
1
0
302,880
0
W
Cernunnos
11,492
718
53
3
0
251,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role