Player Matchup

Bacchus
Bacchus
Hellguard187
Bacchus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,204 Elo+
Party 2
Gilgamesh
Gilgamesh
JulioBones03
Gilgamesh
Level 59
God Stats
5W - 2L
1,870 SR
Queue Stats
100W - 93L
1,496 Elo+
Solo
Discordia
Discordia
SirNindo
Discordia
Level 155
God Stats
0W - 2L
1,301 SR
Queue Stats
15W - 27L
1,378 Elo+
Party 2
Arachne
Arachne
TheNyte-Wolf
Arachne
Level 148
God Stats
3W - 2L
1,752 SR
Queue Stats
114W - 125L
1,442 Elo+
Party 2
Ishtar
Ishtar
TheNyteSpawn
Ishtar
Level 65
God Stats
0W - 1L
1,708 SR
Queue Stats
82W - 86L
1,445 Elo+
Party 2
Team Averages
Level 98
1,626 SR
1,393 Elo+

VS

Team Averages
Level 135
1,450 SR
1,478 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BacknextNS
Artemis
Level 89
God Stats
1W - 0L
1,207 SR
Queue Stats
82W - 91L
1,457 Elo+
Solo
Mulan
Mulan
OnGodNem
Mulan
Level 157
God Stats
2W - 0L
1,558 SR
Queue Stats
76W - 68L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
xXTobarXx
Cthulhu
Level 181
God Stats
6W - 5L
1,486 SR
Queue Stats
359W - 355L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hellguard187
Bacchus
8
0 / 2 / 2
5,060
506
2,201
6,836
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
JulioBones03
Gilgamesh
7
1 / 3 / 0
4,946
495
3,745
9,154
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SirNindo
Discordia
9
0 / 1 / 0
5,065
507
4,566
3,935
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
TheNyte-Wolf
Arachne
10
1 / 1 / 0
5,454
545
3,636
8,574
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ishtar
9
1 / 2 / 0
4,899
490
1,488
5,403
1,725
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
4 / 0 / 1
6,286
629
2,505
4,067
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
 
Chang'e
10
0 / 0 / 2
5,739
574
4,218
7,449
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
BacknextNS
Artemis
9
1 / 2 / 2
5,768
577
4,610
4,709
1,699
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
OnGodNem
Mulan
12
2 / 1 / 1
7,205
721
5,654
8,528
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
xXTobarXx
Cthulhu
9
2 / 0 / 2
6,230
623
2,717
6,776
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
1
4.5
W
Chang'e
 
Chang'e
0
0
2
1
W
Artemis
BacknextNS
Artemis
1
2
2
1
L
Bacchus
Hellguard187
Bacchus
0
2
2
0.5
L
Gilgamesh
JulioBones03
Gilgamesh
1
3
0
0.33
W
Mulan
OnGodNem
Mulan
2
1
1
2.5
L
Discordia
SirNindo
Discordia
0
1
0
0
L
Arachne
TheNyte-Wolf
Arachne
1
1
0
1
L
Ishtar
1
2
0
0.5
W
Cthulhu
xXTobarXx
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
19,704
33,902
Taken
31,529
19,705
Mitigated
14,517
9,565
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,505
467
0
2,146
4,067
1,687
0
957
2,912
0
40,006
W
Chang'e
 
Chang'e
4,218
375
710
4,834
7,449
2,485
75
3,085
3,934
38,181
0
W
Artemis
BacknextNS
Artemis
4,610
2,042
0
943
4,709
1,699
762
1,142
3,567
0
34,043
L
Bacchus
Hellguard187
Bacchus
2,201
339
0
2,131
6,836
6,206
0
2,123
4,713
10,437
0
L
Gilgamesh
JulioBones03
Gilgamesh
3,745
1,480
0
2,412
9,154
7,271
0
24
9,130
989
25,723
W
Mulan
OnGodNem
Mulan
5,654
1,217
0
3,991
8,528
4,390
42
488
8,040
0
56,101
L
Discordia
SirNindo
Discordia
4,566
98
0
892
3,935
1,353
0
2,136
1,799
34,038
0
L
Arachne
TheNyte-Wolf
Arachne
3,636
2,465
0
2,478
8,574
3,150
0
2,001
6,573
0
35,337
L
Ishtar
1,488
782
0
1,652
5,403
1,725
0
759
4,644
0
26,906
W
Cthulhu
xXTobarXx
Cthulhu
2,717
83
229
2,731
6,776
4,256
325
915
5,821
23,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
31,228
237
Minions Killed
325
0
Camps Cleared
0
966,250
Distance Traveled
1,033,067
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,286
629
70
7
0
237,357
0
W
Chang'e
5,739
574
69
7
0
223,900
0
W
Artemis
5,768
577
60
6
0
166,320
0
L
Bacchus
5,060
506
13
1
0
211,361
3
L
Gilgamesh
4,946
495
46
5
0
155,783
0
W
Mulan
7,205
721
99
10
0
193,998
0
L
Discordia
5,065
507
55
6
0
194,504
1
L
Arachne
5,454
545
63
6
0
241,055
0
L
Ishtar
4,899
490
60
6
0
163,547
1
W
Cthulhu
6,230
623
27
3
0
211,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role