Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
StoniestBowl2
Danzaburou
Level 123
God Stats
20W - 14L
1,604 SR
Queue Stats
360W - 417L
1,461 Elo+
Party 1
Surtr
Surtr
jaybs
Surtr
Level 44
God Stats
8W - 9L
1,485 SR
Queue Stats
60W - 63L
1,401 Elo+
Party 2
Team Averages
Level 103
1,518 SR
1,472 Elo+

VS

Team Averages
Level 106
1,531 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Iffitheboi
Set
Level 48
God Stats
2W - 3L
1,890 SR
Queue Stats
20W - 32L
1,384 Elo+
Solo
Apollo
Apollo
Riolu
Apollo
Level 118
God Stats
2W - 5L
1,372 SR
Queue Stats
18W - 21L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Viloreo
Ah Puch
Level 158
God Stats
12W - 27L
1,332 SR
Queue Stats
676W - 710L
1,507 Elo+
Solo
Maui
Maui
krazuryto
Maui
Level 99
God Stats
6W - 7L
1,560 SR
Queue Stats
573W - 520L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 0 / 1
4,023
671
439
4,747
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
 
Ares
6
0 / 0 / 0
3,704
617
2,287
3,542
1,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
6
1 / 1 / 0
3,474
579
1,598
2,982
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
StoniestBowl2
Danzaburou
6
0 / 1 / 0
3,321
554
1,615
3,017
977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
jaybs
Surtr
7
0 / 0 / 0
3,681
614
745
4,376
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 0 / 0
4,055
676
2,644
1,441
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

2
0 / 0 / 0
2,803
467
79
1,464
310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Riolu
Apollo
6
1 / 0 / 0
3,768
628
2,681
3,241
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Viloreo
Ah Puch
6
1 / 1 / 0
3,886
648
2,102
1,826
428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
6
0 / 0 / 1
3,965
661
1,070
5,220
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
1
0.5
W
Ares
 
Ares
0
0
0
0
W
Izanami
 
Izanami
1
1
0
1
L
Nu Wa
 
Nu Wa
0
0
0
0
L
0
0
0
0
L
Apollo
Riolu
Apollo
1
0
0
1
W
Danzaburou
StoniestBowl2
Danzaburou
0
1
0
0
L
Ah Puch
Viloreo
Ah Puch
1
1
0
1
W
Surtr
jaybs
Surtr
0
0
0
0
L
Maui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,684
Damage
8,576
18,664
Taken
13,192
6,942
Mitigated
4,912
6,413
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
439
250
0
1,775
4,747
1,434
0
494
4,253
0
26,292
W
Ares
 
Ares
2,287
211
630
1,370
3,542
1,548
0
655
2,887
6,010
0
W
Izanami
 
Izanami
1,598
1,476
69
948
2,982
957
0
1,623
1,359
0
16,391
L
Nu Wa
 
Nu Wa
2,644
1,042
0
782
1,441
360
0
56
1,385
21,916
0
L
79
0
0
0
1,464
310
0
0
1,464
0
2,153
L
Apollo
Riolu
Apollo
2,681
1,536
0
2,003
3,241
996
0
1,046
2,195
0
21,037
W
Danzaburou
StoniestBowl2
Danzaburou
1,615
549
0
459
3,017
977
105
400
2,617
0
18,570
L
Ah Puch
Viloreo
Ah Puch
2,102
350
0
517
1,826
428
0
0
1,826
20,222
0
W
Surtr
jaybs
Surtr
745
199
0
1,162
4,376
2,026
0
2,336
1,732
175
16,582
L
Maui
1,070
370
0
1,874
5,220
2,818
0
1,390
3,830
13,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,203
Gold Earned
18,477
162
Minions Killed
151
0
Camps Cleared
0
593,745
Distance Traveled
502,275
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,023
671
48
8
0
137,829
0
W
Ares
3,704
617
9
2
0
133,118
0
W
Izanami
3,474
579
42
7
0
98,034
0
L
Nu Wa
4,055
676
50
8
0
110,840
6
L
Set
2,803
467
6
1
0
61,547
0
L
Apollo
3,768
628
33
6
0
117,871
0
W
Danzaburou
3,321
554
33
6
0
106,050
0
L
Ah Puch
3,886
648
43
7
0
111,558
0
W
Surtr
3,681
614
30
5
0
118,714
0
L
Maui
3,965
661
19
3
0
100,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role