Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
FaZeTrump694656
Cabrakan
Level 8
God Stats
11W - 5L
1,828 SR
Queue Stats
16W - 18L
1,359 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SnowTheFloof
Tsukuyomi
Level 124
God Stats
3W - 2L
1,331 SR
Queue Stats
57W - 65L
1,453 Elo+
Party 3
Cupid
Cupid
djmage12
Cupid
Level 26
God Stats
2W - 1L
1,496 SR
Queue Stats
3W - 8L
1,293 Elo+
Party 3
Ah Puch
Ah Puch
sh4rky84
Ah Puch
Level 69
God Stats
20W - 12L
1,656 SR
Queue Stats
35W - 30L
1,506 Elo+
Party 2
Team Averages
Level 63
1,562 SR
1,422 Elo+

VS

Team Averages
Level 40
1,477 SR
1,268 Elo+
Osiris
Osiris
CasualContinuum
Osiris
Level 49
God Stats
5W - 9L
1,231 SR
Queue Stats
292W - 294L
1,393 Elo+
Solo
Aphrodite
Aphrodite
LilRogue6663984
Aphrodite
Level 42
God Stats
7W - 8L
1,655 SR
Queue Stats
255W - 294L
1,386 Elo+
Solo
Mercury
Mercury
Mr J2000
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 1
Heimdallr
Heimdallr
Spacelullaby
Heimdallr
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,080 Elo+
Party 1
Hun Batz
Hun Batz
Spiff_707
Hun Batz
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 51L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 4 / 8
9,733
1,081
12,816
10,699
7,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
16
1 / 0 / 16
10,500
1,167
5,759
9,794
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
SnowTheFloof
Tsukuyomi
16
11 / 0 / 9
11,780
1,309
15,784
6,439
3,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
djmage12
Cupid
16
3 / 2 / 13
9,991
1,110
12,875
7,304
3,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
sh4rky84
Ah Puch
16
4 / 2 / 14
10,291
1,143
17,156
7,577
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

327

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,521
947
4,959
13,805
13,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
LilRogue6663984
Aphrodite
14
1 / 2 / 6
9,403
1,045
4,547
12,569
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Mr J2000
Mercury
14
2 / 10 / 4
8,983
998
8,198
17,504
7,840
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Spacelullaby
Heimdallr
14
1 / 2 / 6
8,951
995
10,114
9,543
4,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Spiff_707
Hun Batz
14
3 / 4 / 3
9,264
1,029
8,680
16,341
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
23
Kills
8
8
Deaths
23
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
4
8
2
L
1
5
3
0.5
W
Cabrakan
1
0
16
9
L
Aphrodite
LilRogue6663984
Aphrodite
1
2
6
2
L
Mercury
Mr J2000
Mercury
2
10
4
0.4
W
Tsukuyomi
SnowTheFloof
Tsukuyomi
11
0
9
15.5
L
Heimdallr
Spacelullaby
Heimdallr
1
2
6
2
L
Hun Batz
Spiff_707
Hun Batz
3
4
3
1.13
W
Cupid
djmage12
Cupid
3
2
13
4.75
W
Ah Puch
sh4rky84
Ah Puch
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,390
Damage
36,498
41,813
Taken
69,762
32,121
Mitigated
47,136
8,953
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,816
4,179
0
2,264
10,699
7,085
0
1,212
9,419
22,946
0
L
4,959
2,422
121
1,056
13,805
13,985
0
8,848
4,560
118
11,019
W
Cabrakan
5,759
1,314
0
1,123
9,794
13,869
0
1,782
8,012
15,994
0
L
Aphrodite
LilRogue6663984
Aphrodite
4,547
705
1,598
2,901
12,569
12,970
0
6,387
5,928
14,987
0
L
Mercury
Mr J2000
Mercury
8,198
3,813
0
68
17,504
7,840
0
5,610
11,501
0
18,147
W
Tsukuyomi
SnowTheFloof
Tsukuyomi
15,784
5,905
0
1,708
6,439
3,444
0
1,080
5,271
0
29,050
L
Heimdallr
Spacelullaby
Heimdallr
10,114
4,437
0
571
9,543
4,325
0
3,725
5,558
0
24,043
L
Hun Batz
Spiff_707
Hun Batz
8,680
1,144
0
0
16,341
8,016
0
9,824
6,296
0
23,669
W
Cupid
djmage12
Cupid
12,875
7,105
942
1,774
7,304
3,604
0
411
6,829
0
31,711
W
Ah Puch
sh4rky84
Ah Puch
17,156
547
294
848
7,577
4,119
0
174
7,403
37,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,295
Gold Earned
45,122
185
Minions Killed
134
10
Camps Cleared
4
853,801
Distance Traveled
699,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,733
1,081
23
3
5
169,318
0
L
Osiris
8,521
947
13
1
0
104,256
0
W
Cabrakan
10,500
1,167
17
2
0
186,617
0
L
Aphrodite
9,403
1,045
28
3
0
145,780
0
L
Mercury
8,983
998
26
3
1
141,713
0
W
Tsukuyomi
11,780
1,309
20
2
3
165,441
0
L
Heimdallr
8,951
995
35
4
1
152,893
0
L
Hun Batz
9,264
1,029
32
4
2
154,928
0
W
Cupid
9,991
1,110
62
7
1
165,305
0
W
Ah Puch
10,291
1,143
63
7
1
167,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role