Player Matchup

Anubis
Anubis
CheemBeem
Anubis
Level 57
God Stats
4W - 2L
1,333 SR
Queue Stats
269W - 253L
1,516 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Montttuuu
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stank63
Kumbhakarna
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,403 Elo+
Party 2
Ullr
Ullr
jc101
Ullr
Level 18
God Stats
2W - 4L
1,313 SR
Queue Stats
17W - 14L
1,353 Elo+
Party 3
Nike
Nike
kenbinetti
Nike
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,360 Elo+
Party 3
Team Averages
Level 30
1,429 SR
1,431 Elo+

VS

Team Averages
Level 34
1,473 SR
1,471 Elo+
Apollo
Apollo
BabyAqua
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,482 Elo+
Solo
Ares
Ares
EvadeAllu
Ares
Level 15
God Stats
6W - 6L
1,744 SR
Queue Stats
226W - 206L
1,480 Elo+
Party 1
Janus
Janus
FallunChrm
Janus
Level 38
God Stats
2W - 6L
1,035 SR
Queue Stats
69W - 75L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Flooka
Sun Wukong
Level 64
God Stats
1W - 2L
1,505 SR
Queue Stats
165W - 166L
1,476 Elo+
Party 1
Bellona
Bellona
tanlittlecheeks
Bellona
Level 21
God Stats
4W - 4L
1,578 SR
Queue Stats
34W - 45L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CheemBeem
Anubis
14
9 / 0 / 1
8,113
738
8,567
4,539
2,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Montttuuu
Tsukuyomi
12
6 / 0 / 2
7,028
639
8,919
8,940
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Stank63
Kumbhakarna
9
1 / 0 / 3
5,945
540
2,338
8,968
5,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
jc101
Ullr
9
1 / 0 / 2
5,121
466
2,965
5,050
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 1
6,467
588
5,661
6,919
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BabyAqua
Apollo
7
0 / 4 / 0
4,840
440
7,011
9,015
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
6
0 / 2 / 0
4,608
419
3,204
9,670
3,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
9
0 / 7 / 0
5,042
458
1,679
8,262
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Flooka
Sun Wukong
12
1 / 1 / 0
6,851
623
3,614
9,145
6,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 3 / 0
4,644
422
893
7,076
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
17
Kills
1
1
Deaths
17
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
BabyAqua
Apollo
0
4
0
0
W
Anubis
CheemBeem
Anubis
9
0
1
9.5
L
Ares
0
2
0
0
L
Janus
0
7
0
0
L
Sun Wukong
Flooka
Sun Wukong
1
1
0
1
W
Tsukuyomi
Montttuuu
Tsukuyomi
6
0
2
7
W
Kumbhakarna
Stank63
Kumbhakarna
1
0
3
2.5
W
Ullr
jc101
Ullr
1
0
2
2
W
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,450
Damage
16,401
34,416
Taken
43,168
17,737
Mitigated
18,295
11,037
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BabyAqua
Apollo
7,011
4,698
0
3,032
9,015
2,893
0
1,554
7,461
0
30,786
W
Anubis
CheemBeem
Anubis
8,567
813
0
3,679
4,539
2,220
658
1,919
2,392
64,721
0
L
Ares
3,204
306
0
2,035
9,670
3,795
0
1,813
7,857
17,360
0
L
Janus
1,679
162
0
630
8,262
1,853
0
5,834
2,428
26,200
0
L
Sun Wukong
Flooka
Sun Wukong
3,614
1,438
0
3,591
9,145
6,537
0
72
8,253
0
48,297
W
Tsukuyomi
Montttuuu
Tsukuyomi
8,919
3,314
0
773
8,940
3,324
120
1,065
7,830
0
58,585
W
Kumbhakarna
Stank63
Kumbhakarna
2,338
436
1,339
1,870
8,968
5,374
27
1,088
7,880
17,307
0
W
Ullr
jc101
Ullr
2,965
2,062
0
1,948
5,050
1,694
296
601
4,449
0
24,780
W
5,661
1,127
0
1,428
6,919
5,125
0
49
6,870
0
45,742
L
893
473
0
48
7,076
3,217
0
1,711
5,365
0
21,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
25,985
322
Minions Killed
262
0
Camps Cleared
0
1,065,217
Distance Traveled
980,695
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,840
440
53
5
0
202,006
2
W
Anubis
8,113
738
92
8
0
214,701
0
L
Ares
4,608
419
21
2
0
213,180
0
L
Janus
5,042
458
54
5
0
168,252
0
L
Sun Wukong
6,851
623
97
9
0
223,731
0
W
Tsukuyomi
7,028
639
89
8
0
258,448
0
W
Kumbhakarna
5,945
540
20
2
0
215,430
0
W
Ullr
5,121
466
38
3
0
154,677
0
W
Nike
6,467
588
83
8
0
221,961
2
L
Bellona
4,644
422
37
3
0
173,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role