Player Matchup

Athena
Athena
Dab0fRanch
Athena
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 77L
1,478 Elo+
Party 2
Apollo
Apollo
FreneticFrog
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,430 Elo+
Party 2
Thoth
Thoth
KingGeminiZEE
Thoth
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 136L
1,484 Elo+
Party 2
Eset
Eset
Rxgxn-Zaimitsu
Eset
Level 125
God Stats
0W - 2L
1,165 SR
Queue Stats
107W - 91L
1,454 Elo+
Solo
Cabrakan
Cabrakan
Softworemonk
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,449 Elo+
Party 2
Team Averages
Level 112
1,433 SR
1,459 Elo+

VS

Team Averages
Level 110
1,607 SR
1,457 Elo+
Ix Chel
Ix Chel
Evil2Santa
Ix Chel
Level 124
God Stats
3W - 1L
1,857 SR
Queue Stats
374W - 383L
1,470 Elo+
Solo
Scylla
Scylla
Shaunous666
Scylla
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
185W - 205L
1,500 Elo+
Solo
Janus
Janus
drumstix678
Janus
Level 106
God Stats
12W - 8L
1,520 SR
Queue Stats
221W - 221L
1,445 Elo+
Party 1
Odin
Odin
santabunny27
Odin
Level 124
God Stats
8W - 4L
1,656 SR
Queue Stats
400W - 411L
1,473 Elo+
Party 1
Da Ji
Da Ji
xPois0n
Da Ji
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
237W - 232L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dab0fRanch
Athena
14
5 / 4 / 5
8,389
839
6,280
11,510
11,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
12
1 / 5 / 4
6,705
671
1,611
8,719
3,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 4 / 3
9,188
919
10,102
7,185
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 7 / 2
6,678
668
6,579
9,913
3,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cabrakan
Softworemonk
Cabrakan
12
1 / 4 / 3
7,190
719
2,165
10,253
12,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Evil2Santa
Ix Chel
15
3 / 1 / 15
8,590
859
9,418
10,474
4,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
15
3 / 3 / 7
8,326
833
5,159
5,432
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 1 / 9
10,161
1,016
16,225
8,938
3,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 17
8,699
870
2,851
12,800
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
xPois0n
Da Ji
14
5 / 4 / 11
8,350
835
5,291
8,664
3,969
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
13
Kills
23
24
Deaths
14
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Athena
Dab0fRanch
Athena
5
4
5
1.88
W
Ix Chel
Evil2Santa
Ix Chel
3
1
15
10.5
L
Apollo
1
5
4
0.6
L
5
4
3
1.63
L
1
7
2
0.29
W
Scylla
3
3
7
2.17
L
Cabrakan
Softworemonk
Cabrakan
1
4
3
0.63
W
9
1
9
13.5
W
3
5
17
2.3
W
Da Ji
xPois0n
Da Ji
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
38,944
47,580
Taken
46,308
33,222
Mitigated
27,392
6,706
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dab0fRanch
Athena
6,280
1,143
472
1,625
11,510
11,077
0
5,741
5,037
13,082
0
W
Ix Chel
Evil2Santa
Ix Chel
9,418
1,150
2,885
2,997
10,474
4,382
1,509
6,115
4,127
17,245
0
L
Apollo
1,611
1,172
25
233
8,719
3,450
66
5,899
2,771
0
5,238
L
10,102
543
0
10
7,185
2,606
206
5,025
2,000
31,142
0
L
6,579
337
529
899
9,913
3,719
0
7,584
2,201
10,914
0
W
Scylla
5,159
285
0
0
5,432
2,311
784
4,093
1,195
14,127
0
L
Cabrakan
Softworemonk
Cabrakan
2,165
274
1,377
1,536
10,253
12,370
12
6,201
3,954
4,331
0
W
16,225
1,344
2,056
2,370
8,938
3,924
2,161
6,254
2,628
39,607
0
W
2,851
789
410
1,055
12,800
12,806
0
4,258
8,542
0
6,623
W
Da Ji
xPois0n
Da Ji
5,291
667
29
527
8,664
3,969
984
4,009
4,545
0
8,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
44,126
83
Minions Killed
112
0
Camps Cleared
0
835,362
Distance Traveled
957,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,389
839
13
1
0
169,426
0
W
Ix Chel
8,590
859
12
1
0
208,055
0
L
Apollo
6,705
671
7
1
0
174,333
0
L
Thoth
9,188
919
57
6
0
179,710
0
L
Eset
6,678
668
6
1
0
135,465
0
W
Scylla
8,326
833
24
2
0
178,122
0
L
Cabrakan
7,190
719
0
0
0
176,428
0
W
Janus
10,161
1,016
60
6
0
205,062
0
W
Odin
8,699
870
10
1
0
187,289
0
W
Da Ji
8,350
835
6
1
0
178,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role