Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
FastSnail
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,397 Elo+
Solo
Chiron
Chiron
canabuca
Chiron
Level 103
God Stats
4W - 10L
1,624 SR
Queue Stats
440W - 401L
1,509 Elo+
Party 4
Thor
Thor
potrocolo
Thor
Level 104
God Stats
2W - 6L
1,541 SR
Queue Stats
197W - 171L
1,462 Elo+
Party 4
Serqet
Serqet
unhaencravada123
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,463 Elo+
Party 1
Team Averages
Level 59
1,533 SR
1,466 Elo+

VS

Team Averages
Level 109
1,475 SR
1,484 Elo+
Apollo
Apollo
Ibrahim-DeSouza
Apollo
Level 109
God Stats
1W - 1L
1,267 SR
Queue Stats
310W - 318L
1,497 Elo+
Party 2
Nemesis
Nemesis
KotekWymiotek
Nemesis
Level 120
God Stats
1W - 3L
1,134 SR
Queue Stats
488W - 550L
1,466 Elo+
Party 3
Izanami
Izanami
Mikail_1903_BJK
Izanami
Level 84
God Stats
8W - 2L
1,600 SR
Queue Stats
265W - 247L
1,484 Elo+
Party 2
Skadi
Skadi
Trey1907
Skadi
Level 106
God Stats
6W - 1L
1,873 SR
Queue Stats
130W - 116L
1,507 Elo+
Party 2
Tiamat
Tiamat
Whiteheven
Tiamat
Level 124
God Stats
12W - 17L
1,499 SR
Queue Stats
489W - 551L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 2
6,560
469
272
2,161
1,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
FastSnail
Da Ji
20
10 / 5 / 6
10,327
738
13,746
13,999
8,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
canabuca
Chiron
20
9 / 4 / 13
11,961
854
19,815
17,538
9,862
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
20
8 / 6 / 10
10,097
721
14,799
20,197
11,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 3
6,520
466
431
1,592
882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 6
10,806
772
9,406
15,666
7,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
14
2 / 5 / 8
9,153
654
4,023
19,902
11,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 5 / 9
10,771
769
7,864
11,714
4,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
Trey1907
Skadi
20
8 / 7 / 7
12,921
923
16,602
16,019
6,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Whiteheven
Tiamat
19
1 / 2 / 13
10,947
782
12,634
9,947
6,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
27
Kills
17
17
Deaths
27
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
L
Da Ji
FastSnail
Da Ji
10
5
6
2.6
W
3
8
6
0.75
W
Nemesis
2
5
8
1.2
W
3
5
9
1.5
W
Skadi
Trey1907
Skadi
8
7
7
1.64
W
Tiamat
Whiteheven
Tiamat
1
2
13
3.75
L
Chiron
canabuca
Chiron
9
4
13
3.88
L
Thor
8
6
10
2.17
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,063
Damage
50,529
55,487
Taken
73,248
32,183
Mitigated
36,523
16,680
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
272
35
0
72
2,161
1,210
0
615
1,432
408
0
L
Da Ji
FastSnail
Da Ji
13,746
2,784
625
1,465
13,999
8,880
0
2,231
11,563
0
19,049
W
9,406
3,175
383
753
15,666
7,147
973
307
14,459
0
23,616
W
Nemesis
4,023
1,629
712
5,457
19,902
11,815
787
94
19,644
0
6,558
W
7,864
4,318
308
1,610
11,714
4,381
2,144
56
11,610
0
22,940
W
Skadi
Trey1907
Skadi
16,602
8,320
924
840
16,019
6,838
2,074
62
15,738
0
37,105
W
Tiamat
Whiteheven
Tiamat
12,634
960
696
4,084
9,947
6,342
342
30
9,917
36,610
0
L
Chiron
canabuca
Chiron
19,815
7,375
1,762
6,822
17,538
9,862
0
4,181
13,162
0
48,701
L
Thor
14,799
2,954
1,141
4,793
20,197
11,349
0
5,292
14,598
0
28,741
L
431
0
0
0
1,592
882
0
397
1,093
0
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
54,598
96
Minions Killed
161
0
Camps Cleared
0
825,839
Distance Traveled
1,229,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,560
469
0
0
0
26,827
0
L
Da Ji
10,327
738
17
1
0
249,159
0
W
Apollo
10,806
772
33
2
0
220,591
0
W
Nemesis
9,153
654
4
0
0
264,444
0
W
Izanami
10,771
769
32
2
0
262,325
0
W
Skadi
12,921
923
49
4
0
220,907
0
W
Tiamat
10,947
782
43
3
0
261,431
0
L
Chiron
11,961
854
64
5
0
249,610
0
L
Thor
10,097
721
15
1
0
262,920
0
L
Serqet
6,520
466
0
0
0
37,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role