Player Matchup

Jormungandr
Jormungandr
BrownBrazilian
Jormungandr
Level 155
God Stats
4W - 4L
1,865 SR
Queue Stats
57W - 43L
1,770 Elo+
Party 1
Ra
Ra
C00rsL1ght
Ra
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 42L
1,612 Elo+
Party 1
Charybdis
Charybdis
Falco2187
Charybdis
Level 38
God Stats
29W - 29L
1,517 SR
Queue Stats
61W - 57L
1,459 Elo+
Solo
Apollo
Apollo
Kytomic
Apollo
Level 122
God Stats
1W - 2L
1,636 SR
Queue Stats
26W - 34L
1,578 Elo+
Party 1
Odin
Odin
bobego1
Odin
Level 154
God Stats
3W - 0L
1,564 SR
Queue Stats
45W - 60L
1,465 Elo+
Party 1
Team Averages
Level 100
1,616 SR
1,577 Elo+

VS

Team Averages
Level 30
1,542 SR
1,579 Elo+
Anhur
Anhur
CloseYourTabs
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 15L
1,740 Elo+
Party 2
Poseidon
Poseidon
Frozdragon
Poseidon
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,480 Elo+
Solo
Thor
Thor
HoweyDewitt
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,666 Elo+
Solo
Atlas
Atlas
TrueDjentelman
Atlas
Level 43
God Stats
1W - 1L
1,462 SR
Queue Stats
109W - 112L
1,408 Elo+
Solo
Scylla
Scylla
ValaynDravneel
Scylla
Level 69
God Stats
1W - 1L
1,745 SR
Queue Stats
63W - 45L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrownBrazilian
Jormungandr
17
9 / 2 / 7
10,034
912
12,906
13,644
12,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 1 / 7
9,814
892
11,899
8,259
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Falco2187
Charybdis
15
0 / 1 / 2
8,243
749
2,704
7,369
2,748
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Kytomic
Apollo
14
2 / 0 / 5
8,156
741
3,976
7,273
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
bobego1
Odin
15
3 / 2 / 10
8,594
781
7,800
12,838
10,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
8,443
768
9,635
12,984
5,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Frozdragon
Poseidon
15
0 / 4 / 0
8,181
744
2,927
7,944
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 1
7,107
646
3,410
6,081
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 2 / 3
6,728
612
3,688
8,441
5,939
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 7 / 4
7,584
689
5,270
10,069
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
5
6
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BrownBrazilian
Jormungandr
9
2
7
6.25
W
7
1
7
10.5
L
3
6
2
0.67
W
Charybdis
Falco2187
Charybdis
0
1
2
1
L
Poseidon
Frozdragon
Poseidon
0
4
0
0
L
1
2
1
0.75
W
Apollo
Kytomic
Apollo
2
0
5
4.5
L
0
2
3
0.75
L
1
7
4
0.43
W
Odin
bobego1
Odin
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
24,930
49,383
Taken
45,519
32,113
Mitigated
20,572
5,111
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BrownBrazilian
Jormungandr
12,906
1,771
0
754
13,644
12,902
57
2,659
10,985
41,218
729
W
11,899
736
670
1,717
8,259
3,634
886
2,363
5,896
55,301
0
L
9,635
5,126
0
2,083
12,984
5,186
0
7,096
5,705
0
29,590
W
Charybdis
Falco2187
Charybdis
2,704
980
0
394
7,369
2,748
0
2,919
4,450
0
29,250
L
Poseidon
Frozdragon
Poseidon
2,927
222
68
914
7,944
2,925
465
4,072
3,764
35,539
0
L
3,410
321
0
731
6,081
2,377
0
2,026
4,001
0
11,820
W
Apollo
Kytomic
Apollo
3,976
2,716
0
1,081
7,273
2,610
1,840
1,997
5,276
0
13,776
L
3,688
1,589
90
571
8,441
5,939
0
4,026
4,285
9,649
0
L
5,270
797
0
500
10,069
4,145
96
6,132
3,659
20,892
0
W
Odin
bobego1
Odin
7,800
737
0
495
12,838
10,219
42
2,041
10,709
0
12,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,841
Gold Earned
38,043
275
Minions Killed
195
0
Camps Cleared
0
1,210,947
Distance Traveled
920,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,034
912
58
5
0
238,272
0
W
Ra
9,814
892
109
10
0
274,116
0
L
Anhur
8,443
768
50
5
0
197,974
0
W
Charybdis
8,243
749
65
6
0
251,671
0
L
Poseidon
8,181
744
79
7
0
198,860
0
L
Thor
7,107
646
17
2
0
161,287
0
W
Apollo
8,156
741
27
2
0
195,159
0
L
Atlas
6,728
612
10
1
0
157,984
0
L
Scylla
7,584
689
39
4
0
204,108
0
W
Odin
8,594
781
16
1
0
251,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role