Player Matchup

Apollo
Apollo
Bombklack
Apollo
Level 126
God Stats
21W - 20L
1,302 SR
Queue Stats
308W - 343L
1,422 Elo+
Party 3
Yemoja
Yemoja
That Guy Loop
Yemoja
Level 144
God Stats
0W - 2L
1,518 SR
Queue Stats
40W - 41L
1,524 Elo+
Party 2
King Arthur
King Arthur
YaXSaW
King Arthur
Level 123
God Stats
9W - 10L
1,495 SR
Queue Stats
32W - 37L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
edgarramalho_82
Morgan Le Fay
Level 141
God Stats
171W - 164L
1,428 SR
Queue Stats
828W - 877L
1,441 Elo+
Party 3
Arachne
Arachne
manecas_TX_jr
Arachne
Level 85
God Stats
52W - 47L
1,520 SR
Queue Stats
329W - 338L
1,472 Elo+
Party 3
Team Averages
Level 124
1,453 SR
1,475 Elo+

VS

Team Averages
Level 110
1,513 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Aqua__KH
Izanami
Level 84
God Stats
127W - 91L
1,642 SR
Queue Stats
219W - 173L
1,564 Elo+
Solo
Poseidon
Poseidon
KomegasTM
Poseidon
Level 91
God Stats
17W - 12L
1,499 SR
Queue Stats
230W - 227L
1,499 Elo+
Party 1
Ymir
Ymir
MR K33N
Ymir
Level 83
God Stats
65W - 60L
1,564 SR
Queue Stats
111W - 126L
1,436 Elo+
Solo
Ravana
Ravana
THP-BeLLec
Ravana
Level 140
God Stats
2W - 6L
1,361 SR
Queue Stats
210W - 188L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bombklack
Apollo
10
1 / 1 / 0
5,789
526
3,386
5,377
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 2
5,794
527
6,554
8,660
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
YaXSaW
King Arthur
12
0 / 1 / 0
6,479
589
3,205
10,908
7,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
edgarramalho_82
Morgan Le Fay
11
1 / 1 / 0
5,895
536
3,943
6,075
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
8
0 / 2 / 1
4,893
445
2,658
9,924
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 2
6,520
593
7,389
5,707
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Aqua__KH
Izanami
11
1 / 1 / 0
6,545
595
4,068
7,545
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
KomegasTM
Poseidon
12
3 / 0 / 0
6,922
629
5,235
5,446
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
MR K33N
Ymir
9
0 / 0 / 0
5,877
534
4,170
7,801
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
THP-BeLLec
Ravana
12
0 / 0 / 1
6,613
601
5,530
5,357
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
5
5
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
2
2
W
Izanami
Aqua__KH
Izanami
1
1
0
1
L
Apollo
Bombklack
Apollo
1
1
0
1
W
Poseidon
KomegasTM
Poseidon
3
0
0
3
W
Ymir
MR K33N
Ymir
0
0
0
0
W
Ravana
THP-BeLLec
Ravana
0
0
1
0.5
L
0
0
2
1
L
King Arthur
YaXSaW
King Arthur
0
1
0
0
L
Morgan Le Fay
edgarramalho_82
Morgan Le Fay
1
1
0
1
L
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,746
Damage
26,392
40,944
Taken
31,856
20,663
Mitigated
15,556
11,809
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,389
317
0
1,500
5,707
2,086
0
3,847
1,576
48,542
0
W
Izanami
Aqua__KH
Izanami
4,068
3,327
0
2,342
7,545
2,595
695
1,242
6,303
0
59,636
L
Apollo
Bombklack
Apollo
3,386
2,270
0
1,455
5,377
1,730
0
824
4,553
0
40,625
W
Poseidon
KomegasTM
Poseidon
5,235
1,013
0
730
5,446
1,704
0
435
5,009
55,600
0
W
Ymir
MR K33N
Ymir
4,170
1,063
1,663
1,853
7,801
4,501
0
4,684
3,016
10,378
0
W
Ravana
THP-BeLLec
Ravana
5,530
1,136
0
2,781
5,357
4,670
195
0
5,357
0
49,657
L
6,554
1,216
1,939
3,497
8,660
4,950
0
4,373
4,155
22,944
0
L
King Arthur
YaXSaW
King Arthur
3,205
715
0
1,890
10,908
7,933
0
2,127
7,996
0
49,714
L
Morgan Le Fay
edgarramalho_82
Morgan Le Fay
3,943
268
0
1,084
6,075
2,428
0
3,906
1,893
39,435
0
L
Arachne
2,658
1,450
0
1,944
9,924
3,622
0
5,021
4,719
0
29,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,850
Gold Earned
32,477
304
Minions Killed
405
0
Camps Cleared
0
1,174,922
Distance Traveled
1,154,779
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,520
593
102
9
0
231,715
4
W
Izanami
6,545
595
120
11
0
217,817
0
L
Apollo
5,789
526
61
6
0
223,588
4
W
Poseidon
6,922
629
95
9
0
258,020
0
W
Ymir
5,877
534
9
1
0
240,294
0
W
Ravana
6,613
601
79
7
0
206,933
0
L
Yemoja
5,794
527
27
2
0
205,321
1
L
King Arthur
6,479
589
94
9
0
247,502
0
L
Morgan Le Fay
5,895
536
78
7
0
239,351
3
L
Arachne
4,893
445
44
4
0
259,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role