Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Cristigeras
Ravana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,673 Elo+
Party 2
Zeus
Zeus
David8978
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,577 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,583 Elo+

VS

Team Averages
Level 97
1,494 SR
1,482 Elo+
Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
mark13132
Cthulhu
Level 28
God Stats
7W - 6L
1,481 SR
Queue Stats
8W - 8L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 4 / 5
7,374
737
4,094
8,227
2,929
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
9
1 / 3 / 4
7,311
731
5,942
8,533
5,632
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
11
4 / 5 / 1
8,743
874
6,997
7,935
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
8 / 5 / 3
9,600
960
10,474
8,510
3,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
12
2 / 0 / 10
8,451
845
6,605
8,674
10,525
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
mark13132
Cthulhu
11
2 / 1 / 5
7,994
799
3,395
9,114
6,129
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
12
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
5
0.63
W
Thor
 
Thor
8
5
3
1.9
W
Kuzenbo
 
Kuzenbo
2
0
10
7
L
Ravana
1
3
4
1
L
Zeus
4
5
1
0.9
W
Cthulhu
mark13132
Cthulhu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
20,474
24,695
Taken
26,298
10,805
Mitigated
20,177
2,133
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,094
2,300
0
94
8,227
2,929
0
3,966
4,136
0
18,669
W
Thor
 
Thor
10,474
893
0
500
8,510
3,523
803
2,368
6,050
0
36,130
W
Kuzenbo
 
Kuzenbo
6,605
2,209
0
2,420
8,674
10,525
155
2,623
5,942
21,169
0
L
Ravana
5,942
1,661
0
1,359
8,533
5,632
0
3,870
4,503
0
13,846
L
Zeus
6,997
1,245
0
680
7,935
2,244
0
2,067
5,768
28,190
0
W
Cthulhu
mark13132
Cthulhu
3,395
162
136
2,242
9,114
6,129
200
2,418
6,696
21,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,428
Gold Earned
26,045
81
Minions Killed
93
0
Camps Cleared
0
507,335
Distance Traveled
607,332
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,374
737
33
3
0
148,310
0
W
Thor
9,600
960
48
5
0
187,188
1
W
Kuzenbo
8,451
845
12
1
0
222,537
0
L
Ravana
7,311
731
10
1
0
186,814
0
L
Zeus
8,743
874
38
4
0
172,211
0
W
Cthulhu
7,994
799
33
3
0
197,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role