Player Matchup

Kumbhakarna
Kumbhakarna
Gold III
 
Kumbhakarna
Gold III
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Gold II
IITyphoonll
He Bo
Gold II
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 308L
1,641 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
StraightBread1
Ah Muzen Cab
Gold I
Level 151
God Stats
11W - 4L
1,462 SR
Queue Stats
426W - 400L
1,599 MMR
Solo
Bellona
Bellona
Gold IV
WalkAmongDeath
Bellona
Gold IV
Level 194
God Stats
3W - 4L
1,662 SR
Queue Stats
203W - 219L
1,454 MMR
Party 1
Janus
Janus
Platinum III
YISUS_ADRAMELEK
Janus
Platinum III
Level 176
God Stats
17W - 23L
1,550 SR
Queue Stats
386W - 386L
1,674 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 161
1,535 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,606 SR
1,564 MMR
Ao Kuang
Ao Kuang
Gold II
Daddydanks117
Ao Kuang
Gold II
Level 139
God Stats
4W - 5L
1,542 SR
Queue Stats
467W - 470L
1,604 MMR
Solo
Ares
Ares
Gold III
FeraMx3452
Ares
Gold III
Level 157
God Stats
14W - 15L
1,603 SR
Queue Stats
1,192W - 1,230L
1,521 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Moanz4Food
Baron Samedi
Gold II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,545 MMR
Solo
Izanami
Izanami
Gold II
Naxyr
Izanami
Gold II
Level 134
God Stats
1W - 1L
1,669 SR
Queue Stats
55W - 58L
1,515 MMR
Solo
Nike
Nike
Gold III
thekazikage
Nike
Gold III
Level 139
God Stats
5W - 3L
1,717 SR
Queue Stats
414W - 425L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 1 / 5
7,101
507
3,205
12,377
8,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 0 / 4
7,382
527
5,306
8,673
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
StraightBread1
Ah Muzen Cab
15
4 / 0 / 1
8,692
621
7,609
7,709
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 0 / 1
8,888
635
8,503
12,356
10,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 0 / 2
7,746
553
7,685
5,271
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorMorgan Le FayMartichorasKali

VS

Bans
ThanatosAchillesRavanaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daddydanks117
Ao Kuang
11
1 / 3 / 0
6,214
444
5,549
13,570
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

6
0 / 3 / 0
5,437
388
1,666
7,305
3,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Moanz4Food
Baron Samedi
12
0 / 2 / 0
6,688
478
6,787
8,140
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
Naxyr
Izanami
11
0 / 3 / 0
6,314
451
1,517
9,085
3,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
0 / 2 / 0
7,370
526
5,306
12,894
11,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
1
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
5
3.5
L
Ao Kuang
Daddydanks117
Ao Kuang
1
3
0
0.33
L
0
3
0
0
W
1
0
4
3
L
Baron Samedi
Moanz4Food
Baron Samedi
0
2
0
0
L
Izanami
Naxyr
Izanami
0
3
0
0
W
Ah Muzen Cab
StraightBread1
Ah Muzen Cab
4
0
1
4.5
W
2
0
1
2.5
W
5
0
2
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,308
Damage
20,825
46,386
Taken
50,994
27,108
Mitigated
27,702
16,245
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,205
600
0
2,793
12,377
8,759
0
6,078
6,020
13,077
0
L
Ao Kuang
Daddydanks117
Ao Kuang
5,549
1,357
0
3,416
13,570
5,430
0
5,555
7,933
43,592
0
L
1,666
58
0
895
7,305
3,782
0
3,556
3,591
10,995
0
W
5,306
276
0
4,004
8,673
3,086
81
3,849
4,630
58,319
0
L
Baron Samedi
Moanz4Food
Baron Samedi
6,787
411
224
1,962
8,140
3,456
0
4,935
3,007
48,456
0
L
Izanami
Naxyr
Izanami
1,517
795
0
2,259
9,085
3,107
0
691
8,352
0
42,665
W
Ah Muzen Cab
StraightBread1
Ah Muzen Cab
7,609
2,850
0
797
7,709
2,887
198
261
7,448
0
72,678
W
8,503
3,784
0
7,239
12,356
10,505
0
1,007
11,349
137
74,493
W
7,685
327
0
1,412
5,271
1,871
0
2,342
2,698
58,684
0
L
5,306
353
0
2,044
12,894
11,927
0
1,199
11,695
281
66,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
32,023
484
Minions Killed
435
0
Camps Cleared
0
1,442,468
Distance Traveled
1,230,873
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,101
507
13
1
0
299,896
2
L
Ao Kuang
6,214
444
76
5
0
292,529
0
L
Ares
5,437
388
11
1
0
154,114
0
W
He Bo
7,382
527
94
7
0
297,988
0
L
Baron Samedi
6,688
478
101
7
0
266,571
4
L
Izanami
6,314
451
115
8
0
276,290
2
W
Ah Muzen Cab
8,692
621
128
9
0
274,348
0
W
Bellona
8,888
635
131
9
0
262,193
0
W
Janus
7,746
553
118
8
0
308,043
10
L
Nike
7,370
526
132
9
0
241,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role