Player Matchup

Charybdis
Charybdis
FolkloreFanatic
Charybdis
Level 96
God Stats
5W - 2L
1,822 SR
Queue Stats
354W - 339L
1,380 Elo+
Party 2
Anubis
Anubis
MisterOrrick
Anubis
Level 92
God Stats
14W - 6L
1,301 SR
Queue Stats
143W - 116L
1,503 Elo+
Solo
Achilles
Achilles
SirLemonLord
Achilles
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 53L
1,467 Elo+
Solo
Fafnir
Fafnir
Zalastamatrix
Fafnir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 190L
1,345 Elo+
Party 2
Bakasura
Bakasura
beydey997
Bakasura
Level 68
God Stats
12W - 6L
1,466 SR
Queue Stats
54W - 54L
1,286 Elo+
Solo
Team Averages
Level 85
1,518 SR
1,396 Elo+

VS

Team Averages
Level 53
1,390 SR
1,343 Elo+
Izanami
Izanami
BH0Gaming
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 1
Thor
Thor
EternalMatsume
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,479 Elo+
Party 1
Chaac
Chaac
JOKERO005
Chaac
Level 52
God Stats
4W - 2L
1,466 SR
Queue Stats
43W - 29L
1,395 Elo+
Solo
Ra
Ra
KaceMcHate
Ra
Level 69
God Stats
1W - 1L
1,314 SR
Queue Stats
9W - 17L
1,350 Elo+
Party 1
Hera
Hera
Sebamar21
Hera
Level 40
God Stats
0W - 2L
1,170 SR
Queue Stats
13W - 28L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FolkloreFanatic
Charybdis
12
6 / 1 / 5
8,138
581
6,546
8,807
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
14
6 / 1 / 6
8,436
603
9,430
8,535
4,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SirLemonLord
Achilles
11
1 / 1 / 5
7,075
505
7,456
10,832
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 11
7,922
566
5,002
11,737
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
beydey997
Bakasura
13
6 / 2 / 5
7,856
561
5,202
10,603
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BH0Gaming
Izanami
9
1 / 6 / 2
5,818
416
4,294
9,754
2,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 2
7,561
540
7,823
10,992
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
JOKERO005
Chaac
13
1 / 2 / 0
8,019
573
6,769
10,281
5,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 2
6,085
435
6,722
7,582
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
11
0 / 8 / 2
6,894
492
3,861
9,621
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
21
Kills
6
6
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BH0Gaming
Izanami
1
6
2
0.33
L
3
2
2
2
W
Charybdis
FolkloreFanatic
Charybdis
6
1
5
8.5
L
Chaac
JOKERO005
Chaac
1
2
0
0.5
L
1
5
2
0.4
W
Anubis
6
1
6
9
L
Hera
0
8
2
0.13
W
Achilles
SirLemonLord
Achilles
1
1
5
3.5
W
2
1
11
7.5
W
Bakasura
beydey997
Bakasura
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
29,469
50,514
Taken
48,230
30,273
Mitigated
17,984
17,987
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BH0Gaming
Izanami
4,294
2,993
0
471
9,754
2,722
0
4,012
5,693
0
22,194
L
7,823
2,360
0
500
10,992
4,093
0
2,526
8,090
0
56,539
W
Charybdis
FolkloreFanatic
Charybdis
6,546
3,270
0
4,810
8,807
3,469
1,799
1,765
6,890
0
59,143
L
Chaac
JOKERO005
Chaac
6,769
1,117
0
3,725
10,281
5,982
385
75
9,463
0
62,982
L
6,722
513
667
983
7,582
2,427
0
2,698
4,796
33,534
0
W
Anubis
9,430
239
0
4,361
8,535
4,074
0
2,073
6,308
73,316
0
L
Hera
3,861
597
0
200
9,621
2,760
0
4,902
4,674
43,767
0
W
Achilles
SirLemonLord
Achilles
7,456
2,692
0
2,806
10,832
7,747
0
671
10,131
0
33,231
W
5,002
1,077
0
4,416
11,737
10,780
308
3,920
7,347
14,222
0
W
Bakasura
beydey997
Bakasura
5,202
4,174
0
1,594
10,603
4,203
0
2,141
8,286
0
36,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
34,377
346
Minions Killed
381
0
Camps Cleared
0
1,340,091
Distance Traveled
1,316,602
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,818
416
40
3
0
239,601
0
L
Thor
7,561
540
89
6
0
301,739
1
W
Charybdis
8,138
581
93
7
0
246,391
1
L
Chaac
8,019
573
111
8
0
283,574
0
L
Ra
6,085
435
55
4
0
249,956
0
W
Anubis
8,436
603
115
8
0
261,067
0
L
Hera
6,894
492
86
6
0
241,732
0
W
Achilles
7,075
505
56
4
0
279,184
0
W
Fafnir
7,922
566
13
1
0
286,165
5
W
Bakasura
7,856
561
69
5
0
267,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role