Player Matchup

Hercules
Hercules
ChangedName13Dv
Hercules
Level 68
God Stats
5W - 2L
1,556 SR
Queue Stats
132W - 123L
1,510 Elo+
Solo
Hades
Hades
KingFancypants
Hades
Level 46
God Stats
1W - 0L
1,342 SR
Queue Stats
13W - 18L
1,364 Elo+
Party 2
Xing Tian
Xing Tian
LoopyBEAST
Xing Tian
Level 60
God Stats
2W - 1L
1,527 SR
Queue Stats
136W - 136L
1,395 Elo+
Solo
Set
Set
REplayZ3R0
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,362 Elo+
Party 2
Xbalanque
Xbalanque
lazyblacking
Xbalanque
Level 59
God Stats
6W - 5L
1,492 SR
Queue Stats
140W - 139L
1,504 Elo+
Solo
Team Averages
Level 50
1,483 SR
1,427 Elo+

VS

Team Averages
Level 116
1,554 SR
1,489 Elo+
Shiva
Shiva
Black is HIM
Shiva
Level 159
God Stats
2W - 3L
1,703 SR
Queue Stats
5W - 10L
1,612 Elo+
Party 1
Anubis
Anubis
Momosuki
Anubis
Level 130
God Stats
6W - 10L
1,404 SR
Queue Stats
9W - 15L
1,378 Elo+
Party 1
Zeus
Zeus
NoobFlacko
Zeus
Level 79
God Stats
33W - 23L
1,623 SR
Queue Stats
551W - 518L
1,482 Elo+
Solo
Guan Yu
Guan Yu
brnotexist
Guan Yu
Level 46
God Stats
1W - 7L
1,335 SR
Queue Stats
162W - 186L
1,350 Elo+
Solo
Ne Zha
Ne Zha
cam97531
Ne Zha
Level 167
God Stats
3W - 3L
1,704 SR
Queue Stats
47W - 45L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 1 / 3
8,861
554
6,154
9,420
9,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 0 / 4
9,519
595
9,508
14,424
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
LoopyBEAST
Xing Tian
11
1 / 1 / 3
7,901
494
3,841
12,556
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 1
7,894
493
5,781
13,347
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
lazyblacking
Xbalanque
14
0 / 0 / 2
8,439
527
3,696
6,675
2,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,754
485
7,255
12,548
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Momosuki
Anubis
12
3 / 3 / 1
7,537
471
6,279
8,745
3,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 0
8,067
504
4,979
9,282
3,272
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
brnotexist
Guan Yu
13
0 / 3 / 0
7,626
477
2,460
10,223
6,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
cam97531
Ne Zha
14
2 / 0 / 2
8,353
522
4,679
9,276
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hercules
2
1
3
3.5
W
5
0
4
7
W
Xing Tian
LoopyBEAST
Xing Tian
1
1
3
2.5
L
Anubis
Momosuki
Anubis
3
3
1
1.17
L
0
4
0
0
W
4
3
1
1.5
L
Guan Yu
brnotexist
Guan Yu
0
3
0
0
L
Ne Zha
cam97531
Ne Zha
2
0
2
3
W
Xbalanque
lazyblacking
Xbalanque
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,980
Damage
25,652
56,422
Taken
50,074
35,810
Mitigated
27,201
23,196
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,255
617
0
2,167
12,548
9,733
0
2,416
10,132
0
36,299
W
Hercules
6,154
1,855
0
4,147
9,420
9,723
393
263
9,157
0
62,038
W
9,508
505
950
7,373
14,424
7,210
843
5,527
8,897
72,849
0
W
Xing Tian
LoopyBEAST
Xing Tian
3,841
184
390
3,449
12,556
10,704
0
2,939
9,617
22,002
0
L
Anubis
Momosuki
Anubis
6,279
35
0
1,543
8,745
3,905
378
4,108
4,637
50,841
0
L
4,979
362
0
1,665
9,282
3,272
879
4,946
4,336
68,388
0
W
5,781
2,428
0
2,156
13,347
5,566
0
3,246
10,101
0
43,944
L
Guan Yu
brnotexist
Guan Yu
2,460
449
0
1,739
10,223
6,482
0
746
9,477
0
62,440
L
Ne Zha
cam97531
Ne Zha
4,679
1,565
0
3,317
9,276
3,809
0
1,860
7,416
0
66,815
W
Xbalanque
lazyblacking
Xbalanque
3,696
1,303
0
4,731
6,675
2,607
1,111
224
6,451
0
75,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,614
Gold Earned
39,337
424
Minions Killed
468
0
Camps Cleared
0
1,575,386
Distance Traveled
1,550,858
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,754
485
47
3
0
335,960
0
W
Hercules
8,861
554
104
7
0
303,685
0
W
Hades
9,519
595
131
8
0
307,655
0
W
Xing Tian
7,901
494
18
1
0
345,213
3
L
Anubis
7,537
471
84
5
0
265,139
0
L
Zeus
8,067
504
134
8
0
277,484
6
W
Set
7,894
493
58
4
0
322,376
0
L
Guan Yu
7,626
477
101
6
0
295,866
1
L
Ne Zha
8,353
522
102
6
0
376,409
0
W
Xbalanque
8,439
527
113
7
0
296,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role