Player Matchup

Rama
Rama
FatPanda20
Rama
Level 101
God Stats
4W - 4L
1,651 SR
Queue Stats
234W - 242L
1,575 Elo+
Solo
Horus
Horus
OoeyGooey
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,494 Elo+
Party 2
Izanami
Izanami
Rawderz
Izanami
Level 109
God Stats
1W - 3L
1,707 SR
Queue Stats
53W - 56L
1,460 Elo+
Party 2
Ares
Ares
aLittleProzium
Ares
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,488 Elo+
Party 2
Freya
Freya
furry999
Freya
Level 138
God Stats
8W - 9L
1,791 SR
Queue Stats
465W - 458L
1,475 Elo+
Solo
Team Averages
Level 105
1,630 SR
1,498 Elo+

VS

Team Averages
Level 98
1,592 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CorySquirrel
Anubis
Level 134
God Stats
6W - 3L
1,857 SR
Queue Stats
396W - 360L
1,520 Elo+
Party 1
Scylla
Scylla
LaughableHazard
Scylla
Level 68
God Stats
4W - 2L
1,737 SR
Queue Stats
394W - 346L
1,525 Elo+
Party 1
Ymir
Ymir
TheManiacLovesU
Ymir
Level 108
God Stats
1W - 0L
1,364 SR
Queue Stats
44W - 47L
1,491 Elo+
Solo
Guan Yu
Guan Yu
stillhereHR200
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 126L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
8,753
796
9,711
9,168
4,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
OoeyGooey
Horus
15
1 / 6 / 5
8,242
749
6,769
17,837
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Rawderz
Izanami
14
2 / 4 / 2
7,832
712
8,676
9,699
5,066
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 3 / 5
7,230
657
4,945
12,481
16,722
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
furry999
Freya
14
1 / 4 / 5
7,725
702
11,945
9,131
4,924
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 2 / 12
10,669
970
12,028
10,457
5,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
19
13 / 1 / 7
10,959
996
17,031
9,673
6,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 12
9,006
819
13,815
7,502
3,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 18
9,389
854
7,385
14,964
16,197
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 7
8,194
745
2,806
9,457
7,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
7
Kills
21
21
Deaths
8
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
12
5.5
W
Anubis
13
1
7
16.5
L
3
4
5
1.38
W
2
2
12
4
L
Horus
OoeyGooey
Horus
1
6
5
0.58
L
Izanami
Rawderz
Izanami
2
4
2
0.75
W
1
2
18
5
L
0
3
5
0.83
L
Freya
furry999
Freya
1
4
5
0.88
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
53,065
58,316
Taken
52,053
46,367
Mitigated
38,166
14,232
Healing
26,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,028
621
2,839
4,485
10,457
5,175
505
3,594
6,863
31,557
0
W
Anubis
17,031
1,147
1,864
4,547
9,673
6,098
1,308
3,495
6,178
37,915
0
L
9,711
5,644
591
257
9,168
4,542
0
8,091
1,077
0
20,628
W
13,815
2,173
362
197
7,502
3,267
1,274
1,656
5,846
26,556
0
L
Horus
OoeyGooey
Horus
6,769
1,883
2,809
3,620
17,837
15,113
0
16,205
1,632
3,735
5,833
L
Izanami
Rawderz
Izanami
8,676
4,332
1,337
849
9,699
5,066
0
8,434
1,265
0
28,602
W
7,385
611
2,511
3,324
14,964
16,197
318
7,521
7,443
9,458
0
L
4,945
32
1,937
1,544
12,481
16,722
0
10,122
2,359
7,543
0
L
Freya
furry999
Freya
11,945
3,086
453
835
9,131
4,924
160
7,790
1,341
22,188
0
W
2,806
179
3,550
3,144
9,457
7,429
273
3,971
5,406
307
4,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
48,217
112
Minions Killed
131
0
Camps Cleared
0
880,871
Distance Traveled
980,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,669
970
46
4
0
231,726
0
W
Anubis
10,959
996
44
4
0
214,067
0
L
Rama
8,753
796
26
2
0
184,772
0
W
Scylla
9,006
819
29
3
0
201,789
0
L
Horus
8,242
749
8
1
0
193,598
0
L
Izanami
7,832
712
39
4
0
161,273
0
W
Ymir
9,389
854
7
1
0
204,179
0
L
Ares
7,230
657
5
0
0
193,117
0
L
Freya
7,725
702
34
3
0
148,111
0
W
Guan Yu
8,194
745
5
0
0
128,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role