Player Matchup

Achilles
Achilles
Elsupertaco94
Achilles
Level 122
God Stats
6W - 5L
1,458 SR
Queue Stats
48W - 60L
1,446 Elo+
Party 1
Hercules
Hercules
Mildepan98
Hercules
Level 156
God Stats
10W - 15L
1,466 SR
Queue Stats
637W - 652L
1,551 Elo+
Solo
Sol
Sol
Pepssiah
Sol
Level 116
God Stats
689W - 685L
1,558 SR
Queue Stats
698W - 712L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
dat mr killer
Tsukuyomi
Level 136
God Stats
5W - 4L
1,696 SR
Queue Stats
55W - 73L
1,459 Elo+
Party 1
Maui
Maui
shorterboy_jr
Maui
Level 60
God Stats
13W - 18L
1,579 SR
Queue Stats
576W - 573L
1,451 Elo+
Solo
Team Averages
Level 118
1,551 SR
1,489 Elo+

VS

Team Averages
Level 122
1,658 SR
1,475 Elo+
Chernobog
Chernobog
De_Scott29
Chernobog
Level 129
God Stats
21W - 27L
1,500 SR
Queue Stats
1,130W - 1,191L
1,509 Elo+
Solo
Ratatoskr
Ratatoskr
Foshii
Ratatoskr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 90L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ill-vibes-III
Cu Chulainn
Level 82
God Stats
5W - 2L
1,806 SR
Queue Stats
19W - 28L
1,424 Elo+
Solo
Thor
Thor
Its_Totes_Otes
Thor
Level 121
God Stats
2W - 1L
1,851 SR
Queue Stats
104W - 89L
1,521 Elo+
Solo
Discordia
Discordia
JrDawson
Discordia
Level 141
God Stats
38W - 37L
1,632 SR
Queue Stats
650W - 650L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elsupertaco94
Achilles
17
4 / 3 / 8
11,635
1,058
13,084
13,912
21,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Mildepan98
Hercules
17
2 / 0 / 10
11,000
1,000
16,290
16,163
17,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
1 / 2 / 7
11,249
1,023
15,760
9,086
4,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
dat mr killer
Tsukuyomi
17
8 / 4 / 8
12,703
1,155
21,013
13,935
7,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 0 / 8
11,625
1,057
5,446
12,720
17,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

286

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
De_Scott29
Chernobog
15
2 / 4 / 5
10,712
974
6,436
15,143
5,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Foshii
Ratatoskr
15
0 / 0 / 0
9,002
818
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Cu Chulainn
Ill-vibes-III
Cu Chulainn
17
3 / 5 / 6
11,867
1,079
19,304
24,785
28,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 5 / 3
11,203
1,018
10,843
21,902
8,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
JrDawson
Discordia
16
0 / 2 / 5
10,677
971
19,917
13,960
5,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
16
Kills
9
9
Deaths
16
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
De_Scott29
Chernobog
2
4
5
1.13
W
Achilles
Elsupertaco94
Achilles
4
3
8
2.67
L
Ratatoskr
Foshii
Ratatoskr
0
0
0
0
L
Cu Chulainn
Ill-vibes-III
Cu Chulainn
3
5
6
1.2
L
4
5
3
1.1
L
Discordia
JrDawson
Discordia
0
2
5
1.25
W
Hercules
Mildepan98
Hercules
2
0
10
7
W
1
2
7
2.25
W
Tsukuyomi
dat mr killer
Tsukuyomi
8
4
8
3
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,593
Damage
56,500
65,816
Taken
75,790
68,082
Mitigated
47,801
14,445
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
De_Scott29
Chernobog
6,436
2,604
0
0
15,143
5,952
0
4,233
10,540
0
15,944
W
Achilles
Elsupertaco94
Achilles
13,084
1,862
164
2,297
13,912
21,693
0
5,364
8,548
1,210
20,842
L
Ratatoskr
Foshii
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Ill-vibes-III
Cu Chulainn
19,304
2,685
0
2,115
24,785
28,118
0
8,815
14,124
4,225
38,704
L
10,843
1,253
0
3
21,902
8,701
0
4,879
16,261
0
16,446
L
Discordia
JrDawson
Discordia
19,917
946
205
998
13,960
5,030
0
4,021
9,571
42,273
0
W
Hercules
Mildepan98
Hercules
16,290
3,991
0
3,694
16,163
17,615
0
5,080
10,897
0
22,971
W
15,760
2,889
90
3,893
9,086
4,239
0
2,660
6,426
53,329
0
W
Tsukuyomi
dat mr killer
Tsukuyomi
21,013
5,310
282
3,045
13,935
7,207
0
4,304
9,268
0
39,964
W
5,446
620
0
980
12,720
17,328
0
4,910
7,588
11,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,212
Gold Earned
53,461
184
Minions Killed
158
7
Camps Cleared
4
1,094,330
Distance Traveled
811,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,712
974
25
2
0
175,282
0
W
Achilles
11,635
1,058
26
2
0
212,637
0
L
Ratatoskr
9,002
818
0
0
0
0
0
L
Cu Chulainn
11,867
1,079
61
6
1
220,118
0
L
Thor
11,203
1,018
5
0
3
199,328
0
L
Discordia
10,677
971
67
6
0
216,877
0
W
Hercules
11,000
1,000
16
1
2
239,700
0
W
Sol
11,249
1,023
80
7
3
202,885
0
W
Tsukuyomi
12,703
1,155
51
5
2
228,956
0
W
Maui
11,625
1,057
11
1
0
210,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role