Player Matchup

Persephone
Persephone
DerOptimist
Persephone
Level 26
God Stats
2W - 6L
1,407 SR
Queue Stats
64W - 67L
1,475 Elo+
Party 4
Thanatos
Thanatos
LuisDelgadoBrelu
Thanatos
Level 64
God Stats
1W - 6L
1,220 SR
Queue Stats
43W - 33L
1,520 Elo+
Party 3
Neith
Neith
Moisey92
Neith
Level 65
God Stats
271W - 268L
1,506 SR
Queue Stats
272W - 268L
1,476 Elo+
Solo
Hades
Hades
RenaOnSmite
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,546 Elo+
Party 3
Fenrir
Fenrir
blackschadow16
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 216L
1,504 Elo+
Party 4
Team Averages
Level 54
1,427 SR
1,504 Elo+

VS

Team Averages
Level 91
1,465 SR
1,473 Elo+
Susano
Susano
Gsg_Elfer
Susano
Level 104
God Stats
3W - 2L
1,349 SR
Queue Stats
38W - 42L
1,440 Elo+
Party 1
Ymir
Ymir
Intxl5121
Ymir
Level 23
God Stats
5W - 2L
1,630 SR
Queue Stats
7W - 5L
1,489 Elo+
Party 2
Janus
Janus
LaLyG
Janus
Level 109
God Stats
4W - 1L
1,568 SR
Queue Stats
64W - 58L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
baxedakis69
Hou Yi
Level 101
God Stats
2W - 2L
1,278 SR
Queue Stats
95W - 98L
1,477 Elo+
Party 1
King Arthur
King Arthur
iiZura
King Arthur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DerOptimist
Persephone
14
3 / 4 / 1
8,757
584
8,504
10,621
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 1
7,376
492
5,967
16,710
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Moisey92
Neith
11
0 / 3 / 1
6,397
426
7,853
10,741
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 4 / 1
7,044
470
5,771
12,739
7,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 0
7,164
478
3,566
14,217
9,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gsg_Elfer
Susano
14
8 / 5 / 4
8,856
590
9,748
15,453
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
1 / 0 / 4
7,795
520
5,406
13,437
11,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
LaLyG
Janus
14
2 / 1 / 5
8,443
563
8,955
6,814
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
5 / 1 / 0
8,573
572
10,651
12,943
5,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
iiZura
King Arthur
15
5 / 0 / 4
8,901
593
10,705
11,083
9,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
21
21
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
DerOptimist
Persephone
3
4
1
0.88
W
Susano
Gsg_Elfer
Susano
8
5
4
2
W
Ymir
1
0
4
3
W
Janus
LaLyG
Janus
2
1
5
4.5
L
3
4
1
0.88
L
Neith
Moisey92
Neith
0
3
1
0.17
L
0
4
1
0.13
W
Hou Yi
5
1
0
5
L
0
6
0
0
W
King Arthur
iiZura
King Arthur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,661
Damage
45,465
65,028
Taken
59,730
30,761
Mitigated
34,947
20,490
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DerOptimist
Persephone
8,504
167
0
1,747
10,621
3,719
0
5,492
4,766
63,377
0
W
Susano
Gsg_Elfer
Susano
9,748
2,154
0
5,070
15,453
6,027
28
3,597
11,856
0
58,286
W
Ymir
5,406
1,065
2,083
2,818
13,437
11,742
0
4,068
9,369
35,049
0
W
Janus
LaLyG
Janus
8,955
568
0
680
6,814
2,435
716
4,271
2,543
66,032
0
L
5,967
1,104
0
8,755
16,710
6,597
0
4,610
11,898
0
45,015
L
Neith
Moisey92
Neith
7,853
4,611
0
2,235
10,741
3,466
198
583
10,158
0
48,873
L
5,771
1,029
1,358
3,448
12,739
7,245
87
2,248
10,461
28,467
0
W
Hou Yi
10,651
5,575
0
6,049
12,943
5,197
727
1,835
11,108
0
68,314
L
3,566
1,134
0
2,947
14,217
9,734
0
1,531
12,626
0
46,058
W
King Arthur
iiZura
King Arthur
10,705
1,171
0
125
11,083
9,546
22
612
10,471
879
51,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,738
Gold Earned
42,568
383
Minions Killed
408
0
Camps Cleared
0
1,480,573
Distance Traveled
1,482,005
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,757
584
114
8
0
305,687
5
W
Susano
8,856
590
83
6
0
311,726
0
W
Ymir
7,795
520
37
2
0
284,760
4
W
Janus
8,443
563
114
8
0
304,782
2
L
Thanatos
7,376
492
64
4
0
352,000
1
L
Neith
6,397
426
81
5
0
259,132
4
L
Hades
7,044
470
39
3
0
265,670
0
W
Hou Yi
8,573
572
105
7
0
277,798
0
L
Fenrir
7,164
478
85
6
0
298,084
2
W
King Arthur
8,901
593
69
5
0
302,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role