Player Matchup

Da Ji
Da Ji
ColoradoRealtor
Da Ji
Level 191
God Stats
1W - 1L
1,748 SR
Queue Stats
209W - 196L
1,591 Elo+
Solo
Tyr
Tyr
DoNoUgHtZ22
Tyr
Level 147
God Stats
2W - 2L
1,730 SR
Queue Stats
161W - 136L
1,640 Elo+
Party 1
Cupid
Cupid
GUBvGUB
Cupid
Level 140
God Stats
1W - 1L
1,353 SR
Queue Stats
122W - 100L
1,587 Elo+
Party 1
Horus
Horus
GingerTreeBoy33
Horus
Level 145
God Stats
1W - 4L
1,261 SR
Queue Stats
92W - 82L
1,590 Elo+
Party 1
Thor
Thor
PGGrenedier
Thor
Level 132
God Stats
8W - 13L
1,650 SR
Queue Stats
170W - 148L
1,597 Elo+
Party 1
Team Averages
Level 151
1,548 SR
1,601 Elo+

VS

Team Averages
Level 132
1,438 SR
1,545 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Baezs
Freya
Level 104
God Stats
1W - 4L
1,347 SR
Queue Stats
221W - 209L
1,562 Elo+
Party 2
Fenrir
Fenrir
Buecx
Fenrir
Level 145
God Stats
2W - 5L
1,493 SR
Queue Stats
153W - 153L
1,562 Elo+
Solo
Bakasura
Bakasura
Exbravo
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,510 Elo+
Solo
Scylla
Scylla
Firedrake123
Scylla
Level 234
God Stats
4W - 8L
1,348 SR
Queue Stats
387W - 387L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,937
656
1,337
6,106
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
4,032
672
2,169
7,176
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
GUBvGUB
Cupid
7
0 / 1 / 0
3,848
641
1,543
3,137
793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 2
4,042
674
846
4,422
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 0
4,348
725
3,892
3,771
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 0 / 0
4,738
790
4,573
4,929
3,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Baezs
Freya
8
0 / 0 / 1
4,600
767
2,299
2,091
668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
Buecx
Fenrir
5
1 / 1 / 0
3,862
644
2,197
5,142
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Exbravo
Bakasura
7
0 / 1 / 0
3,946
658
1,280
6,248
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
8
0 / 0 / 0
4,354
726
1,324
2,775
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
2
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
0
0
1
L
Freya
Baezs
Freya
0
0
1
0.5
L
Fenrir
Buecx
Fenrir
1
1
0
1
W
0
0
1
0.5
W
0
1
1
0.5
L
Bakasura
Exbravo
Bakasura
0
1
0
0
L
Scylla
0
0
0
0
W
Cupid
GUBvGUB
Cupid
0
1
0
0
W
0
0
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,787
Damage
11,673
24,612
Taken
21,185
9,920
Mitigated
9,512
7,506
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,573
1,625
0
2,917
4,929
3,913
0
42
4,887
0
25,793
L
Freya
Baezs
Freya
2,299
714
0
1,247
2,091
668
0
0
2,091
25,720
0
L
Fenrir
Buecx
Fenrir
2,197
756
0
2,108
5,142
2,181
0
0
5,142
0
8,272
W
1,337
500
0
1,000
6,106
2,033
0
351
5,717
0
29,432
W
2,169
244
0
1,733
7,176
3,790
0
0
6,487
0
26,701
L
Bakasura
Exbravo
Bakasura
1,280
1,080
0
2,190
6,248
2,138
0
0
6,248
0
16,880
L
Scylla
1,324
268
0
750
2,775
612
0
0
2,775
30,639
0
W
Cupid
GUBvGUB
Cupid
1,543
989
29
1,390
3,137
793
0
930
1,955
0
20,878
W
846
484
240
2,153
4,422
2,063
0
933
3,277
0
10,114
W
3,892
750
0
961
3,771
1,241
0
1,043
2,708
0
28,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,207
Gold Earned
21,500
189
Minions Killed
221
0
Camps Cleared
0
689,298
Distance Traveled
669,261
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,738
790
47
8
0
142,776
0
L
Freya
4,600
767
63
11
0
147,170
0
L
Fenrir
3,862
644
8
1
0
104,525
0
W
Da Ji
3,937
656
43
7
0
147,770
0
W
Tyr
4,032
672
32
5
0
132,117
0
L
Bakasura
3,946
658
39
7
0
146,351
0
L
Scylla
4,354
726
64
11
0
128,439
0
W
Cupid
3,848
641
46
8
0
124,887
2
W
Horus
4,042
674
13
2
0
147,966
2
W
Thor
4,348
725
55
9
0
136,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role