Player Matchup

Poseidon
Poseidon
AntaviousWavious
Poseidon
Level 111
God Stats
0W - 2L
1,382 SR
Queue Stats
66W - 61L
1,491 Elo+
Party 3
Hades
Hades
Jenesequa
Hades
Level 113
God Stats
1W - 4L
1,347 SR
Queue Stats
254W - 222L
1,462 Elo+
Solo
King Arthur
King Arthur
PapiShmizz
King Arthur
Level 100
God Stats
15W - 7L
1,599 SR
Queue Stats
96W - 88L
1,525 Elo+
Party 3
Thanatos
Thanatos
Tuetonictank
Thanatos
Level 137
God Stats
4W - 3L
1,594 SR
Queue Stats
213W - 207L
1,506 Elo+
Party 2
Charybdis
Charybdis
sneeeezy
Charybdis
Level 85
God Stats
4W - 12L
1,709 SR
Queue Stats
78W - 75L
1,541 Elo+
Party 2
Team Averages
Level 109
1,526 SR
1,505 Elo+

VS

Team Averages
Level 113
1,592 SR
1,518 Elo+
Guan Yu
Guan Yu
BerzerkOn
Guan Yu
Level 59
God Stats
10W - 7L
1,500 SR
Queue Stats
497W - 448L
1,481 Elo+
Solo
Ymir
Ymir
Camiloord
Ymir
Level 123
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 0L
1,713 Elo+
Party 1
Zeus
Zeus
NoobFlacko
Zeus
Level 79
God Stats
33W - 23L
1,555 SR
Queue Stats
551W - 518L
1,470 Elo+
Solo
Ne Zha
Ne Zha
PleaseF7
Ne Zha
Level 147
God Stats
6W - 8L
1,405 SR
Queue Stats
252W - 237L
1,478 Elo+
Solo
Danzaburou
Danzaburou
iiMrsYunaii
Danzaburou
Level 155
God Stats
1W - 0L
1,805 SR
Queue Stats
11W - 8L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,455
525
6,399
13,257
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hades
Jenesequa
Hades
12
0 / 3 / 2
7,851
436
4,535
16,895
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
PapiShmizz
King Arthur
15
2 / 6 / 1
9,908
550
16,275
23,628
16,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
Tuetonictank
Thanatos
15
3 / 4 / 1
9,146
508
6,940
15,636
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
sneeeezy
Charybdis
12
0 / 4 / 1
7,483
416
5,319
13,705
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BerzerkOn
Guan Yu
16
4 / 1 / 1
10,575
588
15,294
21,543
27,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ymir
14
2 / 0 / 13
9,554
531
5,039
11,425
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 2 / 4
11,191
622
16,805
7,685
2,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
PleaseF7
Ne Zha
18
5 / 1 / 9
10,769
598
10,826
15,639
10,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
iiMrsYunaii
Danzaburou
15
5 / 1 / 11
9,499
528
11,043
7,913
3,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
23
24
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Guan Yu
BerzerkOn
Guan Yu
4
1
1
4.5
W
Ymir
2
0
13
8.5
L
Hades
Jenesequa
Hades
0
3
2
0.33
W
7
2
4
4.5
L
King Arthur
PapiShmizz
King Arthur
2
6
1
0.42
W
Ne Zha
PleaseF7
Ne Zha
5
1
9
9.5
L
Thanatos
Tuetonictank
Thanatos
3
4
1
0.88
W
Danzaburou
iiMrsYunaii
Danzaburou
5
1
11
10.5
L
Charybdis
sneeeezy
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
59,007
83,121
Taken
64,205
49,086
Mitigated
54,965
26,994
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,399
749
0
1,036
13,257
4,973
0
4,903
8,354
90,015
0
W
Guan Yu
BerzerkOn
Guan Yu
15,294
3,926
0
5,692
21,543
27,299
594
202
21,221
0
79,543
W
Ymir
5,039
675
0
1,877
11,425
11,262
369
4,011
7,147
23,018
0
L
Hades
Jenesequa
Hades
4,535
579
327
4,613
16,895
16,315
0
7,421
9,396
28,564
0
W
16,805
500
0
2,470
7,685
2,833
504
2,593
4,868
99,096
0
L
King Arthur
PapiShmizz
King Arthur
16,275
3,958
0
6,420
23,628
16,675
96
1,263
22,235
612
92,718
W
Ne Zha
PleaseF7
Ne Zha
10,826
2,958
0
4,640
15,639
10,020
98
2,328
13,139
0
113,464
L
Thanatos
Tuetonictank
Thanatos
6,940
2,485
0
10,121
15,636
6,537
0
4,371
11,209
0
67,468
W
Danzaburou
iiMrsYunaii
Danzaburou
11,043
4,530
0
2,193
7,913
3,551
1,197
1,794
6,033
0
57,549
L
Charybdis
sneeeezy
Charybdis
5,319
2,618
0
4,477
13,705
4,586
0
3,898
9,807
0
49,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
51,588
534
Minions Killed
531
0
Camps Cleared
0
1,700,484
Distance Traveled
1,809,031
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,455
525
178
10
0
332,108
0
W
Guan Yu
10,575
588
116
6
0
348,754
0
W
Ymir
9,554
531
44
2
0
365,629
0
L
Hades
7,851
436
40
2
0
330,060
2
W
Zeus
11,191
622
161
9
0
350,067
7
L
King Arthur
9,908
550
134
7
0
331,940
4
W
Ne Zha
10,769
598
142
8
0
405,780
0
L
Thanatos
9,146
508
96
5
0
380,608
0
W
Danzaburou
9,499
528
68
4
0
338,801
0
L
Charybdis
7,483
416
86
5
0
325,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role