Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Itatchi05
Tsukuyomi
Level 67
God Stats
3W - 1L
1,511 SR
Queue Stats
115W - 113L
1,369 Elo+
Solo
Cabrakan
Cabrakan
WhoKnowTress
Cabrakan
Level 81
God Stats
6W - 1L
1,703 SR
Queue Stats
172W - 173L
1,456 Elo+
Solo
Vulcan
Vulcan
donnieboi4444
Vulcan
Level 120
God Stats
11W - 4L
1,867 SR
Queue Stats
91W - 94L
1,374 Elo+
Solo
Shiva
Shiva
zay-gaymer
Shiva
Level 124
God Stats
7W - 6L
1,551 SR
Queue Stats
452W - 435L
1,400 Elo+
Solo
Team Averages
Level 92
1,626 SR
1,420 Elo+

VS

Team Averages
Level 128
1,393 SR
1,387 Elo+
Surtr
Surtr
DRIPPYDICKENS
Surtr
Level 65
God Stats
7W - 8L
1,322 SR
Queue Stats
239W - 254L
1,361 Elo+
Solo
Geb
Geb
Golden_God_Goku
Geb
Level 235
God Stats
2W - 1L
1,644 SR
Queue Stats
34W - 43L
1,436 Elo+
Solo
Ravana
Ravana
Im01dGr3g330
Ravana
Level 123
God Stats
34W - 43L
1,466 SR
Queue Stats
745W - 818L
1,435 Elo+
Solo
Sol
Sol
LiamKid554
Sol
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Izanami
Izanami
NonPlayer-C
Izanami
Level 103
God Stats
6W - 5L
1,034 SR
Queue Stats
151W - 150L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 2
7,619
635
5,148
7,043
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Itatchi05
Tsukuyomi
13
8 / 2 / 2
8,258
688
8,258
11,079
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
WhoKnowTress
Cabrakan
8
0 / 2 / 3
6,020
502
1,854
8,832
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 3
6,219
518
6,602
7,209
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
13
4 / 1 / 1
7,789
649
8,890
12,549
6,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,294
525
6,676
14,111
7,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 4
5,921
493
3,999
10,757
6,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
9
1 / 2 / 3
6,171
514
4,768
6,870
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 0
5,135
428
1,786
3,835
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
NonPlayer-C
Izanami
11
5 / 4 / 0
6,875
573
6,548
10,698
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
8
8
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
2
3
0
0.67
L
0
2
4
1
L
Ravana
1
2
3
1.25
W
Tsukuyomi
Itatchi05
Tsukuyomi
8
2
2
4.5
L
0
3
0
0
L
Izanami
NonPlayer-C
Izanami
5
4
0
1.25
W
Cabrakan
WhoKnowTress
Cabrakan
0
2
3
0.75
W
1
2
3
1.25
W
Shiva
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,752
Damage
23,777
46,712
Taken
46,271
24,068
Mitigated
22,880
11,604
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,148
1,558
0
2,144
7,043
2,889
743
311
6,732
0
61,803
L
6,676
2,453
0
3,125
14,111
7,965
2
966
13,145
266
36,263
L
3,999
522
360
2,065
10,757
6,544
0
4,026
6,731
24,785
0
L
Ravana
4,768
2,079
111
952
6,870
3,614
0
1,192
5,678
0
35,059
W
Tsukuyomi
Itatchi05
Tsukuyomi
8,258
2,791
0
837
11,079
4,238
729
463
10,616
0
58,899
L
1,786
576
38
567
3,835
997
0
1,529
2,306
20,099
0
L
Izanami
NonPlayer-C
Izanami
6,548
4,532
118
3,003
10,698
3,760
830
795
9,903
0
44,859
W
Cabrakan
WhoKnowTress
Cabrakan
1,854
551
54
1,833
8,832
7,238
343
2,283
6,549
13,579
0
W
6,602
2,416
0
1,410
7,209
3,071
31
2,798
4,411
33,914
0
W
Shiva
8,890
2,566
285
5,041
12,549
6,632
0
186
12,363
0
54,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
30,396
375
Minions Killed
237
0
Camps Cleared
0
1,157,266
Distance Traveled
998,757
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,619
635
116
10
0
203,442
0
L
Surtr
6,294
525
52
4
0
208,198
1
L
Geb
5,921
493
24
2
0
216,654
1
L
Ravana
6,171
514
54
5
0
262,473
0
W
Tsukuyomi
8,258
688
84
7
0
270,799
0
L
Sol
5,135
428
40
3
0
113,324
0
L
Izanami
6,875
573
67
6
0
198,108
0
W
Cabrakan
6,020
502
23
2
0
240,668
0
W
Vulcan
6,219
518
53
4
0
221,881
4
W
Shiva
7,789
649
99
8
0
220,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role