Player Matchup

Cerberus
Cerberus
DeathByMail007
Cerberus
Level 126
God Stats
1W - 0L
1,260 SR
Queue Stats
34W - 30L
1,327 Elo+
Party 1
Fenrir
Fenrir
Delirius Mayhem
Fenrir
Level 127
God Stats
9W - 7L
1,567 SR
Queue Stats
86W - 76L
1,414 Elo+
Party 1
Nox
Nox
TTVDARKDEATH211
Nox
Level 28
God Stats
31W - 32L
1,439 SR
Queue Stats
51W - 48L
1,371 Elo+
Party 1
Team Averages
Level 94
1,422 SR
1,371 Elo+

VS

Team Averages
Level 107
1,350 SR
1,329 Elo+
Ymir
Ymir
LeviRiggins2711
Ymir
Level 122
God Stats
0W - 8L
1,049 SR
Queue Stats
57W - 66L
1,345 Elo+
Solo
Arachne
Arachne
ThatJaguar8288
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,300 Elo+
Solo
Ao Kuang
Ao Kuang
xFOUSTZILLAxJr
Ao Kuang
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 123L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 1 / 7
8,451
768
7,634
9,035
7,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 0 / 8
8,277
752
5,816
7,923
6,356
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 0 / 5
8,723
793
6,740
2,386
1,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
7,358
669
5,047
11,776
10,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
7,456
678
4,040
7,897
3,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
9
1 / 5 / 0
7,618
693
5,546
9,427
3,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
10
Kills
1
1
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
7
6.5
W
2
0
8
6
L
0
4
0
0
W
5
0
5
7.5
L
0
1
0
0
L
Ao Kuang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,190
Damage
14,633
19,344
Taken
29,100
14,517
Mitigated
17,759
2,587
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,634
1,043
0
1,791
9,035
7,156
0
5,627
3,408
27,107
0
W
5,816
1,289
0
796
7,923
6,356
0
3,828
3,967
0
18,973
L
5,047
817
0
400
11,776
10,864
0
6,051
5,689
20,089
0
W
6,740
939
0
0
2,386
1,005
0
1,492
894
24,708
0
L
4,040
2,220
0
2,255
7,897
3,557
0
3,393
4,504
0
12,536
L
Ao Kuang
5,546
1,466
0
850
9,427
3,338
0
5,320
4,107
24,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
22,432
127
Minions Killed
91
0
Camps Cleared
0
586,437
Distance Traveled
576,244
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,451
768
59
5
0
177,829
0
W
Fenrir
8,277
752
28
3
0
211,911
0
L
Ymir
7,358
669
24
2
0
178,808
0
W
Nox
8,723
793
40
4
0
196,697
0
L
Arachne
7,456
678
28
3
0
226,863
4
L
Ao Kuang
7,618
693
39
4
0
170,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role