Player Matchup

Anhur
Anhur
Chriket
Anhur
Level 119
God Stats
1W - 3L
1,501 SR
Queue Stats
149W - 156L
1,422 Elo+
Solo
Ganesha
Ganesha
FranciscusFrog
Ganesha
Level 63
God Stats
3W - 6L
1,545 SR
Queue Stats
458W - 465L
1,463 Elo+
Solo
Chiron
Chiron
JJLrocks42
Chiron
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
Lionidas300
Kukulkan
Level 106
God Stats
2W - 3L
1,447 SR
Queue Stats
85W - 99L
1,481 Elo+
Party 1
Discordia
Discordia
Lunchik
Discordia
Level 109
God Stats
4W - 2L
1,609 SR
Queue Stats
120W - 101L
1,490 Elo+
Solo
Team Averages
Level 100
1,520 SR
1,463 Elo+

VS

Team Averages
Level 116
1,523 SR
1,539 Elo+
Nemesis
Nemesis
EmekFair
Nemesis
Level 125
God Stats
1W - 2L
1,316 SR
Queue Stats
105W - 93L
1,503 Elo+
Solo
Ares
Ares
Heisenbergftw
Ares
Level 102
God Stats
7W - 1L
1,612 SR
Queue Stats
197W - 192L
1,559 Elo+
Solo
Cthulhu
Cthulhu
ItzMeJPs
Cthulhu
Level 147
God Stats
2W - 0L
1,688 SR
Queue Stats
41W - 49L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Kalthoniia
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Solo
Thoth
Thoth
M4j000PL
Thoth
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
166W - 163L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chriket
Anhur
20
8 / 3 / 4
11,489
718
12,809
15,364
9,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 5 / 8
9,363
585
13,446
19,549
22,390
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
JJLrocks42
Chiron
17
3 / 7 / 3
10,333
646
10,993
14,929
6,985
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Lionidas300
Kukulkan
20
1 / 5 / 7
10,845
678
10,630
11,513
5,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Lunchik
Discordia
18
2 / 7 / 8
10,487
655
16,949
11,521
5,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmekFair
Nemesis
20
5 / 1 / 15
11,913
745
14,440
13,249
8,150
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 3 / 11
12,766
798
10,720
20,610
25,725
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
ItzMeJPs
Cthulhu
18
2 / 5 / 17
10,967
685
12,061
18,020
17,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Kalthoniia
Zhong Kui
20
7 / 4 / 10
12,530
783
13,135
16,380
21,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
M4j000PL
Thoth
19
6 / 2 / 12
11,778
736
16,777
13,970
6,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
15
Kills
27
27
Deaths
15
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chriket
Anhur
8
3
4
3.33
W
Nemesis
EmekFair
Nemesis
5
1
15
12.5
L
1
5
8
1
W
7
3
11
4.17
W
Cthulhu
ItzMeJPs
Cthulhu
2
5
17
2.1
L
Chiron
JJLrocks42
Chiron
3
7
3
0.64
W
Zhong Kui
Kalthoniia
Zhong Kui
7
4
10
3
L
Kukulkan
Lionidas300
Kukulkan
1
5
7
0.9
L
Discordia
Lunchik
Discordia
2
7
8
0.86
W
Thoth
M4j000PL
Thoth
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,827
Damage
67,133
72,876
Taken
82,229
50,200
Mitigated
79,776
16,194
Healing
29,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chriket
Anhur
12,809
6,751
1,088
3,517
15,364
9,820
1,092
9,988
5,280
0
23,175
W
Nemesis
EmekFair
Nemesis
14,440
6,117
1,250
2,640
13,249
8,150
160
5,803
7,446
0
21,588
L
13,446
464
674
1,512
19,549
22,390
0
13,848
5,701
22,959
1,250
W
10,720
168
2,642
4,019
20,610
25,725
561
8,249
12,361
16,575
0
W
Cthulhu
ItzMeJPs
Cthulhu
12,061
72
3,247
1,205
18,020
17,318
442
8,837
9,083
35,980
0
L
Chiron
JJLrocks42
Chiron
10,993
2,584
1,869
2,535
14,929
6,985
0
9,806
5,111
0
23,213
W
Zhong Kui
Kalthoniia
Zhong Kui
13,135
1,478
1,226
4,317
16,380
21,755
1,776
6,523
9,737
35,606
0
L
Kukulkan
Lionidas300
Kukulkan
10,630
1,057
253
907
11,513
5,906
0
9,205
2,308
38,412
0
L
Discordia
Lunchik
Discordia
16,949
281
2,771
1,068
11,521
5,099
513
9,856
1,665
31,619
0
W
Thoth
M4j000PL
Thoth
16,777
333
4,743
4,082
13,970
6,828
704
10,381
3,589
38,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,517
Gold Earned
59,954
167
Minions Killed
180
0
Camps Cleared
0
1,472,699
Distance Traveled
1,613,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,489
718
25
2
0
281,286
0
W
Nemesis
11,913
745
25
2
0
361,198
0
L
Ganesha
9,363
585
0
0
0
282,798
0
W
Ares
12,766
798
16
1
0
330,655
0
W
Cthulhu
10,967
685
29
2
0
286,500
0
L
Chiron
10,333
646
33
2
0
270,274
0
W
Zhong Kui
12,530
783
65
4
0
299,647
0
L
Kukulkan
10,845
678
76
5
0
338,237
0
L
Discordia
10,487
655
33
2
0
300,104
0
W
Thoth
11,778
736
45
3
0
335,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role