Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
GalaxyHype56
Mulan
Level 28
God Stats
5W - 5L
1,592 SR
Queue Stats
45W - 47L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
Kaedeso
Heimdallr
Level 138
God Stats
0W - 3L
1,333 SR
Queue Stats
109W - 109L
1,529 Elo+
Party 2
Ix Chel
Ix Chel
SpIitPush
Ix Chel
Level 146
God Stats
13W - 8L
1,496 SR
Queue Stats
113W - 122L
1,607 Elo+
Solo
Team Averages
Level 112
1,484 SR
1,527 Elo+

VS

Team Averages
Level 108
1,481 SR
1,559 Elo+
Merlin
Merlin
Filthyhag
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
JShredz
Sun Wukong
Level 170
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 42L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
PasteyBoi
Ao Kuang
Level 15
God Stats
1W - 1L
1,293 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 1
Cabrakan
Cabrakan
RickPearson
Cabrakan
Level 141
God Stats
12W - 15L
1,575 SR
Queue Stats
410W - 399L
1,507 Elo+
Solo
Danzaburou
Danzaburou
ShadowWolf113
Danzaburou
Level 109
God Stats
24W - 20L
1,537 SR
Queue Stats
149W - 137L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 2 / 0
7,135
595
4,484
12,711
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
 
Morgan Le Fay
11
2 / 4 / 1
6,371
531
9,853
10,090
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 7 / 1
5,687
474
4,866
13,446
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Kaedeso
Heimdallr
12
0 / 0 / 2
6,413
534
3,966
5,932
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
SpIitPush
Ix Chel
11
1 / 1 / 0
6,373
531
6,281
5,312
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Filthyhag
Merlin
13
0 / 2 / 1
7,011
584
3,362
5,725
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JShredz
Sun Wukong
13
7 / 0 / 3
8,368
697
13,129
12,462
8,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
PasteyBoi
Ao Kuang
13
5 / 2 / 3
7,372
614
5,439
11,578
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
RickPearson
Cabrakan
9
0 / 0 / 6
6,102
509
3,364
12,364
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ShadowWolf113
Danzaburou
12
1 / 3 / 2
7,295
608
6,228
8,913
3,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
13
14
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
2
0
1.5
L
Morgan Le Fay
 
Morgan Le Fay
2
4
1
0.63
W
Merlin
Filthyhag
Merlin
0
2
1
0.25
L
0
7
1
0.07
W
Sun Wukong
JShredz
Sun Wukong
7
0
3
8.5
L
Heimdallr
Kaedeso
Heimdallr
0
0
2
1
W
Ao Kuang
PasteyBoi
Ao Kuang
5
2
3
3.25
W
Cabrakan
RickPearson
Cabrakan
0
0
6
3
W
Danzaburou
ShadowWolf113
Danzaburou
1
3
2
0.67
L
Ix Chel
SpIitPush
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,450
Damage
31,522
47,491
Taken
51,042
22,329
Mitigated
27,486
12,038
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,484
3,254
0
2,550
12,711
5,213
0
1,787
10,898
0
47,080
L
Morgan Le Fay
 
Morgan Le Fay
9,853
1,520
0
1,438
10,090
4,122
0
4,017
6,005
46,381
0
W
Merlin
Filthyhag
Merlin
3,362
161
0
1,407
5,725
2,210
240
2,644
3,018
56,595
0
L
4,866
1,086
0
2,979
13,446
8,799
0
2,008
11,313
0
25,446
W
Sun Wukong
JShredz
Sun Wukong
13,129
4,840
0
3,569
12,462
8,460
0
839
10,550
0
57,658
L
Heimdallr
Kaedeso
Heimdallr
3,966
1,885
0
3,087
5,932
2,399
227
692
5,240
0
44,435
W
Ao Kuang
PasteyBoi
Ao Kuang
5,439
1,396
0
1,759
11,578
4,423
0
2,230
8,975
56,850
0
W
Cabrakan
RickPearson
Cabrakan
3,364
550
0
5,837
12,364
8,640
0
6,800
5,271
12,267
0
W
Danzaburou
ShadowWolf113
Danzaburou
6,228
1,675
0
2,746
8,913
3,753
0
3,073
5,527
0
58,092
L
Ix Chel
SpIitPush
Ix Chel
6,281
937
634
1,350
5,312
1,796
318
3,384
1,738
44,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
36,148
361
Minions Killed
384
0
Camps Cleared
0
1,224,033
Distance Traveled
1,341,072
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,135
595
86
7
0
303,238
0
L
Morgan Le Fay
6,371
531
78
7
0
234,476
0
W
Merlin
7,011
584
116
10
0
226,359
1
L
Mulan
5,687
474
44
4
0
212,385
0
W
Sun Wukong
8,368
697
68
6
0
246,565
2
L
Heimdallr
6,413
534
68
6
0
220,964
0
W
Ao Kuang
7,372
614
86
7
0
289,171
1
W
Cabrakan
6,102
509
8
1
0
266,042
1
W
Danzaburou
7,295
608
106
9
0
312,935
2
L
Ix Chel
6,373
531
85
7
0
252,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role