Player Matchup

Kumbhakarna
Kumbhakarna
Buu36
Kumbhakarna
Level 36
God Stats
1W - 2L
1,544 SR
Queue Stats
47W - 55L
1,297 Elo+
Party 1
Aphrodite
Aphrodite
asianonaswing
Aphrodite
Level 58
God Stats
1W - 2L
1,419 SR
Queue Stats
4W - 6L
1,570 Elo+
Solo
Mercury
Mercury
joeyisok
Mercury
Level 43
God Stats
3W - 6L
1,392 SR
Queue Stats
71W - 79L
1,362 Elo+
Party 1
Team Averages
Level 46
1,451 SR
1,410 Elo+

VS

Team Averages
Level 78
1,510 SR
1,376 Elo+
Izanami
Izanami
Axultry
Izanami
Level 28
God Stats
10W - 4L
1,787 SR
Queue Stats
70W - 83L
1,321 Elo+
Party 2
Nike
Nike
MeatMoister
Nike
Level 58
God Stats
8W - 5L
1,680 SR
Queue Stats
160W - 149L
1,381 Elo+
Party 2
Ah Puch
Ah Puch
kiarxe
Ah Puch
Level 148
God Stats
4W - 5L
1,064 SR
Queue Stats
162W - 182L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Buu36
Kumbhakarna
13
0 / 7 / 5
10,933
607
7,144
33,327
27,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
asianonaswing
Aphrodite
15
2 / 6 / 4
12,084
671
12,902
18,144
8,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mercury
joeyisok
Mercury
15
4 / 9 / 2
12,872
715
10,928
19,219
7,424
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axultry
Izanami
16
8 / 3 / 9
13,922
773
19,679
12,381
5,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 16
13,171
732
12,186
14,150
17,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
kiarxe
Ah Puch
18
12 / 2 / 9
15,151
842
28,327
15,824
7,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
22
22
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Axultry
Izanami
8
3
9
4.17
L
Kumbhakarna
Buu36
Kumbhakarna
0
7
5
0.36
W
2
1
16
10
L
Aphrodite
asianonaswing
Aphrodite
2
6
4
0.67
L
Mercury
joeyisok
Mercury
4
9
2
0.56
W
Ah Puch
kiarxe
Ah Puch
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,974
Damage
60,192
70,690
Taken
42,355
42,695
Mitigated
30,168
19,075
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Axultry
Izanami
19,679
11,953
0
3,001
12,381
5,641
342
5,881
6,432
0
66,873
L
Kumbhakarna
Buu36
Kumbhakarna
7,144
1,396
500
6,595
33,327
27,054
140
9,006
24,279
31,735
0
W
12,186
1,693
0
822
14,150
17,124
619
6,967
7,119
0
35,138
L
Aphrodite
asianonaswing
Aphrodite
12,902
1,540
4,895
6,157
18,144
8,217
0
12,772
5,352
50,735
0
L
Mercury
joeyisok
Mercury
10,928
4,079
257
671
19,219
7,424
176
7,476
11,687
0
38,987
W
Ah Puch
kiarxe
Ah Puch
28,327
1,381
0
3,210
15,824
7,403
1,459
7,786
8,038
81,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,889
Gold Earned
42,244
131
Minions Killed
191
0
Camps Cleared
0
892,881
Distance Traveled
911,749
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,922
773
73
4
0
285,894
0
L
Kumbhakarna
10,933
607
29
2
0
296,917
0
W
Nike
13,171
732
41
2
0
329,533
2
L
Aphrodite
12,084
671
60
3
0
276,173
0
L
Mercury
12,872
715
42
2
0
319,791
0
W
Ah Puch
15,151
842
77
4
0
296,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role