Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Benyaa321
Sun Wukong
Level 124
God Stats
1W - 7L
1,162 SR
Queue Stats
120W - 122L
1,427 Elo+
Party 1
Fenrir
Fenrir
CrispySarnie
Fenrir
Level 111
God Stats
6W - 9L
1,348 SR
Queue Stats
117W - 128L
1,393 Elo+
Party 1
Aphrodite
Aphrodite
CurvySl_t
Aphrodite
Level 62
God Stats
8W - 4L
1,699 SR
Queue Stats
10W - 7L
1,570 Elo+
Party 3
Ra
Ra
Yonkai_Raz
Ra
Level 26
God Stats
9W - 7L
1,471 SR
Queue Stats
94W - 109L
1,396 Elo+
Party 1
Team Averages
Level 96
1,436 SR
1,457 Elo+

VS

Team Averages
Level 100
1,561 SR
1,395 Elo+
Hachiman
Hachiman
BigShotMossDogg
Hachiman
Level 39
God Stats
2W - 7L
1,312 SR
Queue Stats
115W - 129L
1,268 Elo+
Party 2
Zeus
Zeus
MarcioMonteiro20
Zeus
Level 128
God Stats
12W - 7L
1,666 SR
Queue Stats
360W - 355L
1,472 Elo+
Solo
Horus
Horus
SICEY98
Horus
Level 29
God Stats
1W - 3L
1,787 SR
Queue Stats
98W - 101L
1,277 Elo+
Party 2
Loki
Loki
adventure_boy12
Loki
Level 160
God Stats
1W - 1L
1,433 SR
Queue Stats
148W - 137L
1,490 Elo+
Solo
Atlas
Atlas
kiwisec
Atlas
Level 143
God Stats
0W - 1L
1,607 SR
Queue Stats
211W - 225L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
8 / 1 / 3
6,886
574
10,235
10,321
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Benyaa321
Sun Wukong
12
2 / 1 / 1
7,196
600
3,394
8,803
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
11
3 / 2 / 2
6,359
530
5,068
10,302
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
CurvySl_t
Aphrodite
11
3 / 2 / 10
6,594
550
7,435
7,408
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 4
5,919
493
3,070
6,614
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 6 / 2
5,270
439
6,075
10,416
3,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 2
6,551
546
6,767
6,800
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SICEY98
Horus
8
0 / 5 / 2
5,481
457
2,779
12,870
6,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
5 / 1 / 2
7,191
599
5,306
9,106
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
kiwisec
Atlas
11
0 / 2 / 3
6,221
518
5,845
8,114
7,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
8
8
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
3
9.5
W
Sun Wukong
Benyaa321
Sun Wukong
2
1
1
2.5
L
Hachiman
1
6
2
0.33
W
Fenrir
3
2
2
2
W
Aphrodite
CurvySl_t
Aphrodite
3
2
10
4
L
2
4
2
0.75
L
Horus
SICEY98
Horus
0
5
2
0.2
W
0
2
4
1
L
5
1
2
6
L
Atlas
kiwisec
Atlas
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,202
Damage
26,772
43,448
Taken
47,306
19,751
Mitigated
23,707
17,367
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,235
4,659
0
2,474
10,321
5,295
369
697
9,613
0
38,817
W
Sun Wukong
Benyaa321
Sun Wukong
3,394
1,288
0
3,449
8,803
5,476
0
4,723
4,080
0
52,101
L
Hachiman
6,075
2,803
0
1,834
10,416
3,948
0
3,139
7,237
0
32,843
W
Fenrir
5,068
1,476
0
3,659
10,302
3,947
0
4,305
5,997
0
34,550
W
Aphrodite
CurvySl_t
Aphrodite
7,435
323
3,141
4,065
7,408
2,943
346
675
6,733
39,416
0
L
6,767
967
0
958
6,800
2,416
526
1,792
5,008
42,756
0
L
Horus
SICEY98
Horus
2,779
1,344
1,390
2,895
12,870
6,902
0
3,436
9,434
0
15,394
W
3,070
377
31
548
6,614
2,090
462
2,295
4,319
36,424
0
L
5,306
1,379
0
5,560
9,106
3,228
0
1,404
7,644
0
52,727
L
Atlas
kiwisec
Atlas
5,845
2,455
0
1,004
8,114
7,213
0
586
7,438
42,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
30,714
326
Minions Killed
285
0
Camps Cleared
0
1,223,388
Distance Traveled
1,139,410
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,886
574
53
4
0
250,326
0
W
Sun Wukong
7,196
600
101
8
0
228,961
0
L
Hachiman
5,270
439
43
4
0
209,676
1
W
Fenrir
6,359
530
60
5
0
268,305
0
W
Aphrodite
6,594
550
58
5
0
229,069
4
L
Zeus
6,551
546
63
5
0
214,597
6
L
Horus
5,481
457
17
1
0
241,547
0
W
Ra
5,919
493
54
5
0
246,727
0
L
Loki
7,191
599
92
8
0
264,756
2
L
Atlas
6,221
518
70
6
0
208,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role