Player Matchup

Heimdallr
Heimdallr
GRAVITY795
Heimdallr
Level 74
God Stats
2W - 1L
1,618 SR
Queue Stats
30W - 34L
1,257 Elo+
Solo
Ravana
Ravana
Jugojebote
Ravana
Level 65
God Stats
0W - 3L
1,251 SR
Queue Stats
290W - 380L
1,301 Elo+
Party 2
Merlin
Merlin
yugo__36
Merlin
Level 83
God Stats
1W - 1L
1,691 SR
Queue Stats
226W - 328L
1,304 Elo+
Party 2
Team Averages
Level 74
1,520 SR
1,288 Elo+

VS

Team Averages
Level 75
1,488 SR
1,180 Elo+
Hachiman
Hachiman
Ry4nSmith
Hachiman
Level 55
God Stats
13W - 9L
1,648 SR
Queue Stats
408W - 404L
1,362 Elo+
Solo
Kuzenbo
Kuzenbo
Sunkurosaki15
Kuzenbo
Level 89
God Stats
1W - 1L
1,316 SR
Queue Stats
6W - 7L
1,117 Elo+
Party 1
Raijin
Raijin
TanqueMazorco
Raijin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GRAVITY795
Heimdallr
12
2 / 7 / 2
10,469
748
11,878
14,589
5,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
Jugojebote
Ravana
12
1 / 6 / 3
10,008
715
7,885
14,193
9,549
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
yugo__36
Merlin
12
1 / 7 / 3
9,964
712
9,610
11,019
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ry4nSmith
Hachiman
16
7 / 1 / 11
12,170
869
14,095
12,135
5,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
14
4 / 0 / 12
11,115
794
7,169
12,330
15,584
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 3 / 8
11,790
842
14,750
11,399
4,279
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
20
20
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GRAVITY795
Heimdallr
2
7
2
0.43
L
Ravana
Jugojebote
Ravana
1
6
3
0.42
W
Hachiman
Ry4nSmith
Hachiman
7
1
11
12.5
W
Kuzenbo
4
0
12
10
W
9
3
8
4.33
L
Merlin
yugo__36
Merlin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
36,014
39,801
Taken
35,864
18,242
Mitigated
25,258
3,365
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GRAVITY795
Heimdallr
11,878
3,851
0
1,109
14,589
5,126
811
7,503
7,086
0
43,989
L
Ravana
Jugojebote
Ravana
7,885
2,562
0
2,256
14,193
9,549
122
7,763
6,315
0
27,642
W
Hachiman
Ry4nSmith
Hachiman
14,095
9,449
0
4,975
12,135
5,395
1,866
2,570
9,495
0
59,643
W
Kuzenbo
7,169
2,539
0
3,769
12,330
15,584
694
5,388
6,826
22,462
421
W
14,750
1,199
100
782
11,399
4,279
580
2,813
8,585
43,925
0
L
Merlin
yugo__36
Merlin
9,610
455
0
0
11,019
3,567
492
6,908
4,111
48,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,441
Gold Earned
35,075
155
Minions Killed
146
0
Camps Cleared
0
679,389
Distance Traveled
780,083
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,469
748
60
4
0
217,915
0
L
Ravana
10,008
715
28
2
0
249,796
0
W
Hachiman
12,170
869
97
7
0
268,262
0
W
Kuzenbo
11,115
794
13
1
0
277,817
0
W
Raijin
11,790
842
36
3
0
234,004
3
L
Merlin
9,964
712
67
5
0
211,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role