Player Matchup

Aphrodite
Aphrodite
Diamond I
 
Aphrodite
Diamond I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Diamond III
BigSexHaver
Cernunnos
Diamond III
Level 65
God Stats
3W - 0L
1,781 SR
Queue Stats
83W - 62L
2,365 MMR
Solo
Scylla
Scylla
Diamond II
ProEdater
Scylla
Diamond II
Level 62
God Stats
6W - 4L
1,938 SR
Queue Stats
104W - 79L
2,329 MMR
Party 2
Thanatos
Thanatos
Diamond II
Strobah
Thanatos
Diamond II
Level 155
God Stats
3W - 1L
1,779 SR
Queue Stats
320W - 282L
2,405 MMR
Solo
Tyr
Tyr
Diamond I
XtraLargePoncho
Tyr
Diamond I
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 102L
2,330 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,700 SR
2,186 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 165
1,739 SR
2,354 MMR
Camazotz
Camazotz
Diamond II
DustJa
Camazotz
Diamond II
Level 158
God Stats
7W - 4L
1,759 SR
Queue Stats
265W - 232L
2,343 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
Hock942
Cthulhu
Diamond II
Level 157
God Stats
23W - 13L
1,937 SR
Queue Stats
503W - 481L
2,335 MMR
Solo
Jormungandr
Jormungandr
Diamond II
JoeyPastrami
Jormungandr
Diamond II
Level 156
God Stats
32W - 20L
1,782 SR
Queue Stats
234W - 205L
2,457 MMR
Solo
Thor
Thor
Masters
KaIIari-
Thor
Masters
Level 158
God Stats
73W - 67L
1,641 SR
Queue Stats
687W - 681L
2,278 MMR
Solo
Hel
Hel
Diamond II
OnJahseh
Hel
Diamond II
Level 194
God Stats
3W - 4L
1,576 SR
Queue Stats
280W - 273L
2,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 0 / 3
6,887
530
3,727
7,545
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
BigSexHaver
Cernunnos
14
1 / 0 / 2
7,715
593
7,079
9,393
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ProEdater
Scylla
13
4 / 0 / 1
7,696
592
11,855
6,488
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Strobah
Thanatos
12
1 / 1 / 6
7,048
542
6,495
14,750
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 0
6,998
538
4,373
14,967
18,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesSusanoMartichoras

VS

Bans
OsirisNoxRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DustJa
Camazotz
13
0 / 1 / 0
7,689
591
5,712
10,434
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Hock942
Cthulhu
11
0 / 1 / 0
6,692
515
7,310
11,344
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
JoeyPastrami
Jormungandr
13
0 / 0 / 2
8,172
629
10,274
8,283
7,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
12
2 / 5 / 0
6,976
537
6,130
13,776
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 1 / 0
7,289
561
5,293
7,749
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
3
2.5
W
Cernunnos
BigSexHaver
Cernunnos
1
0
2
2
L
Camazotz
DustJa
Camazotz
0
1
0
0
L
Cthulhu
Hock942
Cthulhu
0
1
0
0
L
Jormungandr
JoeyPastrami
Jormungandr
0
0
2
1
L
Thor
2
5
0
0.4
L
0
1
0
0
W
Scylla
ProEdater
Scylla
4
0
1
4.5
W
Thanatos
Strobah
Thanatos
1
1
6
4
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,529
Damage
34,719
53,143
Taken
51,586
36,208
Mitigated
28,424
35,874
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,727
330
3,426
5,606
7,545
5,810
0
4,829
2,716
20,460
0
W
Cernunnos
BigSexHaver
Cernunnos
7,079
3,725
0
4,949
9,393
3,660
0
1,493
7,900
0
73,790
L
Camazotz
DustJa
Camazotz
5,712
1,384
0
5,028
10,434
4,185
0
442
9,992
0
72,216
L
Cthulhu
Hock942
Cthulhu
7,310
736
460
3,336
11,344
9,556
0
7,107
4,019
23,283
0
L
Jormungandr
JoeyPastrami
Jormungandr
10,274
4,044
0
3,156
8,283
7,082
543
0
8,283
72,161
136
L
Thor
6,130
1,442
0
750
13,776
4,507
216
2,925
10,665
0
53,668
L
5,293
197
3,012
5,046
7,749
3,094
0
4,480
3,045
70,625
0
W
Scylla
ProEdater
Scylla
11,855
1,663
0
738
6,488
3,081
0
5,024
1,464
68,946
0
W
Thanatos
Strobah
Thanatos
6,495
1,816
0
14,295
14,750
5,638
0
2,465
12,285
0
58,251
W
4,373
1,162
0
6,860
14,967
18,019
0
8,895
6,023
0
50,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
36,818
484
Minions Killed
513
0
Camps Cleared
0
1,397,885
Distance Traveled
1,423,302
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,887
530
28
2
0
246,003
2
W
Cernunnos
7,715
593
136
10
0
262,476
0
L
Camazotz
7,689
591
135
10
0
279,888
0
L
Cthulhu
6,692
515
38
3
0
314,273
4
L
Jormungandr
8,172
629
126
10
0
270,263
2
L
Thor
6,976
537
76
6
0
258,738
0
L
Hel
7,289
561
138
11
0
300,140
0
W
Scylla
7,696
592
131
10
0
272,895
0
W
Thanatos
7,048
542
95
7
0
308,008
4
W
Tyr
6,998
538
94
7
0
308,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role