Player Matchup

Ravana
Ravana
Chaos-Scarlet
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,825 Elo+
Party 1
Hachiman
Hachiman
Leinaz8256
Hachiman
Level 38
God Stats
2W - 0L
1,718 SR
Queue Stats
10W - 7L
1,623 Elo+
Solo
Achilles
Achilles
LetGoOfTheBuddy
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,651 Elo+
Party 1
Baba Yaga
Baba Yaga
mason2310
Baba Yaga
Level 128
God Stats
2W - 0L
1,689 SR
Queue Stats
70W - 53L
1,556 Elo+
Solo
Fenrir
Fenrir
tamalitoenojon
Fenrir
Level 237
God Stats
3W - 0L
1,683 SR
Queue Stats
75W - 76L
1,430 Elo+
Solo
Team Averages
Level 96
1,618 SR
1,617 Elo+

VS

Team Averages
Level 151
1,601 SR
1,527 Elo+
Jormungandr
Jormungandr
DenBoi_Sama
Jormungandr
Level 153
God Stats
8W - 2L
1,558 SR
Queue Stats
154W - 128L
1,516 Elo+
Solo
Cliodhna
Cliodhna
MeetSkeet
Cliodhna
Level 120
God Stats
10W - 4L
1,656 SR
Queue Stats
194W - 176L
1,576 Elo+
Solo
Olorun
Olorun
TooLegit2quitx6
Olorun
Level 125
God Stats
8W - 6L
1,603 SR
Queue Stats
122W - 128L
1,488 Elo+
Party 2
Mulan
Mulan
jagTurtle71
Mulan
Level 117
God Stats
10W - 10L
1,521 SR
Queue Stats
168W - 141L
1,526 Elo+
Party 2
Eset
Eset
oCrissCross
Eset
Level 238
God Stats
2W - 5L
1,670 SR
Queue Stats
446W - 468L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
7,798
557
8,795
11,447
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Leinaz8256
Hachiman
12
1 / 2 / 4
6,913
494
3,437
7,626
2,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
15
5 / 0 / 0
8,872
634
11,763
14,215
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
mason2310
Baba Yaga
13
6 / 1 / 6
7,928
566
12,599
8,697
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 7
7,789
556
8,906
15,462
7,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DenBoi_Sama
Jormungandr
13
0 / 4 / 0
7,315
523
7,310
15,845
10,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
MeetSkeet
Cliodhna
13
2 / 2 / 0
7,558
540
5,787
13,499
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 5
7,453
532
6,044
8,441
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 4 / 4
7,438
531
12,524
15,475
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 2
7,329
524
5,851
9,955
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
19
Kills
8
8
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Jormungandr
DenBoi_Sama
Jormungandr
0
4
0
0
W
Hachiman
Leinaz8256
Hachiman
1
2
4
1.5
W
Achilles
5
0
0
5
L
Cliodhna
MeetSkeet
Cliodhna
2
2
0
1
L
1
4
5
0.88
L
4
4
4
1.5
W
Baba Yaga
mason2310
Baba Yaga
6
1
6
9
L
1
5
2
0.4
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,500
Damage
37,516
57,447
Taken
63,215
29,670
Mitigated
37,422
17,708
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,795
2,599
0
2,401
11,447
4,664
0
3,617
7,830
0
54,316
L
Jormungandr
DenBoi_Sama
Jormungandr
7,310
2,176
0
3,975
15,845
10,540
0
54
14,089
62,080
67
W
Hachiman
Leinaz8256
Hachiman
3,437
2,399
0
1,955
7,626
2,790
0
2,274
5,352
0
38,898
W
Achilles
11,763
3,838
0
5,846
14,215
10,907
301
6,792
7,399
0
74,861
L
Cliodhna
MeetSkeet
Cliodhna
5,787
1,145
0
6,365
13,499
5,346
0
2,167
11,284
0
62,309
L
6,044
2,613
260
1,595
8,441
3,600
749
2,794
5,647
54,177
0
L
12,524
1,568
100
4,609
15,475
14,301
21
4,963
10,512
0
34,105
W
Baba Yaga
mason2310
Baba Yaga
12,599
472
0
1,873
8,697
3,638
0
2,270
6,295
57,323
0
L
5,851
254
125
1,523
9,955
3,635
0
2,858
7,097
62,443
0
W
8,906
2,794
1,493
4,140
15,462
7,671
0
4,327
11,031
0
20,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
37,093
341
Minions Killed
424
0
Camps Cleared
0
1,512,585
Distance Traveled
1,446,284
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,798
557
65
5
0
328,527
0
L
Jormungandr
7,315
523
82
6
0
276,940
1
W
Hachiman
6,913
494
61
4
0
278,254
0
W
Achilles
8,872
634
117
8
0
295,318
7
L
Cliodhna
7,558
540
101
7
0
340,512
1
L
Olorun
7,453
532
88
6
0
277,350
0
L
Mulan
7,438
531
38
3
0
303,124
0
W
Baba Yaga
7,928
566
79
6
0
298,605
2
L
Eset
7,329
524
115
8
0
248,358
2
W
Fenrir
7,789
556
19
1
0
311,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role