Player Matchup

Hachiman
Hachiman
AIeXandeR96
Hachiman
Level 51
God Stats
7W - 8L
1,428 SR
Queue Stats
106W - 102L
1,478 Elo+
Solo
He Bo
He Bo
AsliHunt
He Bo
Level 83
God Stats
189W - 215L
1,460 SR
Queue Stats
883W - 811L
1,498 Elo+
Solo
Janus
Janus
PacifistaPx9
Janus
Level 82
God Stats
9W - 6L
1,784 SR
Queue Stats
154W - 128L
1,481 Elo+
Party 2
Horus
Horus
SiriusLink
Horus
Level 54
God Stats
32W - 24L
1,995 SR
Queue Stats
179W - 153L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
dudimaster
Sun Wukong
Level 68
God Stats
3W - 2L
1,484 SR
Queue Stats
25W - 23L
1,383 Elo+
Solo
Team Averages
Level 68
1,630 SR
1,472 Elo+

VS

Team Averages
Level 118
1,433 SR
1,425 Elo+
Surtr
Surtr
JanaJe
Surtr
Level 117
God Stats
3W - 10L
1,500 SR
Queue Stats
403W - 401L
1,450 Elo+
Party 1
Yu Huang
Yu Huang
JohnDalex98
Yu Huang
Level 108
God Stats
9W - 7L
1,263 SR
Queue Stats
336W - 322L
1,434 Elo+
Party 1
Ishtar
Ishtar
RasNum
Ishtar
Level 105
God Stats
0W - 2L
1,283 SR
Queue Stats
88W - 104L
1,433 Elo+
Party 3
Geb
Geb
VenturaTD
Geb
Level 153
God Stats
3W - 2L
1,854 SR
Queue Stats
119W - 136L
1,425 Elo+
Party 3
Arachne
Arachne
noxxyox
Arachne
Level 107
God Stats
1W - 2L
1,268 SR
Queue Stats
27W - 21L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AIeXandeR96
Hachiman
13
6 / 1 / 3
7,969
569
10,302
7,379
3,303
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

He Bo
AsliHunt
He Bo
15
3 / 0 / 1
8,388
599
5,700
7,399
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 2 / 4
7,187
513
5,292
5,371
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
3 / 0 / 7
7,404
529
8,100
10,195
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
dudimaster
Sun Wukong
14
0 / 1 / 2
8,304
593
8,151
10,327
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JanaJe
Surtr
13
0 / 1 / 0
7,026
502
4,227
13,840
9,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
JohnDalex98
Yu Huang
13
0 / 2 / 2
7,423
530
3,676
8,190
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
RasNum
Ishtar
9
1 / 3 / 0
5,562
397
3,710
8,319
2,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 5 / 1
6,035
431
3,521
18,315
11,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
noxxyox
Arachne
11
2 / 2 / 0
6,909
494
5,614
12,740
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AIeXandeR96
Hachiman
6
1
3
7.5
W
He Bo
AsliHunt
He Bo
3
0
1
3.5
L
Surtr
JanaJe
Surtr
0
1
0
0
L
Yu Huang
JohnDalex98
Yu Huang
0
2
2
0.5
W
1
2
4
1.5
L
Ishtar
RasNum
Ishtar
1
3
0
0.33
W
Horus
3
0
7
6.5
L
1
5
1
0.3
W
Sun Wukong
dudimaster
Sun Wukong
0
1
2
1
L
Arachne
noxxyox
Arachne
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,545
Damage
20,748
40,671
Taken
61,404
23,513
Mitigated
31,917
16,390
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AIeXandeR96
Hachiman
10,302
6,356
0
4,190
7,379
3,303
1,269
1,662
5,645
0
62,081
W
He Bo
AsliHunt
He Bo
5,700
136
0
3,510
7,399
2,533
0
472
6,927
71,412
0
L
Surtr
JanaJe
Surtr
4,227
2,533
0
7,797
13,840
9,187
0
1,306
12,534
880
57,025
L
Yu Huang
JohnDalex98
Yu Huang
3,676
307
0
2,230
8,190
3,511
0
4,148
3,690
62,270
0
W
5,292
362
0
500
5,371
1,794
52
2,518
2,853
43,073
0
L
Ishtar
RasNum
Ishtar
3,710
1,480
467
2,598
8,319
2,757
0
1,016
7,078
0
28,466
W
Horus
8,100
3,695
1,338
3,027
10,195
9,213
63
2,838
7,357
0
28,319
L
3,521
668
0
3,224
18,315
11,611
0
1,054
16,691
23,311
0
W
Sun Wukong
dudimaster
Sun Wukong
8,151
2,309
0
3,825
10,327
6,670
0
194
10,133
0
70,034
L
Arachne
noxxyox
Arachne
5,614
3,232
0
3,382
12,740
4,851
0
3,152
9,325
0
47,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,252
Gold Earned
32,955
427
Minions Killed
357
0
Camps Cleared
0
1,455,932
Distance Traveled
1,271,435
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,969
569
77
6
0
278,198
0
W
He Bo
8,388
599
107
8
0
323,127
4
L
Surtr
7,026
502
96
7
0
225,330
0
L
Yu Huang
7,423
530
119
9
0
246,891
1
W
Janus
7,187
513
87
6
0
288,433
0
L
Ishtar
5,562
397
40
3
0
177,018
0
W
Horus
7,404
529
26
2
0
288,058
0
L
Geb
6,035
431
33
2
0
273,968
0
W
Sun Wukong
8,304
593
130
9
0
278,116
2
L
Arachne
6,909
494
69
5
0
348,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role