Player Matchup

Yu Huang
Yu Huang
A2trentet
Yu Huang
Level 157
God Stats
2W - 2L
1,428 SR
Queue Stats
140W - 155L
1,502 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Imkir12
Cu Chulainn
Level 103
God Stats
1W - 0L
1,454 SR
Queue Stats
15W - 14L
1,608 Elo+
Party 2
Cupid
Cupid
Mematounmanco
Cupid
Level 115
God Stats
1W - 0L
1,580 SR
Queue Stats
20W - 25L
1,535 Elo+
Party 2
Pele
Pele
maxinico
Pele
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,355 Elo+
Solo
Bacchus
Bacchus
mikisrex
Bacchus
Level 83
God Stats
1W - 1L
1,364 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 3
Team Averages
Level 122
1,465 SR
1,469 Elo+

VS

Team Averages
Level 95
1,598 SR
1,513 Elo+
Kuzenbo
Kuzenbo
KING DAVID3263
Kuzenbo
Level 103
God Stats
10W - 4L
1,678 SR
Queue Stats
287W - 290L
1,480 Elo+
Solo
Janus
Janus
Simmer23
Janus
Level 89
God Stats
1W - 1L
1,536 SR
Queue Stats
38W - 27L
1,576 Elo+
Solo
Ix Chel
Ix Chel
Skookum775
Ix Chel
Level 72
God Stats
1W - 2L
1,864 SR
Queue Stats
81W - 73L
1,514 Elo+
Party 1
Neith
Neith
TheBozzle
Neith
Level 145
God Stats
1W - 1L
1,463 SR
Queue Stats
105W - 100L
1,516 Elo+
Solo
Fenrir
Fenrir
VladamirLooitn
Fenrir
Level 66
God Stats
10W - 11L
1,450 SR
Queue Stats
664W - 590L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
A2trentet
Yu Huang
19
7 / 2 / 9
11,596
773
19,118
8,938
4,843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Imkir12
Cu Chulainn
19
2 / 2 / 17
11,359
757
18,201
20,079
22,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 4 / 11
11,301
753
10,790
15,078
8,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
18
11 / 6 / 7
11,987
799
21,826
19,249
10,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
mikisrex
Bacchus
18
1 / 3 / 18
11,428
762
9,854
18,452
33,507
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 12
10,210
681
11,374
19,446
30,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Simmer23
Janus
19
2 / 6 / 10
11,143
743
13,759
13,404
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Skookum775
Ix Chel
17
4 / 3 / 5
9,696
646
7,055
14,552
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
TheBozzle
Neith
17
1 / 5 / 9
9,937
662
12,172
15,053
6,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 6 / 6
10,865
724
15,818
20,599
19,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
26
Kills
16
17
Deaths
26
62
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
A2trentet
Yu Huang
7
2
9
5.75
W
Cu Chulainn
Imkir12
Cu Chulainn
2
2
17
5.25
L
2
6
12
1.33
W
5
4
11
2.63
L
Janus
Simmer23
Janus
2
6
10
1.17
L
Ix Chel
Skookum775
Ix Chel
4
3
5
2.17
L
Neith
TheBozzle
Neith
1
5
9
1.1
L
7
6
6
1.67
W
Pele
11
6
7
2.42
W
Bacchus
mikisrex
Bacchus
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,789
Damage
60,178
81,796
Taken
83,054
79,215
Mitigated
67,718
31,445
Healing
23,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
A2trentet
Yu Huang
19,118
878
1,392
958
8,938
4,843
1,301
3,662
5,019
39,078
0
W
Cu Chulainn
Imkir12
Cu Chulainn
18,201
1,645
2,862
5,463
20,079
22,001
360
8,716
10,845
759
31,928
L
11,374
2,836
2,067
2,217
19,446
30,140
0
7,960
11,142
13,439
1,070
W
10,790
6,312
3,396
5,297
15,078
8,219
2,183
5,575
9,013
0
34,779
L
Janus
Simmer23
Janus
13,759
369
144
784
13,404
5,167
0
4,233
8,991
40,026
0
L
Ix Chel
Skookum775
Ix Chel
7,055
559
5,738
5,393
14,552
6,210
0
5,215
9,257
19,239
0
L
Neith
TheBozzle
Neith
12,172
1,697
720
2,566
15,053
6,791
0
4,694
10,148
0
32,299
L
15,818
6,749
301
3,659
20,599
19,410
0
6,907
13,368
0
20,752
W
Pele
21,826
2,755
302
5,012
19,249
10,645
348
5,977
12,790
0
45,399
W
Bacchus
mikisrex
Bacchus
9,854
669
1,924
4,839
18,452
33,507
361
6,803
11,291
16,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,671
Gold Earned
51,851
218
Minions Killed
152
0
Camps Cleared
0
1,422,947
Distance Traveled
1,364,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,596
773
52
3
0
311,690
0
W
Cu Chulainn
11,359
757
37
2
0
283,025
0
L
Kuzenbo
10,210
681
9
1
0
292,008
0
W
Cupid
11,301
753
53
4
0
259,157
0
L
Janus
11,143
743
47
3
0
271,022
0
L
Ix Chel
9,696
646
31
2
0
279,169
0
L
Neith
9,937
662
44
3
0
263,534
0
L
Fenrir
10,865
724
21
1
0
258,632
0
W
Pele
11,987
799
63
4
0
280,482
0
W
Bacchus
11,428
762
13
1
0
288,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role