Player Matchup

Cthulhu
Cthulhu
DeadMemes2385
Cthulhu
Level 107
God Stats
0W - 4L
1,120 SR
Queue Stats
95W - 94L
1,475 Elo+
Solo
Ishtar
Ishtar
Destroy all2000
Ishtar
Level 159
God Stats
0W - 3L
1,081 SR
Queue Stats
341W - 322L
1,490 Elo+
Solo
Tyr
Tyr
R-YZE-N
Tyr
Level 36
God Stats
3W - 6L
1,408 SR
Queue Stats
10W - 19L
1,449 Elo+
Solo
Hades
Hades
Smitty xDAx
Hades
Level 130
God Stats
6W - 13L
1,435 SR
Queue Stats
264W - 241L
1,480 Elo+
Solo
Thanatos
Thanatos
V1Official__
Thanatos
Level 84
God Stats
15W - 20L
1,459 SR
Queue Stats
68W - 91L
1,406 Elo+
Solo
Team Averages
Level 103
1,301 SR
1,460 Elo+

VS

Team Averages
Level 97
1,461 SR
1,454 Elo+
Aphrodite
Aphrodite
BlueKnight129
Aphrodite
Level 192
God Stats
8W - 8L
1,594 SR
Queue Stats
1,144W - 1,143L
1,457 Elo+
Solo
Apollo
Apollo
Roy8646
Apollo
Level 50
God Stats
11W - 2L
1,682 SR
Queue Stats
206W - 196L
1,451 Elo+
Solo
Anubis
Anubis
TheRookieCookie1
Anubis
Level 103
God Stats
8W - 11L
1,472 SR
Queue Stats
124W - 125L
1,447 Elo+
Solo
Chaac
Chaac
duarwi
Chaac
Level 58
God Stats
3W - 4L
1,320 SR
Queue Stats
89W - 93L
1,437 Elo+
Party 1
Fenrir
Fenrir
metoo7orange
Fenrir
Level 81
God Stats
2W - 2L
1,239 SR
Queue Stats
15W - 16L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
3
0 / 0 / 0
4,346
334
929
2,146
925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 1
6,539
503
2,372
7,161
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
10
2 / 2 / 1
5,917
455
3,270
10,683
7,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 2
7,232
556
8,117
10,791
5,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
V1Official__
Thanatos
11
3 / 2 / 1
6,529
502
3,660
10,175
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlueKnight129
Aphrodite
13
0 / 0 / 2
7,540
580
4,195
7,862
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Roy8646
Apollo
13
2 / 0 / 1
7,455
573
4,611
6,035
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 2
7,473
575
5,604
8,603
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
duarwi
Chaac
11
0 / 2 / 1
6,234
480
5,493
10,380
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
2 / 2 / 2
6,409
493
4,471
8,397
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
6
6
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlueKnight129
Aphrodite
0
0
2
1
L
Cthulhu
0
0
0
0
L
0
1
1
0.5
L
Tyr
2
2
1
1.25
W
Apollo
Roy8646
Apollo
2
0
1
2.5
L
1
1
2
2
W
2
2
2
1.5
L
Thanatos
V1Official__
Thanatos
3
2
1
1.75
W
Chaac
duarwi
Chaac
0
2
1
0.25
W
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
24,374
40,956
Taken
41,277
19,465
Mitigated
20,786
18,647
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlueKnight129
Aphrodite
4,195
528
993
6,228
7,862
3,149
698
678
6,944
68,674
0
L
Cthulhu
929
318
0
88
2,146
925
0
813
1,333
4,399
0
L
2,372
1,715
0
3,588
7,161
2,030
0
1,804
5,357
0
50,643
L
Tyr
3,270
265
0
1,528
10,683
7,286
0
4,625
6,058
0
17,119
W
Apollo
Roy8646
Apollo
4,611
2,903
0
4,051
6,035
2,271
1,006
790
5,180
0
58,644
L
8,117
520
169
6,793
10,791
5,380
324
1,503
8,436
54,230
0
W
5,604
238
0
3,774
8,603
4,233
0
1,368
6,971
39,091
0
L
Thanatos
V1Official__
Thanatos
3,660
410
0
6,481
10,175
3,844
0
1,194
8,942
0
41,971
W
Chaac
duarwi
Chaac
5,493
1,599
0
4,896
10,380
7,931
0
4,594
5,786
0
37,495
W
Fenrir
4,471
1,227
0
974
8,397
3,202
84
1,484
6,868
0
27,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
35,111
286
Minions Killed
368
0
Camps Cleared
0
1,003,376
Distance Traveled
1,261,582
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,540
580
130
10
0
229,979
0
L
Cthulhu
4,346
334
7
1
0
61,143
0
L
Ishtar
6,539
503
104
8
0
226,229
0
L
Tyr
5,917
455
20
2
0
262,552
0
W
Apollo
7,455
573
96
7
0
229,111
4
L
Hades
7,232
556
85
7
0
201,069
0
W
Anubis
7,473
575
55
4
0
251,674
0
L
Thanatos
6,529
502
70
5
0
252,383
1
W
Chaac
6,234
480
52
4
0
260,329
0
W
Fenrir
6,409
493
35
3
0
290,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role