Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
PachiPlush
Poseidon
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 31L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
peachieVodka
Danzaburou
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 47L
1,343 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,448 Elo+

VS

Team Averages
Level 28
1,409 SR
1,362 Elo+
Baron Samedi
Baron Samedi
BblueBbombB
Baron Samedi
Level 40
God Stats
18W - 11L
1,441 SR
Queue Stats
43W - 65L
1,368 Elo+
Solo
Geb
Geb
Brread4057
Geb
Level 6
God Stats
1W - 4L
1,286 SR
Queue Stats
75W - 88L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ShadowG8mz
Jormungandr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 100L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 3
8,596
661
3,972
10,715
15,059
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
PachiPlush
Poseidon
12
3 / 1 / 1
9,589
738
8,941
7,529
3,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
peachieVodka
Danzaburou
12
2 / 2 / 3
9,687
745
10,527
8,444
3,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BblueBbombB
Baron Samedi
12
2 / 0 / 1
9,130
702
10,596
5,802
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 2
8,591
661
4,622
13,282
15,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
ShadowG8mz
Jormungandr
12
0 / 3 / 3
8,640
665
7,311
11,126
7,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
3
3
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
L
Baron Samedi
BblueBbombB
Baron Samedi
2
0
1
2.5
L
1
2
2
1
W
Poseidon
PachiPlush
Poseidon
3
1
1
3.5
L
Jormungandr
ShadowG8mz
Jormungandr
0
3
3
0.5
W
Danzaburou
peachieVodka
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
22,529
26,688
Taken
30,210
21,824
Mitigated
26,381
4,233
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,972
523
0
1,585
10,715
15,059
0
9,704
1,011
14,905
0
L
Baron Samedi
BblueBbombB
Baron Samedi
10,596
76
2,670
3,256
5,802
3,161
0
2,357
3,445
36,427
0
L
4,622
428
0
0
13,282
15,530
50
5,131
8,151
15,930
0
W
Poseidon
PachiPlush
Poseidon
8,941
1,216
0
208
7,529
3,099
0
6,200
1,329
56,891
0
L
Jormungandr
ShadowG8mz
Jormungandr
7,311
1,494
0
66
11,126
7,690
0
6,009
5,117
39,835
0
W
Danzaburou
peachieVodka
Danzaburou
10,527
3,533
0
2,440
8,444
3,666
0
7,169
1,275
0
36,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
26,361
161
Minions Killed
127
0
Camps Cleared
0
681,618
Distance Traveled
692,984
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,596
661
21
2
0
245,816
0
L
Baron Samedi
9,130
702
47
4
0
231,848
7
L
Geb
8,591
661
15
1
0
240,804
0
W
Poseidon
9,589
738
87
7
0
228,506
0
L
Jormungandr
8,640
665
65
5
0
220,332
0
W
Danzaburou
9,687
745
53
4
0
207,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role