Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Jeopard
Izanami
Level 126
God Stats
3W - 1L
1,562 SR
Queue Stats
131W - 135L
1,414 Elo+
Solo
Sobek
Sobek
LarryFishermaan
Sobek
Level 28
God Stats
30W - 23L
1,474 SR
Queue Stats
64W - 61L
1,382 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Neb1Jr
Morgan Le Fay
Level 48
God Stats
9W - 8L
1,458 SR
Queue Stats
92W - 49L
1,672 Elo+
Party 4
Fenrir
Fenrir
iLosSantosi
Fenrir
Level 79
God Stats
19W - 16L
1,627 SR
Queue Stats
223W - 222L
1,447 Elo+
Party 3
Team Averages
Level 81
1,524 SR
1,483 Elo+

VS

Team Averages
Level 90
1,670 SR
1,463 Elo+
Artemis
Artemis
Asasinoob
Artemis
Level 96
God Stats
3W - 1L
1,918 SR
Queue Stats
446W - 413L
1,536 Elo+
Party 1
Kali
Kali
GrimSyther
Kali
Level 121
God Stats
10W - 7L
1,500 SR
Queue Stats
243W - 258L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
Kuroschi
Sylvanus
Level 21
God Stats
2W - 1L
1,750 SR
Queue Stats
10W - 11L
1,472 Elo+
Party 1
Shiva
Shiva
gemstone02
Shiva
Level 123
God Stats
18W - 12L
1,615 SR
Queue Stats
256W - 274L
1,377 Elo+
Party 2
Ah Puch
Ah Puch
santorini7
Ah Puch
Level 87
God Stats
1W - 3L
1,565 SR
Queue Stats
466W - 452L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 4 / 2
9,045
646
13,045
11,196
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Jeopard
Izanami
14
3 / 1 / 2
7,739
553
9,446
8,553
2,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 5
7,111
508
2,686
9,338
6,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Neb1Jr
Morgan Le Fay
14
2 / 1 / 3
7,758
554
8,957
9,051
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
4 / 0 / 5
8,014
572
8,611
12,586
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asasinoob
Artemis
12
1 / 2 / 0
6,684
477
8,952
9,918
3,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 4 / 3
7,201
514
4,310
17,001
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Kuroschi
Sylvanus
10
0 / 3 / 0
6,242
446
2,357
11,049
7,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
12
3 / 7 / 1
7,263
519
7,786
17,422
10,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
santorini7
Ah Puch
12
0 / 2 / 2
6,912
494
8,777
9,161
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
6
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
4
2
2.5
L
Artemis
Asasinoob
Artemis
1
2
0
0.5
L
2
4
3
0.88
W
Izanami
Jeopard
Izanami
3
1
2
4
L
Sylvanus
Kuroschi
Sylvanus
0
3
0
0
W
0
0
5
2.5
W
Morgan Le Fay
Neb1Jr
Morgan Le Fay
2
1
3
3.5
L
Shiva
3
7
1
0.5
W
Fenrir
4
0
5
6.5
L
Ah Puch
santorini7
Ah Puch
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,745
Damage
32,182
50,724
Taken
64,551
23,786
Mitigated
29,865
18,332
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,045
790
0
4,959
11,196
4,779
559
1,280
9,299
56,617
0
L
Artemis
Asasinoob
Artemis
8,952
4,205
0
3,604
9,918
3,241
70
837
9,081
0
55,247
L
4,310
1,391
0
2,953
17,001
6,057
0
6,643
10,358
0
47,248
W
Izanami
Jeopard
Izanami
9,446
6,046
0
2,152
8,553
2,963
366
31
8,522
0
74,007
L
Sylvanus
Kuroschi
Sylvanus
2,357
1,073
1,872
2,280
11,049
7,099
0
3,236
7,813
17,794
0
W
2,686
188
1,637
3,707
9,338
6,776
162
3,043
6,295
17,202
0
W
Morgan Le Fay
Neb1Jr
Morgan Le Fay
8,957
611
32
1,966
9,051
3,771
0
3,808
5,099
61,176
0
L
Shiva
7,786
802
251
4,509
17,422
10,211
0
9,707
7,715
0
37,926
W
Fenrir
8,611
2,654
0
3,879
12,586
5,497
716
3,132
9,454
0
77,931
L
Ah Puch
santorini7
Ah Puch
8,777
154
0
1,959
9,161
3,257
0
4,466
4,695
55,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,667
Gold Earned
34,302
471
Minions Killed
343
0
Camps Cleared
0
1,306,906
Distance Traveled
1,338,358
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,045
646
90
6
0
208,235
2
L
Artemis
6,684
477
93
7
0
252,300
1
L
Kali
7,201
514
65
5
0
315,881
0
W
Izanami
7,739
553
126
9
0
249,273
0
L
Sylvanus
6,242
446
21
2
0
219,640
2
W
Sobek
7,111
508
22
2
0
285,754
0
W
Morgan Le Fay
7,758
554
123
9
0
271,258
4
L
Shiva
7,263
519
66
5
0
271,132
1
W
Fenrir
8,014
572
110
8
0
292,386
3
L
Ah Puch
6,912
494
98
7
0
279,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role