Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BlueHawiianMan
Mercury
Level 128
God Stats
1W - 1L
1,784 SR
Queue Stats
137W - 88L
1,674 Elo+
Solo
Cabrakan
Cabrakan
Doofy69
Cabrakan
Level 99
God Stats
4W - 2L
1,545 SR
Queue Stats
121W - 116L
1,532 Elo+
Solo
Anubis
Anubis
Gratedballs
Anubis
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 156L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Hermesthebeautif
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,460 Elo+
Solo
Team Averages
Level 105
1,566 SR
1,549 Elo+

VS

Team Averages
Level 118
1,441 SR
1,555 Elo+
Ah Puch
Ah Puch
BogglySkee
Ah Puch
Level 121
God Stats
3W - 1L
1,327 SR
Queue Stats
169W - 56L
1,710 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WICKIDSkill2025
Morgan Le Fay
Level 128
God Stats
7W - 6L
1,524 SR
Queue Stats
417W - 429L
1,546 Elo+
Solo
Jormungandr
Jormungandr
fr0zenarr0w
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,539 Elo+
Solo
Nox
Nox
xFreyjaChanx
Nox
Level 122
God Stats
4W - 11L
1,285 SR
Queue Stats
608W - 611L
1,528 Elo+
Solo
Fenrir
Fenrir
zealouscone00
Fenrir
Level 156
God Stats
3W - 4L
1,569 SR
Queue Stats
289W - 314L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 5 / 5
8,240
824
10,225
10,183
5,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 5 / 6
7,608
761
5,032
11,041
5,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Doofy69
Cabrakan
15
2 / 5 / 7
8,560
856
5,310
14,264
22,355
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
14
3 / 5 / 3
8,291
829
7,677
9,335
10,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 8 / 6
7,260
726
7,357
14,001
7,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BogglySkee
Ah Puch
18
10 / 2 / 13
10,363
1,036
15,408
8,566
3,922
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
WICKIDSkill2025
Morgan Le Fay
17
7 / 2 / 16
9,694
969
14,698
7,282
3,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
fr0zenarr0w
Jormungandr
15
4 / 3 / 17
8,960
896
13,094
17,509
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 15
8,813
881
5,683
6,639
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 17
9,010
901
4,316
8,790
8,859
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
10
Kills
28
28
Deaths
12
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
5
5
1.3
L
1
5
6
0.8
W
Ah Puch
BogglySkee
Ah Puch
10
2
13
8.25
L
Cabrakan
Doofy69
Cabrakan
2
5
7
1.1
L
Anubis
3
5
3
0.9
L
0
8
6
0.38
W
Morgan Le Fay
WICKIDSkill2025
Morgan Le Fay
7
2
16
7.5
W
Jormungandr
fr0zenarr0w
Jormungandr
4
3
17
4.17
W
3
2
15
5.25
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,601
Damage
53,199
58,824
Taken
48,786
51,934
Mitigated
33,839
11,614
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,225
4,398
1,585
989
10,183
5,523
393
8,051
1,975
0
24,343
L
5,032
1,778
1,196
1,834
11,041
5,806
0
9,284
1,431
0
11,222
W
Ah Puch
BogglySkee
Ah Puch
15,408
394
702
3,826
8,566
3,922
1,077
987
7,419
28,575
0
L
Cabrakan
Doofy69
Cabrakan
5,310
956
877
1,772
14,264
22,355
0
9,846
3,831
6,074
0
L
Anubis
7,677
325
271
1,496
9,335
10,728
304
7,496
1,484
17,735
0
L
7,357
3,904
538
1,056
14,001
7,522
0
12,006
1,651
0
20,496
W
Morgan Le Fay
WICKIDSkill2025
Morgan Le Fay
14,698
725
544
1,169
7,282
3,404
1,115
1,484
5,474
31,680
0
W
Jormungandr
fr0zenarr0w
Jormungandr
13,094
1,227
1,401
5,476
17,509
14,383
348
5,130
11,919
22,167
888
W
5,683
706
499
982
6,639
3,271
525
1,686
4,917
18,372
0
W
4,316
550
553
466
8,790
8,859
453
3,382
4,971
0
6,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
46,840
115
Minions Killed
138
0
Camps Cleared
0
942,944
Distance Traveled
1,014,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,240
824
49
5
0
198,830
0
L
Mercury
7,608
761
13
1
0
226,032
0
W
Ah Puch
10,363
1,036
45
5
0
202,783
0
L
Cabrakan
8,560
856
4
0
0
181,053
0
L
Anubis
8,291
829
20
2
0
160,576
0
L
Jing Wei
7,260
726
29
3
0
176,453
0
W
Morgan Le Fay
9,694
969
40
4
0
216,257
0
W
Jormungandr
8,960
896
17
2
0
185,936
0
W
Nox
8,813
881
31
3
0
206,054
0
W
Fenrir
9,010
901
5
1
0
203,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role