Player Matchup

Erlang Shen
Erlang Shen
Celso95
Erlang Shen
Level 104
God Stats
7W - 8L
1,506 SR
Queue Stats
175W - 178L
1,474 Elo+
Solo
Thor
Thor
ChiefRicko
Thor
Level 119
God Stats
10W - 7L
1,865 SR
Queue Stats
137W - 132L
1,481 Elo+
Party 1
Charybdis
Charybdis
DarkonSA
Charybdis
Level 271
God Stats
15W - 15L
1,307 SR
Queue Stats
355W - 351L
1,448 Elo+
Solo
He Bo
He Bo
Playwitzay
He Bo
Level 127
God Stats
3W - 5L
1,289 SR
Queue Stats
173W - 159L
1,481 Elo+
Party 1
Bacchus
Bacchus
XxLiLSleepy420xX
Bacchus
Level 85
God Stats
33W - 16L
1,614 SR
Queue Stats
120W - 107L
1,383 Elo+
Solo
Team Averages
Level 141
1,516 SR
1,453 Elo+

VS

Team Averages
Level 97
1,504 SR
1,451 Elo+
Cabrakan
Cabrakan
LogieBerra16
Cabrakan
Level 107
God Stats
5W - 3L
1,784 SR
Queue Stats
177W - 176L
1,467 Elo+
Solo
Heimdallr
Heimdallr
McRibs_Are_Back
Heimdallr
Level 86
God Stats
1W - 2L
1,299 SR
Queue Stats
122W - 116L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Minister Chow
Jormungandr
Level 83
God Stats
1W - 2L
1,544 SR
Queue Stats
39W - 48L
1,404 Elo+
Party 2
Mercury
Mercury
Thee12fear
Mercury
Level 89
God Stats
2W - 4L
1,350 SR
Queue Stats
52W - 56L
1,474 Elo+
Solo
Tiamat
Tiamat
sp3ctraa
Tiamat
Level 121
God Stats
10W - 10L
1,541 SR
Queue Stats
47W - 61L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Celso95
Erlang Shen
13
5 / 2 / 0
7,972
613
6,321
14,780
13,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 1
7,273
559
3,126
7,660
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
DarkonSA
Charybdis
11
2 / 3 / 2
6,471
498
7,230
8,601
2,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

He Bo
13
2 / 0 / 3
7,414
570
7,389
7,336
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
6,305
485
2,601
9,523
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LogieBerra16
Cabrakan
10
1 / 6 / 1
5,909
455
5,915
11,282
12,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
McRibs_Are_Back
Heimdallr
10
0 / 0 / 3
5,817
447
5,322
7,871
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Minister Chow
Jormungandr
9
0 / 3 / 3
5,917
455
4,810
11,646
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Thee12fear
Mercury
12
5 / 2 / 0
7,387
568
5,510
9,149
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
sp3ctraa
Tiamat
11
0 / 3 / 0
6,407
493
3,106
7,300
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
6
6
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Celso95
Erlang Shen
5
2
0
2.5
W
3
0
1
3.5
W
Charybdis
DarkonSA
Charybdis
2
3
2
1
L
Cabrakan
LogieBerra16
Cabrakan
1
6
1
0.25
L
Heimdallr
McRibs_Are_Back
Heimdallr
0
0
3
1.5
L
Jormungandr
Minister Chow
Jormungandr
0
3
3
0.5
W
He Bo
2
0
3
3.5
L
Mercury
Thee12fear
Mercury
5
2
0
2.5
W
1
1
3
2.5
L
Tiamat
sp3ctraa
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
24,663
47,900
Taken
47,248
31,143
Mitigated
31,453
14,819
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Celso95
Erlang Shen
6,321
4,245
0
5,237
14,780
13,677
249
5,550
9,230
0
48,348
W
3,126
931
0
440
7,660
2,923
492
1,151
6,445
0
51,814
W
Charybdis
DarkonSA
Charybdis
7,230
4,168
0
3,008
8,601
2,937
497
1,617
6,984
0
49,588
L
Cabrakan
LogieBerra16
Cabrakan
5,915
1,522
0
1,752
11,282
12,087
0
0
11,282
28,107
0
L
Heimdallr
McRibs_Are_Back
Heimdallr
5,322
1,964
0
2,730
7,871
2,935
301
2,449
5,304
0
36,582
L
Jormungandr
Minister Chow
Jormungandr
4,810
1,794
0
1,388
11,646
8,773
0
2,809
8,773
35,183
0
W
He Bo
7,389
515
0
1,665
7,336
2,574
0
2,974
4,188
50,162
0
L
Mercury
Thee12fear
Mercury
5,510
1,965
0
588
9,149
3,693
0
1,531
7,566
0
61,978
W
2,601
258
213
4,256
9,523
9,032
0
2,392
7,131
13,292
0
L
Tiamat
sp3ctraa
Tiamat
3,106
179
0
1,413
7,300
3,965
0
2,988
4,148
41,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
31,437
365
Minions Killed
286
0
Camps Cleared
0
1,302,336
Distance Traveled
1,210,508
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,972
613
74
6
0
233,836
0
W
Thor
7,273
559
91
7
0
291,153
0
W
Charybdis
6,471
498
73
6
0
215,127
0
L
Cabrakan
5,909
455
29
2
0
181,090
0
L
Heimdallr
5,817
447
59
5
0
245,274
0
L
Jormungandr
5,917
455
44
3
0
252,303
3
W
He Bo
7,414
570
110
8
0
266,600
0
L
Mercury
7,387
568
87
7
0
309,129
0
W
Bacchus
6,305
485
17
1
0
295,620
6
L
Tiamat
6,407
493
67
5
0
222,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role