Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DaggerSable
Neith
Level 157
God Stats
2W - 2L
1,786 SR
Queue Stats
119W - 84L
1,610 Elo+
Party 1
Ymir
Ymir
Smcsmack
Ymir
Level 74
God Stats
2W - 2L
1,298 SR
Queue Stats
15W - 14L
1,286 Elo+
Party 1
Team Averages
Level 131
1,528 SR
1,465 Elo+

VS

Team Averages
Level 61
1,512 SR
1,585 Elo+
Sobek
Sobek
CT 3474 Croc
Sobek
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 2
Nu Wa
Nu Wa
MauvGu3rilla
Nu Wa
Level 124
God Stats
141W - 119L
1,536 SR
Queue Stats
294W - 284L
1,523 Elo+
Solo
Thor
Thor
XTeeKayX
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 2 / 4
8,375
838
9,375
6,309
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 0 / 5
8,943
894
6,472
5,544
1,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
1 / 0 / 5
7,430
743
2,561
6,660
5,704
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,956
696
2,853
9,988
6,640
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 1
7,183
718
7,400
5,183
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
9
0 / 6 / 1
6,614
661
2,747
8,697
2,817
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
4
3
L
1
3
0
0.33
W
5
0
5
7.5
L
1
1
1
1.5
W
Ymir
1
0
5
3.5
L
Thor
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
13,000
18,513
Taken
23,868
9,785
Mitigated
11,108
2,092
Healing
1,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,375
3,598
0
858
6,309
2,211
925
3,928
2,289
51,207
0
L
2,853
140
0
935
9,988
6,640
0
4,695
5,185
10,638
0
W
6,472
2,819
0
1,234
5,544
1,870
608
3,395
2,149
0
43,559
L
7,400
2,212
376
624
5,183
1,651
0
2,684
2,423
46,092
0
W
Ymir
2,561
512
0
0
6,660
5,704
255
3,293
3,367
11,138
0
L
Thor
2,747
534
0
0
8,697
2,817
0
4,788
3,909
0
12,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
20,753
152
Minions Killed
94
0
Camps Cleared
0
526,274
Distance Traveled
486,648
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,375
838
64
6
0
161,380
0
L
Sobek
6,956
696
9
1
0
162,427
0
W
Neith
8,943
894
74
7
0
180,376
0
L
Nu Wa
7,183
718
64
6
0
166,799
2
W
Ymir
7,430
743
14
1
0
184,518
0
L
Thor
6,614
661
21
2
0
157,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role