Player Matchup

Merlin
Merlin
OG_INVOKER
Merlin
Level 105
God Stats
17W - 31L
1,332 SR
Queue Stats
275W - 373L
1,397 Elo+
Party 1
Artemis
Artemis
OPhoenixO9
Artemis
Level 127
God Stats
21W - 19L
1,453 SR
Queue Stats
197W - 280L
1,403 Elo+
Party 1
Yemoja
Yemoja
awmustard
Yemoja
Level 64
God Stats
4W - 4L
1,625 SR
Queue Stats
319W - 381L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
dnbram
Sun Wukong
Level 86
God Stats
26W - 25L
1,677 SR
Queue Stats
273W - 272L
1,435 Elo+
Solo
Cliodhna
Cliodhna
dragonbang_
Cliodhna
Level 143
God Stats
6W - 4L
1,584 SR
Queue Stats
251W - 350L
1,427 Elo+
Party 1
Team Averages
Level 105
1,534 SR
1,412 Elo+

VS

Team Averages
Level 95
1,574 SR
1,373 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cynical--Titan
Janus
Level 65
God Stats
18W - 12L
1,438 SR
Queue Stats
74W - 84L
1,366 Elo+
Party 2
Thanatos
Thanatos
Cynl_Lucid
Thanatos
Level 84
God Stats
10W - 7L
1,602 SR
Queue Stats
125W - 126L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
EmranDYZ
Cthulhu
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 162L
1,067 Elo+
Solo
Heimdallr
Heimdallr
SpruceBenny
Heimdallr
Level 122
God Stats
5W - 11L
1,830 SR
Queue Stats
179W - 183L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OG_INVOKER
Merlin
15
3 / 0 / 6
8,467
564
8,316
6,614
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
OPhoenixO9
Artemis
14
3 / 2 / 2
7,928
529
10,977
10,536
4,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
awmustard
Yemoja
13
2 / 0 / 3
7,756
517
4,284
8,332
5,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
dnbram
Sun Wukong
14
3 / 2 / 1
8,077
538
9,501
16,607
17,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
dragonbang_
Cliodhna
15
5 / 1 / 5
9,027
602
7,174
9,625
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 1 / 0
8,466
564
11,231
15,614
16,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 5 / 0
7,121
475
4,982
7,589
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Cynl_Lucid
Thanatos
13
0 / 6 / 3
7,487
499
4,987
14,834
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
EmranDYZ
Cthulhu
11
0 / 2 / 0
6,868
458
5,089
9,478
7,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
SpruceBenny
Heimdallr
13
2 / 2 / 0
7,381
492
6,698
12,226
5,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
1
0
3
L
0
5
0
0
L
Thanatos
Cynl_Lucid
Thanatos
0
6
3
0.25
L
Cthulhu
EmranDYZ
Cthulhu
0
2
0
0
W
Merlin
OG_INVOKER
Merlin
3
0
6
6
W
Artemis
OPhoenixO9
Artemis
3
2
2
2
L
Heimdallr
SpruceBenny
Heimdallr
2
2
0
1
W
Yemoja
awmustard
Yemoja
2
0
3
3.5
W
Sun Wukong
dnbram
Sun Wukong
3
2
1
1.75
W
Cliodhna
dragonbang_
Cliodhna
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,252
Damage
32,987
51,714
Taken
59,741
33,479
Mitigated
38,726
14,837
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,231
762
0
3,600
15,614
16,827
0
385
15,229
0
65,747
L
4,982
0
0
625
7,589
2,671
122
5,258
2,319
52,439
0
L
Thanatos
Cynl_Lucid
Thanatos
4,987
856
0
8,741
14,834
5,982
0
1,145
13,563
0
65,256
L
Cthulhu
EmranDYZ
Cthulhu
5,089
290
0
640
9,478
7,993
0
4,163
5,291
26,963
0
W
Merlin
OG_INVOKER
Merlin
8,316
129
0
519
6,614
2,447
0
3,427
2,919
67,330
0
W
Artemis
OPhoenixO9
Artemis
10,977
5,056
0
4,164
10,536
4,377
559
1,611
8,922
0
60,531
L
Heimdallr
SpruceBenny
Heimdallr
6,698
3,146
0
5,188
12,226
5,253
770
1,664
10,562
0
53,291
W
Yemoja
awmustard
Yemoja
4,284
1,013
3,001
2,065
8,332
5,178
81
3,751
4,443
28,026
0
W
Sun Wukong
dnbram
Sun Wukong
9,501
1,435
0
3,811
16,607
17,662
0
0
16,607
0
62,806
W
Cliodhna
dragonbang_
Cliodhna
7,174
1,277
0
1,277
9,625
3,815
361
915
8,702
0
79,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
37,323
467
Minions Killed
430
0
Camps Cleared
0
1,596,282
Distance Traveled
1,554,086
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,466
564
101
7
0
326,866
0
L
Janus
7,121
475
103
7
0
299,861
0
L
Thanatos
7,487
499
97
6
0
350,482
0
L
Cthulhu
6,868
458
49
3
0
309,475
4
W
Merlin
8,467
564
114
8
0
329,245
5
W
Artemis
7,928
529
95
6
0
295,557
2
L
Heimdallr
7,381
492
80
5
0
267,402
0
W
Yemoja
7,756
517
43
3
0
300,889
1
W
Sun Wukong
8,077
538
93
6
0
281,540
0
W
Cliodhna
9,027
602
122
8
0
389,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role